Miscellaneous sound engine fixes (still needs fixing!), floppy diagnostics

This commit is contained in:
Shamus Hammons 2009-01-22 22:12:49 +00:00
parent 09edc12bc4
commit 2cd6e924eb
7 changed files with 350 additions and 101 deletions

View File

@ -23,9 +23,10 @@ autoSaveState = 1
# Yes
#floppyImage1 = ./disks/bt1_boot.dsk
# Yes
floppyImage1 = ./disks/bt2_boot.dsk
# No (gets stuck on 1st track)
#floppyImage1 = ./disks/bt3_boot.dsk
#floppyImage1 = ./disks/bt2_boot.dsk
# No (PRODOS 8 V1.4 - UNABLE TO LOAD ATINIT FILE)
floppyImage1 = ./disks/bt3_boot_fixed.dsk
#floppyImage1 = ./disks/Bard's Tale III - The Thief of Fate (Boot) (Disk 1 of 4).dsk
# Yes
#floppyImage1 = ./disks/Sabotage.dsk
# ??? (//c or //e w/128K required)
@ -48,8 +49,9 @@ floppyImage1 = ./disks/bt2_boot.dsk
#floppyImage1 = ./disks/wind_walker_1.dsk
# Yes
#floppyImage1 = ./disks/dino_eggs.dsk
# ??? 1, yes; 2, no
#floppyImage1 = ./disks/mockingboard1.dsk
#floppyImage1 = ./disks/mockingboard2.dsk
#floppyImage2 = ./disks/mockingboard2.dsk
# Yes, but have to load manually
#floppyImage1 = ./disks/ultima_ii-1.dsk
#floppyImage2 = ./disks/ultima_ii-2.dsk

