mirror of
https://github.com/robmcmullen/apple2.git
synced 2024-12-26 11:30:19 +00:00
Fixes to make emulator //e compatible; display can do double hires now.
This commit is contained in:
parent
cf5ff906a6
commit
ebcadf2555
0
ROMs/apple2.rom
Executable file → Normal file
0
ROMs/apple2.rom
Executable file → Normal file
0
ROMs/apple2c.rom
Executable file → Normal file
0
ROMs/apple2c.rom
Executable file → Normal file
BIN
ROMs/apple2e-enhanced.rom
Normal file
BIN
ROMs/apple2e-enhanced.rom
Normal file
Binary file not shown.
BIN
ROMs/apple2e.rom
Executable file → Normal file
BIN
ROMs/apple2e.rom
Executable file → Normal file
Binary file not shown.
@ -4,7 +4,7 @@
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# Apple ROM paths
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BIOSROM = ./ROMs/apple2.rom
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BIOSROM = ./ROMs/apple2e-enhanced.rom
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diskROM = ./ROMs/disk.rom
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ROMs = ./ROMs
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@ -29,8 +29,8 @@ autoSaveState = 1
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#floppyImage2 = ./disks/bt3_character_fixed.dsk
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# Yes
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#floppyImage1 = ./disks/Sabotage.dsk
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# ??? (//c or //e w/128K required)
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#floppyImage1 = ./disks/airheart.dsk
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# ??? (//c or //e w/128K required) (dumps to monitor)
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floppyImage1 = ./disks/airheart.dsk
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# Yes
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#floppyImage1 = ./disks/drol.dsk
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# Yes
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@ -51,6 +51,7 @@ autoSaveState = 1
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#floppyImage2 = ./disks/MoebiusIIB.dsk
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# Yes
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#floppyImage1 = ./disks/wind_walker_1.dsk
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#floppyImage2 = ./disks/wind_walker_2.dsk
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# Yes
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#floppyImage1 = ./disks/dino_eggs.dsk
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# ??? 1, yes; 2, no
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@ -74,7 +75,7 @@ autoSaveState = 1
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# Yes
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#floppyImage1 = ./disks/lode_runner.dsk
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# Yes
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floppyImage1 = ./disks/championship_lode_runner.dsk
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#floppyImage1 = ./disks/championship_lode_runner.dsk
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# OpenGL filtering type: 1 - blurry, 0 - sharp
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520
src/apple2.cpp
520
src/apple2.cpp
@ -58,17 +58,18 @@
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#define THREADED_65C02
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#define CPU_THREAD_OVERFLOW_COMPENSATION
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//#define DEBUG_LC
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#define DEBUG_LC
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//#define CPU_CLOCK_CHECKING
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#define THREAD_DEBUGGING
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//#define THREAD_DEBUGGING
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#define SOFT_SWITCH_DEBUGGING
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// Global variables
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uint8_t ram[0x10000], rom[0x10000]; // RAM & ROM spaces
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uint8_t ram2[0x10000];
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uint8_t ram2[0x10000]; // Auxillary RAM
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uint8_t diskRom[0x100]; // Disk ROM space
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V65C02REGS mainCPU; // v65C02 execution context
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uint8_t appleType = APPLE_TYPE_II;
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uint8_t appleType = APPLE_TYPE_IIE;
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FloppyDrive floppyDrive;
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// Local variables
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@ -77,6 +78,15 @@ static uint8_t lastKeyPressed = 0;
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static bool keyDown = false;
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static bool openAppleDown = false;
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static bool closedAppleDown = false;
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static bool store80Mode = false;
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static bool vbl = false;
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static bool slotCXROM = false;
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static bool slotC3ROM = false;
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static bool ramrd = false;
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static bool ramwrt = false;
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static bool altzp = false;
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static bool ioudis = true;
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bool dhires = false;
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//static FloppyDrive floppyDrive;
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@ -114,6 +124,8 @@ static bool cpuFinished = false;
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static bool cpuSleep = false;
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// NB: Apple //e Manual sez 6502 is running @ 1,022,727 Hz
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// Let's try a thread...
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/*
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Here's how it works: Execute 1 frame's worth, then sleep.
