mirror of
https://github.com/ArthurFerreira2/reinette-IIe.git
synced 2025-01-14 14:30:18 +00:00
initial commit
Fixed tab alignment for better readability
This commit is contained in:
parent
423c72ce90
commit
250aae9430
2094
puce65c02.cpp
2094
puce65c02.cpp
File diff suppressed because it is too large
Load Diff
64
puce65c02.h
64
puce65c02.h
@ -1,5 +1,6 @@
|
||||
/*
|
||||
puce65c02, a WDC 65c02 cpu emulator, based on puce6502 by the same author
|
||||
|
||||
Last modified 1st of July 2021
|
||||
|
||||
Copyright (c) 2021 Arthur Ferreira (arthur.ferreira2@gmail.com)
|
||||
@ -9,7 +10,7 @@
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions :
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
@ -23,12 +24,17 @@
|
||||
THE SOFTWARE.
|
||||
*/
|
||||
|
||||
/*
|
||||
This version is slightly modified for reinette IIe, a french Apple IIe
|
||||
emulator using SDL2 (https://github.com/ArthurFerreira2/reinette-IIe).
|
||||
Please download the latest version from
|
||||
https://github.com/ArthurFerreira2/puce65c02
|
||||
*/
|
||||
|
||||
|
||||
#ifndef _PUCE65C02_H
|
||||
#define _PUCE65C02_H
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
typedef enum {run, step, stop, wait} status;
|
||||
|
||||
#define CARRY 0x01
|
||||
@ -40,49 +46,45 @@ typedef enum {run, step, stop, wait} status;
|
||||
#define OFLOW 0x40
|
||||
#define SIGN 0x80
|
||||
|
||||
typedef struct Pbits_t {
|
||||
uint8_t C : 1; // Carry
|
||||
uint8_t Z : 1; // Zero
|
||||
uint8_t I : 1; // Interupt disabled
|
||||
uint8_t D : 1; // Decimal
|
||||
uint8_t B : 1; // Break
|
||||
uint8_t U : 1; // Undefined
|
||||
uint8_t V : 1; // Overflow
|
||||
uint8_t S : 1; // Sign
|
||||
} Pbits;
|
||||
|
||||
|
||||
class puce65c02 {
|
||||
public:
|
||||
|
||||
unsigned long long int ticks;
|
||||
// private:
|
||||
status state;
|
||||
uint16_t PC; // Program Counter
|
||||
uint8_t A, X, Y, SP; // Accumulator, X and y indexes and Stack Pointer
|
||||
private:
|
||||
uint16_t PC; // Program Counter
|
||||
uint8_t A, X, Y, SP; // Accumulator, X and y indexes and Stack Pointer
|
||||
union {
|
||||
uint8_t byte;
|
||||
struct {
|
||||
uint8_t C : 1; // Carry
|
||||
uint8_t Z : 1; // Zero
|
||||
uint8_t I : 1; // Interupt disabled
|
||||
uint8_t D : 1; // Decimal
|
||||
uint8_t B : 1; // Break
|
||||
uint8_t U : 1; // Undefined
|
||||
uint8_t V : 1; // Overflow
|
||||
uint8_t S : 1; // Sign
|
||||
};
|
||||
} P; // Processor Status
|
||||
Pbits bits;
|
||||
} P; // Processor Status
|
||||
|
||||
public:
|
||||
puce65c02() { ticks = 0; RST(); }
|
||||
puce65c02(uint16_t address) { ticks = 0; RST(); PC = address; }
|
||||
~puce65c02();
|
||||
unsigned long long int ticks;
|
||||
|
||||
uint16_t getPC() { return PC; };
|
||||
void setPC(uint16_t address) { PC = address; };
|
||||
status state;
|
||||
|
||||
puce65c02();
|
||||
~puce65c02();
|
||||
|
||||
void RST();
|
||||
void IRQ();
|