View File

@ -14,7 +14,7 @@
// WHO WHEN WHAT
// --- ---------- ------------------------------------------------------------
// JLH 11/12/2005 Initial port to SDL
// JLH 11/18/2005 Wired up graphic soft switches
// JLH 11/18/2005 Wired up graphic soft switches
// JLH 12/02/2005 Setup timer subsystem for more accurate time keeping
// JLH 12/12/2005 Added preliminary state saving support
//
@ -223,8 +223,45 @@ deltaT to zero. In the sound IRQ, if deltaT > buffer size, then subtract buffer
//OK! This switch selects bank 2 of the 4K bank at $D000-$DFFF. One access makes it
//visible, two makes it R/W.
/*
301 LDA $E000
304 PHA
305 LDA $C081
308 PLA
309 PHA
30A CMP $E000
30D BNE $332
30F LDA $C083
312 LDA $C083
315 LDA #$A5
317 STA $D000
31A CMP $D000
31D BNE $332
31F LSR A
320 STA $D000
323 CMP $D000
326 BNE $332
328 LDA $C081
32B LDA $C081
32E LDA #$01
330 BNE $334
332 LDA #$00
334 STA $300
337 PLA
338 CMP $E000
33B BEQ $340
33D LDA $C080
340 RTS
A = PEEK($C082)
*/
#define DEBUG_LC
else if ((addr & 0xFFFB) == 0xC080)
{
#ifdef DEBUG_LC
WriteLog("LC(R): $C080 49280 OECG R Read RAM bank 2; no write\n");
#endif
//$C080 49280 OECG R Read RAM bank 2; no write
visibleBank = LC_BANK_2;
readRAM = true;
@ -232,6 +269,9 @@ deltaT to zero. In the sound IRQ, if deltaT > buffer size, then subtract buffer
}
else if ((addr & 0xFFFB) == 0xC081)
{
#ifdef DEBUG_LC
WriteLog("LC(R): $C081 49281 OECG RR Read ROM; write RAM bank 2\n");
#endif
//$C081 49281 ROMIN OECG RR Read ROM; write RAM bank 2
visibleBank = LC_BANK_2;
readRAM = false;
@ -239,6 +279,9 @@ deltaT to zero. In the sound IRQ, if deltaT > buffer size, then subtract buffer
}
else if ((addr & 0xFFFB) == 0xC082)
{
#ifdef DEBUG_LC
WriteLog("LC(R): $C082 49282 OECG R Read ROM; no write\n");
#endif
//$C082 49282 OECG R Read ROM; no write
visibleBank = LC_BANK_2;
readRAM = false;
@ -246,6 +289,9 @@ deltaT to zero. In the sound IRQ, if deltaT > buffer size, then subtract buffer
}
else if ((addr & 0xFFFB) == 0xC083)
{
#ifdef DEBUG_LC
WriteLog("LC(R): $C083 49283 OECG RR Read/Write RAM bank 2\n");
#endif
//$C083 49283 LCBANK2 OECG RR Read/write RAM bank 2
visibleBank = LC_BANK_2;
readRAM = true;
@ -253,13 +299,21 @@ deltaT to zero. In the sound IRQ, if deltaT > buffer size, then subtract buffer
}
else if ((addr & 0xFFFB) == 0xC088)
{
#ifdef DEBUG_LC
WriteLog("LC(R): $%04X 49288 OECG R Read RAM bank 1; no write\n", addr);
#endif
//$C088 49288 OECG R Read RAM bank 1; no write
visibleBank = LC_BANK_1;
readRAM = true;
writeRAM = false;
//Hm. Some stuff seems to want this.
//nope, was looking at $C0E8... return 0xFF;
}
else if ((addr & 0xFFFB) == 0xC089)
{
#ifdef DEBUG_LC
WriteLog("LC(R): $C089 49289 OECG RR Read ROM; write RAM bank 1\n");
#endif
//$C089 49289 OECG RR Read ROM; write RAM bank 1
visibleBank = LC_BANK_1;
readRAM = false;
@ -267,6 +321,9 @@ deltaT to zero. In the sound IRQ, if deltaT > buffer size, then subtract buffer
}
else if ((addr & 0xFFFB) == 0xC08A)
{
#ifdef DEBUG_LC
WriteLog("LC(R): $C08A 49290 OECG R Read ROM; no write\n");
#endif
//$C08A 49290 OECG R Read ROM; no write
visibleBank = LC_BANK_1;
readRAM = false;
@ -274,6 +331,9 @@ deltaT to zero. In the sound IRQ, if deltaT > buffer size, then subtract buffer
}
else if ((addr & 0xFFFB) == 0xC08B)
{
#ifdef DEBUG_LC
WriteLog("LC(R): $C08B 49291 OECG RR Read/Write RAM bank 1\n");
#endif
//$C08B 49291 OECG RR Read/write RAM bank 1
visibleBank = LC_BANK_1;
readRAM = true;
@ -294,6 +354,9 @@ deltaT to zero. In the sound IRQ, if deltaT > buffer size, then subtract buffer
else if (addr == 0xC0EC)
{
return floppyDrive.ReadWrite();
//Hm, some stuff is looking at the return value. Dunno what it *should* be...