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@ -188,7 +200,7 @@ WriteLog("CPU: Execute65C02(&mainCPU, cycles);\n");
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}
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#endif
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WriteLog("CPUThread: Supposedly end of frame...\n");
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//WriteLog("CPUThread: Supposedly end of frame...\n");
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#ifdef THREAD_DEBUGGING
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WriteLog("CPU: SDL_mutexP(cpuMutex);\n");
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@ -288,7 +300,8 @@ if (addr >= 0xC080 && addr <= 0xC08F)
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{
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return lastKeyPressed | (keyDown ? 0x80 : 0x00);
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}
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else if ((addr & 0xFFF0) == 0xC010) // Read $C010-$C01F
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// else if ((addr & 0xFFF8) == 0xC010) // Read $C010-$C01F
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else if (addr == 0xC010)
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{
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//This is bogus: keyDown is set to false, so return val NEVER is set...
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//Fixed...
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@ -297,6 +310,112 @@ if (addr >= 0xC080 && addr <= 0xC08F)
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keyDown = false;
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return retVal;
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}
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// These are //e locations
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else if (addr == 0xC011)
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{
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#ifdef SOFT_SWITCH_DEBUGGING
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WriteLog("RDBANK2 (read)\n");
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#endif
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return (visibleBank == LC_BANK_2 ? 0x80 : 0x00);
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}
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else if (addr == 0xC012)
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{
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#ifdef SOFT_SWITCH_DEBUGGING
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WriteLog("RDLCRAM (read)\n");
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#endif
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return (readRAM ? 0x80 : 0x00);
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}
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else if (addr == 0xC013)
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{
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#ifdef SOFT_SWITCH_DEBUGGING
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WriteLog("RAMRD (read)\n");
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#endif
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return (ramrd ? 0x80 : 0x00);
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}
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else if (addr == 0xC014)
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{
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#ifdef SOFT_SWITCH_DEBUGGING
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WriteLog("RAMWRT (read)\n");
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#endif
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return (ramwrt ? 0x80 : 0x00);
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}
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else if (addr == 0xC015)
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{
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#ifdef SOFT_SWITCH_DEBUGGING
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WriteLog("SLOTCXROM (read)\n");
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#endif
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return (slotCXROM ? 0x80 : 0x00);
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}
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else if (addr == 0xC016)
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{
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#ifdef SOFT_SWITCH_DEBUGGING
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WriteLog("ALTZP (read)\n");
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#endif
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return (altzp ? 0x80 : 0x00);
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}
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else if (addr == 0xC017)
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{
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#ifdef SOFT_SWITCH_DEBUGGING
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WriteLog("SLOTC3ROM (read)\n");
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#endif
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return (slotC3ROM ? 0x80 : 0x00);
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}
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else if (addr == 0xC018)
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{
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#ifdef SOFT_SWITCH_DEBUGGING
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WriteLog("80STORE (read)\n");
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#endif
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return (store80Mode ? 0x80 : 0x00);
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}
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else if (addr == 0xC019)
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{
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#ifdef SOFT_SWITCH_DEBUGGING
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WriteLog("VBL (read)\n");
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#endif
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return (vbl ? 0x80 : 0x00);
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}
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else if (addr == 0xC01A)
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{
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#ifdef SOFT_SWITCH_DEBUGGING
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WriteLog("TEXT (read)\n");
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#endif
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return (textMode ? 0x80 : 0x00);
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}
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else if (addr == 0xC01B)
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{
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#ifdef SOFT_SWITCH_DEBUGGING
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WriteLog("MIXED (read)\n");
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#endif
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return (mixedMode ? 0x80 : 0x00);
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}
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else if (addr == 0xC01C)
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{
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#ifdef SOFT_SWITCH_DEBUGGING
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WriteLog("PAGE2 (read)\n");
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#endif
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return (displayPage2 ? 0x80 : 0x00);
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}
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else if (addr == 0xC01D)
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{
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#ifdef SOFT_SWITCH_DEBUGGING
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WriteLog("HIRES (read)\n");
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#endif
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return (hiRes ? 0x80 : 0x00);
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}
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else if (addr == 0xC01E)
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{
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#ifdef SOFT_SWITCH_DEBUGGING
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WriteLog("ALTCHARSET (read)\n");
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#endif
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return (alternateCharset ? 0x80 : 0x00);
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}
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else if (addr == 0xC01F)
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{
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#ifdef SOFT_SWITCH_DEBUGGING
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WriteLog("80COL (read)\n");
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#endif
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return (col80Mode ? 0x80 : 0x00);
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}
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else if ((addr & 0xFFF0) == 0xC030) // Read $C030-$C03F
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{
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/*
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@ -322,36 +441,76 @@ deltaT to zero. In the sound IRQ, if deltaT > buffer size, then subtract buffer
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}
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else if (addr == 0xC050) // Read $C050
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{
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#ifdef SOFT_SWITCH_DEBUGGING
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WriteLog("TEXT off (read)\n");
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#endif