||||
void NMI();
|
||||
uint16_t exec(unsigned long long int cycleCount);
|
||||
|
||||
#if __TESTS__
|
||||
void dasm(uint16_t address);
|
||||
void printRegs();
|
||||
uint16_t getPC();
|
||||
void setPC(uint16_t address);
|
||||
|
||||
int getRegs(char* buffer);
|
||||
int getCode(uint16_t address, char* buffer, int size, int numLines);
|
||||
#endif
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
|
208
video.cpp
208
video.cpp
@ -209,10 +209,10 @@ void Video::update() {
|
||||
};
|
||||
|
||||
const uint32_t hcolor[16] = { // the high res colors (light & dark levels)
|
||||
0xFF000000, 0xFF31C090, 0xFFAD6E7E, 0xFFFFFFFF,
|
||||
0xFF000000, 0xFF156CEA, 0xFFE4A856, 0xFFFFFFFF,
|
||||
0xFF000000, 0xFF56373f, 0xFF196048, 0xFFFFFFFF,
|
||||
0xFF000000, 0xFF72542B, 0xFF0A3675, 0xFFFFFFFF
|
||||
0xFF000000, 0xFF31C090, 0xFFAD6E7E, 0xFFFFFFFF,
|
||||
0xFF000000, 0xFF156CEA, 0xFFE4A856, 0xFFFFFFFF,
|
||||
0xFF000000, 0xFF56373f, 0xFF196048, 0xFFFFFFFF,
|
||||
0xFF000000, 0xFF72542B, 0xFF0A3675, 0xFFFFFFFF
|
||||
};
|
||||
|
||||
const uint32_t dhcolor[16] = {
|
||||
@ -223,99 +223,99 @@ void Video::update() {
|
||||
};
|
||||
|
||||
const uint16_t offsetGR[24] = { // base addresses for each line in TEXT or GR
|
||||
0x000, 0x080, 0x100, 0x180, 0x200, 0x280, 0x300, 0x380, // lines 0-7
|
||||
0x028, 0x0A8, 0x128, 0x1A8, 0x228, 0x2A8, 0x328, 0x3A8, // lines 8-15
|
||||
0x050, 0x0D0, 0x150, 0x1D0, 0x250, 0x2D0, 0x350, 0x3D0 // lines 16-23
|
||||
0x000, 0x080, 0x100, 0x180, 0x200, 0x280, 0x300, 0x380, // lines 0-7
|
||||
0x028, 0x0A8, 0x128, 0x1A8, 0x228, 0x2A8, 0x328, 0x3A8, // lines 8-15
|
||||
0x050, 0x0D0, 0x150, 0x1D0, 0x250, 0x2D0, 0x350, 0x3D0 // lines 16-23
|
||||
};
|
||||
|
||||
const uint16_t offsetHGR[192] = { // base addresses for each line in HGR
|
||||
0x0000, 0x0400, 0x0800, 0x0C00, 0x1000, 0x1400, 0x1800, 0x1C00, // lines 0-7
|
||||
0x0080, 0x0480, 0x0880, 0x0C80, 0x1080, 0x1480, 0x1880, 0x1C80, // lines 8-15
|
||||
0x0100, 0x0500, 0x0900, 0x0D00, 0x1100, 0x1500, 0x1900, 0x1D00, // lines 16-23
|
||||
0x0180, 0x0580, 0x0980, 0x0D80, 0x1180, 0x1580, 0x1980, 0x1D80,
|
||||
0x0200, 0x0600, 0x0A00, 0x0E00, 0x1200, 0x1600, 0x1A00, 0x1E00,
|
||||
0x0280, 0x0680, 0x0A80, 0x0E80, 0x1280, 0x1680, 0x1A80, 0x1E80,
|
||||
0x0300, 0x0700, 0x0B00, 0x0F00, 0x1300, 0x1700, 0x1B00, 0x1F00,
|
||||
0x0380, 0x0780, 0x0B80, 0x0F80, 0x1380, 0x1780, 0x1B80, 0x1F80,
|
||||
0x0028, 0x0428, 0x0828, 0x0C28, 0x1028, 0x1428, 0x1828, 0x1C28,
|
||||
0x00A8, 0x04A8, 0x08A8, 0x0CA8, 0x10A8, 0x14A8, 0x18A8, 0x1CA8,
|
||||
0x0128, 0x0528, 0x0928, 0x0D28, 0x1128, 0x1528, 0x1928, 0x1D28,
|
||||
0x01A8, 0x05A8, 0x09A8, 0x0DA8, 0x11A8, 0x15A8, 0x19A8, 0x1DA8,
|
||||
0x0228, 0x0628, 0x0A28, 0x0E28, 0x1228, 0x1628, 0x1A28, 0x1E28,
|
||||
0x02A8, 0x06A8, 0x0AA8, 0x0EA8, 0x12A8, 0x16A8, 0x1AA8, 0x1EA8,
|
||||
0x0328, 0x0728, 0x0B28, 0x0F28, 0x1328, 0x1728, 0x1B28, 0x1F28,
|