// OK, it's from the ReadWrite routine...
//return 0xFF;
}
else if (addr == 0xC0ED)
{
@ -437,7 +500,9 @@ SETALTCH = $C00F ;use alt char set- norm inverse, LC; no Flash (WR-only)
}
else if ((addr & 0xFFF0) == 0xC010) // Keyboard strobe
{
keyDown = false;
//Actually, according to the A2 ref, this should do nothing since a write
//is immediately preceded by a read leaving it in the same state it was...
// keyDown = false;
}
else if (addr == 0xC050)
{
@ -471,6 +536,87 @@ SETALTCH = $C00F ;use alt char set- norm inverse, LC; no Flash (WR-only)
{
hiRes = true;
}
else if ((addr & 0xFFFB) == 0xC080)
{
#ifdef DEBUG_LC
WriteLog("LC(R): $C080 49280 OECG R Read RAM bank 2; no write\n");
#endif
//$C080 49280 OECG R Read RAM bank 2; no write
visibleBank = LC_BANK_2;
readRAM = true;
writeRAM = false;
}
else if ((addr & 0xFFFB) == 0xC081)
{
#ifdef DEBUG_LC
WriteLog("LC(R): $C081 49281 OECG RR Read ROM; write RAM bank 2\n");
#endif
//$C081 49281 ROMIN OECG RR Read ROM; write RAM bank 2
visibleBank = LC_BANK_2;
readRAM = false;
writeRAM = true;
}
else if ((addr & 0xFFFB) == 0xC082)
{
#ifdef DEBUG_LC
WriteLog("LC(R): $C082 49282 OECG R Read ROM; no write\n");
#endif
//$C082 49282 OECG R Read ROM; no write
visibleBank = LC_BANK_2;
readRAM = false;
writeRAM = false;
}
else if ((addr & 0xFFFB) == 0xC083)
{
#ifdef DEBUG_LC
WriteLog("LC(R): $C083 49283 OECG RR Read/Write RAM bank 2\n");
#endif
//$C083 49283 LCBANK2 OECG RR Read/write RAM bank 2
visibleBank = LC_BANK_2;
readRAM = true;
writeRAM = true;
}
else if ((addr & 0xFFFB) == 0xC088)
{
#ifdef DEBUG_LC
WriteLog("LC(R): $C088 49288 OECG R Read RAM bank 1; no write\n");
#endif
//$C088 49288 OECG R Read RAM bank 1; no write
visibleBank = LC_BANK_1;
readRAM = true;
writeRAM = false;
}
else if ((addr & 0xFFFB) == 0xC089)
{
#ifdef DEBUG_LC
WriteLog("LC(R): $C089 49289 OECG RR Read ROM; write RAM bank 1\n");
#endif
//$C089 49289 OECG RR Read ROM; write RAM bank 1
visibleBank = LC_BANK_1;
readRAM = false;
writeRAM = true;
}
else if ((addr & 0xFFFB) == 0xC08A)
{
#ifdef DEBUG_LC
WriteLog("LC(R): $C08A 49290 OECG R Read ROM; no write\n");
#endif
//$C08A 49290 OECG R Read ROM; no write
visibleBank = LC_BANK_1;
readRAM = false;
writeRAM = false;
}
else if ((addr & 0xFFFB) == 0xC08B)
{
#ifdef DEBUG_LC
WriteLog("LC(R): $C08B 49291 OECG RR Read/Write RAM bank 1\n");
#endif
//$C08B 49291 OECG RR Read/write RAM bank 1
visibleBank = LC_BANK_1;
readRAM = true;
writeRAM = true;
}
//This is determined by which slot it is in--this assumes slot 6. !!! FIX !!!
else if ((addr & 0xFFF8) == 0xC0E0)
{
floppyDrive.ControlStepper(addr & 0x07);
@ -578,7 +724,7 @@ int main(int /*argc*/, char * /*argv*/[])
//Load up disk image from config file (for now)...
floppyDrive.LoadImage(settings.diskImagePath1, 0);
floppyDrive.LoadImage(settings.diskImagePath2, 1);
// floppyDrive.LoadImage(settings.diskImagePath2, 1);
// floppyDrive.LoadImage("./disks/temp.nib", 1); // Load temp .nib file into second drive...
//Kill the DOS ROM in slot 6 for now...
@ -663,6 +809,8 @@ memcpy(ram + 0xD000, ram + 0xC000, 0x1000);
//(Fix so that this is not a requirement!)
//Fixed, but mainCPU.clock is destroyed in the bargain. Oh well.
// mainCPU.clock -= USEC_TO_M6502_CYCLES(timeToNextEvent);
// Handle CPU time delta for sound...
AddToSoundTimeBase(USEC_TO_M6502_CYCLES(timeToNextEvent));
HandleNextEvent();
}
@ -809,7 +957,7 @@ else if (event.key.keysym.sym == SDLK_F10)
}
}
HandleSoundAtFrameEdge(); // Sound stuff... (ick)
//ick. HandleSoundAtFrameEdge(); // Sound stuff... (ick)
RenderVideoFrame();
SetCallbackTime(FrameCallback, 16666.66666667);

