/* * reinette, a french Apple II emulator, using SDL2 * and powered by puce65c02 - a WDS 65c02 cpu emulator by the same author * Last modified 1st of July 2021 * Copyright (c) 2021 Arthur Ferreira (arthur.ferreira2@gmail.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef __SOUND_H__ #define __SOUND_H__ #include #define audioBufferSize 32768 class Speaker { public: Speaker(); void play(); void toggleMute(); void setVolume(int newVolume); private: int8_t audioBuffer[3][audioBufferSize]; SDL_AudioDeviceID audioDevice; }; #endif