||||
0x03A8, 0x07A8, 0x0BA8, 0x0FA8, 0x13A8, 0x17A8, 0x1BA8, 0x1FA8,
|
||||
0x0050, 0x0450, 0x0850, 0x0C50, 0x1050, 0x1450, 0x1850, 0x1C50,
|
||||
0x00D0, 0x04D0, 0x08D0, 0x0CD0, 0x10D0, 0x14D0, 0x18D0, 0x1CD0,
|
||||
0x0150, 0x0550, 0x0950, 0x0D50, 0x1150, 0x1550, 0x1950, 0x1D50,
|
||||
0x01D0, 0x05D0, 0x09D0, 0x0DD0, 0x11D0, 0x15D0, 0x19D0, 0x1DD0,
|
||||
0x0250, 0x0650, 0x0A50, 0x0E50, 0x1250, 0x1650, 0x1A50, 0x1E50,
|
||||
0x02D0, 0x06D0, 0x0AD0, 0x0ED0, 0x12D0, 0x16D0, 0x1AD0, 0x1ED0, // lines 168-183
|
||||
0x0350, 0x0750, 0x0B50, 0x0F50, 0x1350, 0x1750, 0x1B50, 0x1F50, // lines 176-183
|
||||
0x03D0, 0x07D0, 0x0BD0, 0x0FD0, 0x13D0, 0x17D0, 0x1BD0, 0x1FD0 // lines 184-191
|
||||
0x0000, 0x0400, 0x0800, 0x0C00, 0x1000, 0x1400, 0x1800, 0x1C00, // lines 0-7
|
||||
0x0080, 0x0480, 0x0880, 0x0C80, 0x1080, 0x1480, 0x1880, 0x1C80, // lines 8-15
|
||||
0x0100, 0x0500, 0x0900, 0x0D00, 0x1100, 0x1500, 0x1900, 0x1D00, // lines 16-23
|
||||
0x0180, 0x0580, 0x0980, 0x0D80, 0x1180, 0x1580, 0x1980, 0x1D80,
|
||||
0x0200, 0x0600, 0x0A00, 0x0E00, 0x1200, 0x1600, 0x1A00, 0x1E00,
|
||||
0x0280, 0x0680, 0x0A80, 0x0E80, 0x1280, 0x1680, 0x1A80, 0x1E80,
|
||||
0x0300, 0x0700, 0x0B00, 0x0F00, 0x1300, 0x1700, 0x1B00, 0x1F00,
|
||||
0x0380, 0x0780, 0x0B80, 0x0F80, 0x1380, 0x1780, 0x1B80, 0x1F80,
|
||||
0x0028, 0x0428, 0x0828, 0x0C28, 0x1028, 0x1428, 0x1828, 0x1C28,
|
||||
0x00A8, 0x04A8, 0x08A8, 0x0CA8, 0x10A8, 0x14A8, 0x18A8, 0x1CA8,
|
||||
0x0128, 0x0528, 0x0928, 0x0D28, 0x1128, 0x1528, 0x1928, 0x1D28,
|
||||
0x01A8, 0x05A8, 0x09A8, 0x0DA8, 0x11A8, 0x15A8, 0x19A8, 0x1DA8,
|
||||
0x0228, 0x0628, 0x0A28, 0x0E28, 0x1228, 0x1628, 0x1A28, 0x1E28,
|
||||
0x02A8, 0x06A8, 0x0AA8, 0x0EA8, 0x12A8, 0x16A8, 0x1AA8, 0x1EA8,
|
||||
0x0328, 0x0728, 0x0B28, 0x0F28, 0x1328, 0x1728, 0x1B28, 0x1F28,
|
||||
0x03A8, 0x07A8, 0x0BA8, 0x0FA8, 0x13A8, 0x17A8, 0x1BA8, 0x1FA8,
|
||||
0x0050, 0x0450, 0x0850, 0x0C50, 0x1050, 0x1450, 0x1850, 0x1C50,
|
||||
0x00D0, 0x04D0, 0x08D0, 0x0CD0, 0x10D0, 0x14D0, 0x18D0, 0x1CD0,
|
||||
0x0150, 0x0550, 0x0950, 0x0D50, 0x1150, 0x1550, 0x1950, 0x1D50,
|
||||
0x01D0, 0x05D0, 0x09D0, 0x0DD0, 0x11D0, 0x15D0, 0x19D0, 0x1DD0,
|
||||
0x0250, 0x0650, 0x0A50, 0x0E50, 0x1250, 0x1650, 0x1A50, 0x1E50,
|
||||
0x02D0, 0x06D0, 0x0AD0, 0x0ED0, 0x12D0, 0x16D0, 0x1AD0, 0x1ED0, // lines 168-183
|
||||
0x0350, 0x0750, 0x0B50, 0x0F50, 0x1350, 0x1750, 0x1B50, 0x1F50, // lines 176-183
|
||||
0x03D0, 0x07D0, 0x0BD0, 0x0FD0, 0x13D0, 0x17D0, 0x1BD0, 0x1FD0 // lines 184-191
|
||||
};
|
||||
|
||||
|
||||
// HIGH RES GRAPHICS
|
||||
if (!mmu->TEXT && mmu->HIRES && !mmu->DHIRES) {
|
||||
if (!mmu->TEXT && mmu->HIRES && !mmu->DHIRES) {
|
||||
gfxmode = 40;
|
||||
uint8_t colorIdx; // index to the color array
|
||||
uint16_t word;
|
||||
uint8_t bits[16], bit, pbit, colorSet, even;
|
||||
uint16_t word;
|
||||
uint8_t bits[16], bit, pbit, colorSet, even;
|
||||