View File

@ -21,7 +21,7 @@
#include "log.h"
#include "applevideo.h" // For message spawning... Though there's probably a better approach than this!
using namespace std;
//using namespace std;
// Useful enums
@ -60,6 +60,8 @@ FloppyDrive::~FloppyDrive()
bool FloppyDrive::LoadImage(const char * filename, uint8 driveNum/*= 0*/)
{
WriteLog("FLOPPY: Attempting to load image '%s' in drive #%u.\n", filename, driveNum);
if (driveNum > 1)
{
WriteLog("FLOPPY: Attempted to load image to drive #%u!\n", driveNum);
@ -90,6 +92,20 @@ bool FloppyDrive::LoadImage(const char * filename, uint8 driveNum/*= 0*/)
DetectImageType(filename, driveNum);
strcpy(imageName[driveNum], filename);
#if 0
WriteLog("FLOPPY: Opening image for drive #%u.\n", driveNum);
FILE * fp2 = fopen("bt-nybblized.nyb", "wb");
if (fp2 == NULL)
WriteLog("FLOPPY: Failed to open image file 'bt-nybblized.nyb' for writing...\n");
else
{
fwrite(nybblizedImage[driveNum], 1, 232960, fp2);
fclose(fp2);
}
#endif
WriteLog("FLOPPY: Loaded image '%s' for drive #%u.\n", filename, driveNum);
return true;
}
@ -227,8 +243,16 @@ WRT to the disk image itself.
//*/
}
// Actually, it just might matter WRT to nybblyzing/denybblyzing
// Here, we check for BT3
//Nope, no change...
//diskType[driveNum] = DT_PRODOS;
NybblizeImage(driveNum);
}
#warning "Should we attempt to nybblize unknown images here? Definitely SHOULD issue a warning!"
WriteLog("FLOPPY: Detected image type %s...\n", (diskType[driveNum] == DT_NYBBLE ?
"Nybble image" : (diskType[driveNum] == DT_DOS33 ?
"DOS 3.3 image" : (diskType[driveNum] == DT_PRODOS ? "ProDOS image" : "unknown"))));
@ -317,8 +341,16 @@ void FloppyDrive::NybblizeImage(uint8 driveNum)
// Using a lookup table, convert the 6-bit bytes into disk bytes.
for(uint16 i=0; i<343; i++)
//#define TEST_NYBBLIZATION
#ifdef TEST_NYBBLIZATION
{
WriteLog("FL: i = %u, img[i] = %02X, diskbyte = %02X\n", i, img[i], diskbyte[img[i] >> 2]);
#endif
img[i] = diskbyte[img[i] >> 2];
#ifdef TEST_NYBBLIZATION
//WriteLog(" img[i] = %02X\n", img[i]);
}
#endif
img += 343;
// Done with the nybblization, now for the epilogue...
@ -488,7 +520,8 @@ void FloppyDrive::DriveEnable(uint8 addr)
uint8 FloppyDrive::ReadWrite(void)
{
SpawnMessage("%sing %s track %u, sector %u...", (ioMode == IO_MODE_READ ? "Read" : "Write"),
SpawnMessage("%u:%sing %s track %u, sector %u...", activeDrive,
(ioMode == IO_MODE_READ ? "Read" : "Write"),
(ioMode == IO_MODE_READ ? "from" : "to"), track, currentPos / 396);
// $C0EC
/*
@ -506,6 +539,7 @@ Which we now do. :-)
uint8 diskByte = nybblizedImage[activeDrive][(track * 6656) + currentPos];
currentPos = (currentPos + 1) % 6656;
//WriteLog("FL: diskByte=%02X, currentPos=%u\n", diskByte, currentPos);
return diskByte;
}