int vRamBase = 0x2000 + mmu->PAGE2 * 0x2000;
|
||||
int endRaw = mmu->MIXED ? 160 : 192;
|
||||
int endRaw = mmu->MIXED ? 160 : 192;
|
||||
|
||||
for (int line = 0; line < endRaw; line++) { // for every line
|
||||
for (int col = 0; col < 40; col += 2) { // for every 7 horizontal dots
|
||||
word = (uint16_t)(mmu->ram[vRamBase + offsetHGR[line] + col + 1]) << 8; // store the two next bytes into 'word'
|
||||
word += mmu->ram[vRamBase + offsetHGR[line] + col]; // in reverse order
|
||||
for (int line = 0; line < endRaw; line++) { // for every line
|
||||
for (int col = 0; col < 40; col += 2) { // for every 7 horizontal dots
|
||||
word = (uint16_t)(mmu->ram[vRamBase + offsetHGR[line] + col + 1]) << 8; // store the two next bytes into 'word'
|
||||
word += mmu->ram[vRamBase + offsetHGR[line] + col]; // in reverse order
|
||||
|
||||
if (previousDots[line][col] != word) { // check if this group of 7 dots need a redraw
|
||||
if (previousDots[line][col] != word) { // check if this group of 7 dots need a redraw
|
||||
|
||||
int x = col * 7;
|
||||
even = 0;
|
||||
int x = col * 7;
|
||||
even = 0;
|
||||
|
||||
for (bit = 0; bit < 16; bit++) // store all bits 'word' into 'bits'
|
||||
bits[bit] = (word >> bit) & 1;
|
||||
colorSet = bits[7] * 4; // select the right color set
|
||||
pbit = previousBit[line][col]; // the bit value of the left dot
|
||||
bit = 0; // starting at 1st bit of 1st byte
|
||||
for (bit = 0; bit < 16; bit++) // store all bits 'word' into 'bits'
|
||||
bits[bit] = (word >> bit) & 1;
|
||||
colorSet = bits[7] * 4; // select the right color set
|
||||
pbit = previousBit[line][col]; // the bit value of the left dot
|
||||
bit = 0; // starting at 1st bit of 1st byte
|
||||
|
||||
while (bit < 15) { // until we reach bit7 of 2nd byte
|
||||
if (bit == 7) { // moving into the second byte
|
||||
colorSet = bits[15] * 4; // update the color set
|
||||
bit++; // skip bit 7
|
||||
}
|
||||
while (bit < 15) { // until we reach bit7 of 2nd byte
|
||||
if (bit == 7) { // moving into the second byte
|
||||
colorSet = bits[15] * 4; // update the color set
|
||||
bit++; // skip bit 7
|
||||
}
|
||||
|
||||
colorIdx = even + colorSet + (bits[bit] << 1) + (pbit);
|
||||
screenPixels[line * 280 + x] = hcolor[colorIdx];
|
||||
|
||||
x++;
|
||||
pbit = bits[bit++]; // proceed to the next pixel
|
||||
even = even ? 0 : 8; // one pixel every two is darker
|
||||
}
|
||||
x++;
|
||||
pbit = bits[bit++]; // proceed to the next pixel
|
||||
even = even ? 0 : 8; // one pixel every two is darker
|
||||
}
|
||||
|
||||
previousDots[line][col] = word; // update the video cache
|
||||
if ((col < 37) && (previousBit[line][col + 2] != pbit)) { // check color franging effect on the dot after
|
||||
previousBit[line][col + 2] = pbit; // set pbit and clear the
|
||||
previousDots[line][col + 2] = -1; // video cache for next dot
|
||||
}
|
||||
} // if (previousDots[line][col] ...