View File

@ -208,20 +208,20 @@ uint8 closeBox[] = {
15 / 256, 15 % 256, // width (HI byte, LO byte)
15 / 256, 15 % 256, // height (HI byte, LO byte)
0x00, 0x00, 0x00, 0x00, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0x00,
0xED, 0x38, 0x38, 0xFF, 0xE7, 0x58, 0x58, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xE7, 0x58, 0x58, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xE7, 0x58, 0x58, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xE7, 0x58, 0x58, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0x00, 0x00, 0x00, 0x00, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0x00,
0xED, 0x38, 0x38, 0xFF, 0xE7, 0x58, 0x58, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xE7, 0x58, 0x58, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xE7, 0x58, 0x58, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xE7, 0x58, 0x58, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0x00, 0x00, 0x00, 0x00, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0x00
};
@ -229,20 +229,20 @@ uint8 closeBoxHover[] = {
15 / 256, 15 % 256, // width (HI byte, LO byte)
15 / 256, 15 % 256, // height (HI byte, LO byte)
0x00, 0x00, 0x00, 0x00, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0x00,
0xED, 0x38, 0x38, 0xFF, 0xE7, 0x58, 0x58, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xE7, 0x58, 0x58, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFF, 0xB7, 0x52, 0xFF, 0xFF, 0xB7, 0x52, 0xFF, 0xFF, 0xB7, 0x52, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFF, 0xBE, 0x63, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xB7, 0x52, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFF, 0xB7, 0x52, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xB7, 0x52, 0xFF, 0xFF, 0xBE, 0x63, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFF, 0xBE, 0x63, 0xFF, 0xFF, 0xB7, 0x52, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xB7, 0x52, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFF, 0xB7, 0x52, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFF, 0xBE, 0x63, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFF, 0xB7, 0x52, 0xFF, 0xFF, 0xB7, 0x52, 0xFF, 0xFF, 0xB7, 0x52, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xE7, 0x58, 0x58, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xE7, 0x58, 0x58, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0x00, 0x00, 0x00, 0x00, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0x00,
0xED, 0x38, 0x38, 0xFF, 0xE7, 0x58, 0x58, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xE7, 0x58, 0x58, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFF, 0xB7, 0x52, 0xFF, 0xFF, 0xB7, 0x52, 0xFF, 0xFF, 0xB7, 0x52, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFF, 0xBE, 0x63, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xB7, 0x52, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFF, 0xB7, 0x52, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xB7, 0x52, 0xFF, 0xFF, 0xBE, 0x63, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFF, 0xBE, 0x63, 0xFF, 0xFF, 0xB7, 0x52, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xB7, 0x52, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFF, 0xB7, 0x52, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFF, 0xBE, 0x63, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFF, 0xB7, 0x52, 0xFF, 0xFF, 0xB7, 0x52, 0xFF, 0xFF, 0xB7, 0x52, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xFF, 0xAF, 0x40, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFF, 0xA2, 0x20, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xE7, 0x58, 0x58, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xFB, 0x6B, 0x6B, 0xFF, 0xE7, 0x58, 0x58, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0x00, 0x00, 0x00, 0x00, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0x00
};
@ -250,20 +250,20 @@ uint8 closeBoxDown[] = {
15 / 256, 15 % 256, // width (HI byte, LO byte)
15 / 256, 15 % 256, // height (HI byte, LO byte)
0x00, 0x00, 0x00, 0x00, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0x00,
0xED, 0x38, 0x38, 0xFF, 0xE2, 0x1D, 0x1D, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xE2, 0x1D, 0x1D, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xCC, 0x77, 0x00, 0xFF, 0xCC, 0x77, 0x00, 0xFF, 0xCC, 0x77, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xBD, 0x6E, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xCC, 0x77, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xCC, 0x77, 0x00, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xCC, 0x77, 0x00, 0xFF, 0xBD, 0x6E, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xBD, 0x6E, 0x00, 0xFF, 0xCC, 0x77, 0x00, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xCC, 0x77, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xCC, 0x77, 0x00, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xBD, 0x6E, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xCC, 0x77, 0x00, 0xFF, 0xCC, 0x77, 0x00, 0xFF, 0xCC, 0x77, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xE2, 0x1D, 0x1D, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xE2, 0x1D, 0x1D, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0x00, 0x00, 0x00, 0x00, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0x00,