|
||||
}
|
||||
}
|
||||
}
|
||||
previousDots[line][col] = word; // update the video cache
|
||||
if ((col < 37) && (previousBit[line][col + 2] != pbit)) { // check color franging effect on the dot after
|
||||
previousBit[line][col + 2] = pbit; // set pbit and clear the
|
||||
previousDots[line][col + 2] = -1; // video cache for next dot
|
||||
}
|
||||
} // if (previousDots[line][col] ...
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// DOUBLE HIGH RES GRAPHICS
|
||||
else if (!mmu->TEXT && mmu->HIRES && mmu->DHIRES) {
|
||||
else if (!mmu->TEXT && mmu->HIRES && mmu->DHIRES) {
|
||||
gfxmode = 80;
|
||||
// int vRamBase = 0x2000 + PAGE2 * 0x2000;
|
||||
int vRamBase = mmu->STORE80 ? 0x2000 : mmu->PAGE2 * 0x2000 + 0x2000; // TODO : CHECK THIS !
|
||||
int endRaw = mmu->MIXED ? 160 : 192;
|
||||
int endRaw = mmu->MIXED ? 160 : 192;
|
||||
uint32_t color;
|
||||
uint32_t dword;
|
||||
|
||||
for (int line = 0; line < endRaw; line++) {
|
||||
for (int col = 0, x = 0; col < 39; col+=2) {
|
||||
for (int line = 0; line < endRaw; line++) {
|
||||
for (int col = 0, x = 0; col < 39; col+=2) {
|
||||
|
||||
int address = vRamBase + offsetHGR[line] + col;
|
||||
|
||||
@ -336,55 +336,55 @@ void Video::update() {
|
||||
screenPixels80[offset2 + x] = color;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// lOW RES GRAPHICS
|
||||
else if (!mmu->TEXT && !mmu->HIRES && !mmu->DHIRES) { // and not in HIRES
|
||||
// lOW RES GRAPHICS
|
||||
else if (!mmu->TEXT && !mmu->HIRES && !mmu->DHIRES) { // and not in HIRES
|
||||
gfxmode = 40;
|
||||
int vRamBase = mmu->PAGE2 * 0x0400 + 0x400;
|
||||
int endRaw = mmu->MIXED ? 20 : 24;
|
||||
int vRamBase = mmu->PAGE2 * 0x0400 + 0x400;
|
||||
int endRaw = mmu->MIXED ? 20 : 24;
|
||||
uint32_t color;
|
||||
for (int col = 0; col < 40; col++) { // for each column
|
||||
int x = col * 7;
|
||||
for (int line = 0; line < endRaw; line++) { // for each row
|
||||
for (int col = 0; col < 40; col++) { // for each column
|
||||
int x = col * 7;
|
||||
for (int line = 0; line < endRaw; line++) { // for each row
|
||||
|
||||
glyph = mmu->ram[vRamBase + offsetGR[line] + col]; // read video memory
|
||||
glyph = mmu->ram[vRamBase + offsetGR[line] + col]; // read video memory
|
||||
|
||||
if (previousBlocks[line][col] != glyph) { // check if this block need a redraw
|
||||
previousBlocks[line][col] = glyph;
|
||||
|
||||
int y = line * 8; // first block
|
||||
color = lcolor[glyph & 0x0F]; // first nibble
|
||||
color = lcolor[glyph & 0x0F]; // first nibble
|
||||
for (int a=0; a<7; a++)
|
||||
for (int b=0; b<4; b++)
|
||||
screenPixels[(y+b) * 280 + x + a] = color;
|
||||
|
||||
y += 4; // second block
|
||||
color = lcolor[(glyph & 0xF0) >> 4]; // second nibble
|
||||
y += 4; // second block
|
||||
color = lcolor[(glyph & 0xF0) >> 4]; // second nibble
|
||||
for (int a=0; a<7; a++)
|
||||
for (int b=0; b<4; b++)
|
||||
screenPixels[(y+b) * 280 + x + a] = color;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// DOUBLE lOW RES GRAPHICS
|
||||
else if (!mmu->TEXT && !mmu->HIRES && mmu->DHIRES) {
|
||||
else if (!mmu->TEXT && !mmu->HIRES && mmu->DHIRES) {
|
||||
gfxmode = 80;
|
||||
int vRamBase = mmu->PAGE2 * 0x0400 + 0x400; // TODO : CHECK THIS !