0xED, 0x38, 0x38, 0xFF, 0xE2, 0x1D, 0x1D, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xE2, 0x1D, 0x1D, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xCC, 0x77, 0x00, 0xFF, 0xCC, 0x77, 0x00, 0xFF, 0xCC, 0x77, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xBD, 0x6E, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xCC, 0x77, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xCC, 0x77, 0x00, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xCC, 0x77, 0x00, 0xFF, 0xBD, 0x6E, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xBD, 0x6E, 0x00, 0xFF, 0xCC, 0x77, 0x00, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xCC, 0x77, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xCC, 0x77, 0x00, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xBD, 0x6E, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xCC, 0x77, 0x00, 0xFF, 0xCC, 0x77, 0x00, 0xFF, 0xCC, 0x77, 0x00, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xE2, 0x86, 0x07, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xF7, 0x9D, 0x1F, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0xED, 0x38, 0x38, 0xFF, 0xE2, 0x1D, 0x1D, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xC0, 0x2B, 0x2B, 0xFF, 0xE2, 0x1D, 0x1D, 0xFF, 0xED, 0x38, 0x38, 0xFF,
0x00, 0x00, 0x00, 0x00, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0xED, 0x38, 0x38, 0xFF, 0x00, 0x00, 0x00, 0x00
};
@ -346,7 +346,7 @@ int stringCmpi(const string &s1, const string &s2)
// Select the first element of each string:
string::const_iterator p1 = s1.begin(), p2 = s2.begin();
while (p1 != s1.end() && p2 != s2.end()) // Don run past the end
while (p1 != s1.end() && p2 != s2.end()) // Don<EFBFBD>t run past the end
{
if (toupper(*p1) != toupper(*p2)) // Compare upper-cased chars
return (toupper(*p1) < toupper(*p2) ? -1 : 1);// Report which was lexically greater
@ -482,7 +482,7 @@ void Button::Draw(uint32 offsetX/*= 0*/, uint32 offsetY/*= 0*/)
{
// Doesn't clip in y axis! !!! FIX !!!
if (extents.x + x < pitch)
screenBuffer[addr + x + (y * pitch)]
screenBuffer[addr + x + (y * pitch)]
// = (clicked && inside ? fgColor : (inside ? 0x43F0 : bgColor));
//43F0 -> 010000 11111 10000 -> 0100 0001 1111 1111 1000 0100 -> 41 FF 84
= (clicked && inside ? fgColor : (inside ? 0xFF84FF41 : bgColor));
@ -595,7 +595,7 @@ void PushButton::Draw(uint32 offsetX/*= 0*/, uint32 offsetY/*= 0*/)
{
// Doesn't clip in y axis! !!! FIX !!!
if (extents.x + x < pitch)
screenBuffer[addr + x + (y * pitch)]
screenBuffer[addr + x + (y * pitch)]
= (clicked && inside ? fgColor : (inside ? 0x43F0 : bgColor));
}
}*/
@ -891,7 +891,7 @@ void TextEdit::HandleKey(SDLKey key)
}
else if (key == SDLK_BACKSPACE)
{
}
else if (key == SDLK_DELETE)
{
@ -1213,14 +1213,14 @@ FileList::FileList(uint32 x, uint32 y, uint32 w, uint32 h): Window(x, y, w, h)
while ((de = readdir(dp)) != NULL)
{
char * ext = strrchr(de->d_name, '.');
if (ext != NULL)
if (strcasecmp(ext, ".zip") == 0 || strcasecmp(ext, ".j64") == 0
|| strcasecmp(ext, ".abs") == 0 || strcasecmp(ext, ".jag") == 0
|| strcasecmp(ext, ".rom") == 0)
files->AddItem(string(de->d_name));
}
closedir(dp);
}
else
@ -1309,7 +1309,7 @@ class MenuItems
class Menu: public Element
{
public:
// 1CFF -> 0 001 11 00 111 1 1111
// 1CFF -> 0 001 11 00 111 1 1111
// 421F -> 0 100 00 10 000 1 1111
Menu(uint32 x = 0, uint32 y = 0, uint32 w = 0, uint32 h = FONT_HEIGHT,
/* uint16 fgc = 0x1CFF, uint16 bgc = 0x000F, uint16 fgch = 0x421F,
@ -1951,7 +1951,7 @@ Bitmap ptr = { 6, 8, 4,
//"000011112222333344445555"
//"000011112222333344445555"
//"000011112222333344445555"
};//*/
};//*/
uint32 * overlayPixels = (uint32 *)sdlemuGetOverlayPixels();
uint32 count = 2;
@ -2264,7 +2264,7 @@ return NULL;//*/
DrawStringTrans(backbuffer, 8, 27*8, 0xFF1FFF3F, transparency, "CRC: %08X", jaguar_mainRom_crc32);
if (showMsgFrames == 0)
{
{
transparency++;
if (transparency == 33)
@ -2375,7 +2375,7 @@ else
DrawString2(overlayPixels, 8, 27*FONT_HEIGHT, 0x001FFF3F, transparency, "CRC: %08X", jaguar_mainRom_crc32);
if (showMsgFrames == 0)
{
{
transparency--;
if (transparency == 0)