|
||||
int endRaw = mmu->MIXED ? 20 : 24;
|
||||
int endRaw = mmu->MIXED ? 20 : 24;
|
||||
int x, y;
|
||||
uint32_t color;
|
||||
for (int col = 0; col < 40; col++) { // for each column
|
||||
for (int col = 0; col < 40; col++) { // for each column
|
||||
x = col * 14;
|
||||
for (int line = 0; line < endRaw; line++) { // for each row
|
||||
for (int line = 0; line < endRaw; line++) { // for each row
|
||||
y = line * 16; // first block
|
||||
|
||||
glyph = mmu->aux[vRamBase + offsetGR[line] + col]; // read AUX video memory
|
||||
color = lcolor[glyph & 0x0F]; // first nibble
|
||||
glyph = mmu->aux[vRamBase + offsetGR[line] + col]; // read AUX video memory
|
||||
color = lcolor[glyph & 0x0F]; // first nibble
|
||||
for (int a=0; a<7; a++)
|
||||
for (int b=0; b<8; b++)
|
||||
screenPixels80[(y+b) * 560 + (x+a)] = color;
|
||||
@ -404,19 +404,19 @@ void Video::update() {
|
||||
for (int a=7; a<14; a++)
|
||||
for (int b=8; b<16; b++)
|
||||
screenPixels80[(y+b) * 560 + (x+a)] = color;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// TEXT 40 COLUMNS
|
||||
if (!mmu->COL80 && (mmu->TEXT || mmu->MIXED)) {
|
||||
if (!mmu->COL80 && (mmu->TEXT || mmu->MIXED)) {
|
||||
gfxmode = 40;
|
||||
int vRamBase = mmu->PAGE2 * 0x0400 + 0x400;
|
||||
int startRaw = mmu->TEXT ? 0 : 20;
|
||||
for (int col = 0; col < 40; col++) { // for each column
|
||||
for (int line = startRaw; line < 24; line++) { // for each row
|
||||
int startRaw = mmu->TEXT ? 0 : 20;
|
||||
for (int col = 0; col < 40; col++) { // for each column
|
||||
for (int line = startRaw; line < 24; line++) { // for each row
|
||||
|
||||
glyph = mmu->ram[vRamBase + offsetGR[line] + col]; // read video memory
|
||||
glyph = mmu->ram[vRamBase + offsetGR[line] + col]; // read video memory
|
||||
|
||||
if (glyph > 0x7F) glyphAttr = A_NORMAL; // is NORMAL ?
|
||||
else if (glyph < 0x40) glyphAttr = A_INVERSE; // is INVERSE ?
|
||||
@ -453,16 +453,16 @@ void Video::update() {
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// TEXT 80 COLUMNS
|
||||
else if (mmu->COL80 && (mmu->TEXT || mmu->MIXED)) {
|
||||
else if (mmu->COL80 && (mmu->TEXT || mmu->MIXED)) {
|
||||
gfxmode = 80;
|
||||
int startRaw = mmu->TEXT ? 0 : 20;
|
||||
int vRamBase = 0x0400; // + PAGE2 * 0x400;
|
||||
|
||||
for (int col = 0; col < 40; col++) { // for each column
|
||||
for (int line = startRaw; line < 24; line++) { // for each row
|
||||
for (int col = 0; col < 40; col++) { // for each column
|
||||
for (int line = startRaw; line < 24; line++) { // for each row
|
||||
glyph = mmu->ram[vRamBase + offsetGR[line] + col]; // read video memory in Main memory
|
||||
|
||||
if (glyph > 0x7F) glyphAttr = A_NORMAL; // is NORMAL ?
|
||||
@ -544,7 +544,7 @@ void Video::update() {
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// update ram & aux HEATMAPS (fade out green and red components)
|
||||
for (int address=0; address<65536; address++){
|
||||
|
Loading…
x
Reference in New Issue
Block a user