View File

@ -28,9 +28,9 @@
#define SAMPLE_RATE (44100.0)
#define SAMPLES_PER_FRAME (SAMPLE_RATE / 60.0)
#define CYCLES_PER_SAMPLE ((1024000.0 / 60.0) / (SAMPLES_PER_FRAME))
#define SOUND_BUFFER_SIZE 8192
#define AMPLITUDE (32) // -32 - +32 seems to be plenty loud!
#define CYCLES_PER_SAMPLE (1024000.0 / SAMPLE_RATE)
#define SOUND_BUFFER_SIZE (8192)
#define AMPLITUDE (32) // -32 - +32 seems to be plenty loud!
// Global variables
@ -39,12 +39,13 @@
static SDL_AudioSpec desired;
static bool soundInitialized = false;
static bool speakerState;
static bool speakerState = false;
static uint8 soundBuffer[SOUND_BUFFER_SIZE];
static uint32 soundBufferPos;
static uint32 sampleBase;
static SDL_cond * conditional = NULL;
static SDL_mutex * mutex = NULL;
static SDL_mutex * mutex2 = NULL;
// Private function prototypes
@ -77,6 +78,7 @@ return;
conditional = SDL_CreateCond();
mutex = SDL_CreateMutex();
mutex2 = SDL_CreateMutex();// Let's try real signalling...
SDL_mutexP(mutex); // Must lock the mutex for the cond to work properly...
soundBufferPos = 0;
sampleBase = 0;
@ -97,6 +99,7 @@ void SoundDone(void)
SDL_CloseAudio();
SDL_DestroyCond(conditional);
SDL_DestroyMutex(mutex);
SDL_DestroyMutex(mutex2);
WriteLog("Sound: Done.\n");
}
}
@ -112,6 +115,9 @@ static void SDLSoundCallback(void * userdata, Uint8 * buffer, int length)
// (But, then again, if the sound hasn't been toggled for a while, then this
// makes perfect sense as the buffer won't have been filled at all!)
// Let's try using a mutex for shared resource consumption...
SDL_mutexP(mutex2);
if (soundBufferPos < (uint32)length) // The sound buffer is starved...
{
//printf("Sound buffer starved!\n");
@ -124,23 +130,26 @@ static void SDLSoundCallback(void * userdata, Uint8 * buffer, int length)
soundBufferPos = 0; // Reset soundBufferPos to start of buffer...
sampleBase = 0; // & sampleBase...
//Ick. This should never happen!
SDL_CondSignal(conditional); // Wake up any threads waiting for the buffer to drain...
return; // & bail!
//Actually, this probably happens a lot. (?)
// SDL_CondSignal(conditional); // Wake up any threads waiting for the buffer to drain...
// return; // & bail!
}
else
{
// Fill sound buffer with frame buffered sound
memcpy(buffer, soundBuffer, length);
soundBufferPos -= length;
sampleBase -= length;
// Move current buffer down to start
for(uint32 i=0; i<soundBufferPos; i++)
soundBuffer[i] = soundBuffer[length + i];
}
memcpy(buffer, soundBuffer, length); // Fill sound buffer with frame buffered sound
soundBufferPos -= length;
sampleBase -= length;
// if (soundBufferPos > 0)
// memcpy(soundBuffer, soundBuffer + length, soundBufferPos); // Move current buffer down to start
// memcpy(soundBuffer, soundBuffer + length, length);
// Move current buffer down to start
for(uint32 i=0; i<soundBufferPos; i++)
soundBuffer[i] = soundBuffer[length + i];
// lastValue = buffer[length - 1];
SDL_CondSignal(conditional); // Wake up any threads waiting for the buffer to drain...
// Free the mutex...
SDL_mutexV(mutex2);
// Wake up any threads waiting for the buffer to drain...
// SDL_CondSignal(conditional);
}
// Need some interface functions here to take care of flipping the
@ -176,7 +185,8 @@ if (time > 95085)//(time & 0x80000000)
// Need the last frame position in order to calculate correctly...
// (or do we?)
SDL_LockAudio();
// SDL_LockAudio();
SDL_mutexP(mutex2);
uint32 currentPos = sampleBase + (uint32)((double)time / CYCLES_PER_SAMPLE);
if (currentPos > SOUND_BUFFER_SIZE - 1)
@ -196,10 +206,10 @@ And it still thrashed the sound even though it didn't run into a spinlock...
Seems like it's OK now that I've fixed the buffer-less-than-length bug...
*/
SDL_UnlockAudio();
SDL_CondWait(conditional, mutex);
SDL_LockAudio();
currentPos = sampleBase + (uint32)((double)time / 23.2199);
// SDL_UnlockAudio();
// SDL_CondWait(conditional, mutex);
// SDL_LockAudio();
currentPos = sampleBase + (uint32)((double)time / CYCLES_PER_SAMPLE);
#if 0
WriteLog("--> after spinlock (sampleBase=%u)...\n", sampleBase);
#endif
@ -210,35 +220,90 @@ WriteLog("--> after spinlock (sampleBase=%u)...\n", sampleBase);
while (soundBufferPos < currentPos)
soundBuffer[soundBufferPos++] = (uint8)sample;
// This is done *after* in case the buffer had a long dead spot (I think...)
speakerState = !speakerState;
SDL_UnlockAudio();
SDL_mutexV(mutex2);
// SDL_UnlockAudio();
}
void HandleSoundAtFrameEdge(void)
void AddToSoundTimeBase(uint32 cycles)
{
if (!soundInitialized)
return;
SDL_LockAudio();
sampleBase += SAMPLES_PER_FRAME;
SDL_UnlockAudio();
// SDL_LockAudio();
SDL_mutexP(mutex2);
sampleBase += (uint32)((double)cycles / CYCLES_PER_SAMPLE);
SDL_mutexV(mutex2);
// SDL_UnlockAudio();
}
/*
HOW IT WORKS
the main thread adds the amount of cpu time elapsed to samplebase. togglespeaker uses
samplebase + current cpu time to find appropriate spot in buffer. it then fills the
buffer up to the current time with the old toggle value before flipping it. the sound
irq takes what it needs from the sound buffer and then adjusts both the buffer and
samplebase back the appropriate amount.
A better way might be as follows:
Keep timestamp array of speaker toggle times. In the sound routine, unpack as many as will fit
into the given buffer and keep going. Have the toggle function check to see if the buffer is full,
and if it is, way for a signal from the interrupt that there's room for more. Can keep a circular
buffer. Also, would need a timestamp buffer on the order of 2096 samples *in theory* could toggle
each sample
Keep timestamp array of speaker toggle times. In the sound routine, unpack as many as will
fit into the given buffer and keep going. Have the toggle function check to see if the
buffer is full, and if it is, way for a signal from the interrupt that there's room for
more. Can keep a circular buffer. Also, would need a timestamp buffer on the order of 2096
samples *in theory* could toggle each sample
Instead of a timestamp, just keep a delta. That way, don't need to deal with wrapping and all that
(though the timestamp could wrap--need to check into that)
Instead of a timestamp, just keep a delta. That way, don't need to deal with wrapping and
all that (though the timestamp could wrap--need to check into that)
Need to consider corner cases where a sound IRQ happens but no speaker toggle happened.
If (delta > SAMPLES_PER_FRAME) then
Here's the relevant cases:
delta < SAMPLES_PER_FRAME -> Change happened within this time frame, so change buffer
frame came and went, no change -> fill buffer with last value
How to detect: Have bool bufferWasTouched = true when ToggleSpeaker() is called.
Clear bufferWasTouched each frame.
Two major cases here:
o Buffer is touched on current frame
o Buffer is untouched on current frame
In the first case, it doesn't matter too much if the previous frame was touched or not,
we don't really care except in finding the correct spot in the buffer to put our change
in. In the second case, we need to tell the IRQ that nothing happened and to continue
to output the same value.
SO: How to synchronize the regular frame buffer with the IRQ buffer?
What happens:
Sound IRQ --> Every 1024 sample period (@ 44.1 KHz = 0.0232s)
Emulation --> Render a frame --> 1/60 sec --> 735 samples
--> sound buffer is filled
Since the emulation is faster than the SIRQ the sound buffer should fill up
prior to dumping it to the sound card.
Problem is this: If silence happens for a long time then ToggleSpeaker is never
called and the sound buffer has stale data; at least until soundBufferPos goes to
zero and stays there...
BUT this should be handled correctly by toggling the speaker value *after* filling
the sound buffer...
Still getting random clicks when running...
(This may be due to the lock/unlock sound happening in ToggleSpeaker()...)
*/

View File

@ -18,6 +18,6 @@
void SoundInit(void);
void SoundDone(void);
void ToggleSpeaker(uint32 time);
void HandleSoundAtFrameEdge(void);
void AddToSoundTimeBase(uint32 cycles);
#endif // __SOUND_H__

View File

@ -2310,7 +2310,7 @@ if (dumpDis)
regs.clock += CPUCycles[opcode];
#ifdef __DEBUG__
if (dumpDis)
WriteLog(" [PC=%04X, SP=%04X, CC=%s%s-%s%s%s%s%s, A=%02X, X=%02X, Y=%02X]\n",
WriteLog(" [PC=%04X, SP=%04X, CC=%s%s.%s%s%s%s%s, A=%02X, X=%02X, Y=%02X]\n",
regs.pc, 0x0100 + regs.sp,
(regs.cc & FLAG_N ? "N" : "-"), (regs.cc & FLAG_V ? "V" : "-"),
(regs.cc & FLAG_B ? "B" : "-"), (regs.cc & FLAG_D ? "D" : "-"),