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textMode = false;
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}
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else if (addr == 0xC051) // Read $C051
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{
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#ifdef SOFT_SWITCH_DEBUGGING
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WriteLog("TEXT on (read)\n");
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#endif
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textMode = true;
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}
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else if (addr == 0xC052) // Read $C052
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{
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#ifdef SOFT_SWITCH_DEBUGGING
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WriteLog("MIXED off (read)\n");
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#endif
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mixedMode = false;
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}
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else if (addr == 0xC053) // Read $C053
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{
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#ifdef SOFT_SWITCH_DEBUGGING
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WriteLog("MIXED on (read)\n");
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#endif
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mixedMode = true;
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}
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else if (addr == 0xC054) // Read $C054
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{
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#ifdef SOFT_SWITCH_DEBUGGING
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WriteLog("PAGE2 off (read)\n");
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#endif
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displayPage2 = false;
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}
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else if (addr == 0xC055) // Read $C055
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{
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#ifdef SOFT_SWITCH_DEBUGGING
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WriteLog("PAGE2 on (read)\n");
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#endif
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displayPage2 = true;
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}
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else if (addr == 0xC056) // Read $C056
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{
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#ifdef SOFT_SWITCH_DEBUGGING
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WriteLog("HIRES off (read)\n");
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#endif
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hiRes = false;
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}
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else if (addr == 0xC057) // Read $C057
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{
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#ifdef SOFT_SWITCH_DEBUGGING
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WriteLog("HIRES on (read)\n");
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#endif
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hiRes = true;
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}
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else if (addr == 0xC05E)
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{
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#ifdef SOFT_SWITCH_DEBUGGING
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WriteLog("DHIRES on (read)\n");
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#endif
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if (ioudis)
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dhires = true;
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}
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else if (addr == 0xC05F)
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{
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#ifdef SOFT_SWITCH_DEBUGGING
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WriteLog("DHIRES off (read)\n");
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#endif
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if (ioudis)
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dhires = false;
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}
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else if (addr == 0xC061) // Read $C061
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{
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// Open Apple key (or push button 0)
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@ -362,6 +521,40 @@ deltaT to zero. In the sound IRQ, if deltaT > buffer size, then subtract buffer
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// Open Apple key (or push button 0)
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return (closedAppleDown ? 0x80 : 0x00);
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}
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// The way the paddles work is that a strobe is written (or read) to $C070,
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// then software counts down the time that it takes for the paddle outputs
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// to have bit 7 return to 0. If there are no paddles connected, bit 7
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// stays at 1.
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else if (addr == 0xC064) // Paddles 0-3
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{
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return 0xFF;
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}
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else if (addr == 0xC065)
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{
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return 0xFF;
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}
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else if (addr == 0xC066)
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{
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return 0xFF;
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}
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else if (addr == 0xC067)
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{
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return 0xFF;
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}
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else if (addr == 0xC07E)
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{
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#ifdef SOFT_SWITCH_DEBUGGING
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WriteLog("IOUDIS (read)\n");
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#endif
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return (ioudis ? 0x80 : 0x00);
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}
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else if (addr == 0xC07F)
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{
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#ifdef SOFT_SWITCH_DEBUGGING
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WriteLog("DHIRES (read)\n");
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#endif
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return (dhires ? 0x80 : 0x00);
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}
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//Note that this is a kludge: The $D000-$DFFF 4K space is shared (since $C000-$CFFF is
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//memory mapped) between TWO banks, and that that $E000-$FFFF RAM space is a single bank.
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@ -520,62 +713,107 @@ if (addr >= 0xD000 && addr <= 0xD00F)
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showpath = true;
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#endif
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//This sux...
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if (addr >= 0xC100 && addr <= 0xCFFF) // The $C000-$CFFF block is *never* RAM
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#ifdef LC_DEBUGGING
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if (addr >= 0xC100 && addr <= 0xC7FF) // The $C000-$CFFF block is *never* RAM
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{
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#endif
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b = rom[addr];
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// Looks like the ][e ref manual got this one wrong: slotCXROM set should mean
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// use internal ROM, NOT slot ROM. :-/
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// (fixed now, by setting the switch correctly in the write mem section :-P)
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if (!slotCXROM)
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// if (slotCXROM)
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b = rom[addr];
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else
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{
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if (addr >= 0xC100 && addr <= 0xC1FF)
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b = parallelROM[addr & 0xFF];
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else if (addr >= 0xC600 && addr <= 0xC6FF)
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b = diskROM[addr & 0xFF];
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else if (addr >= 0xC300 && addr <= 0xC3FF && !slotC3ROM)
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b = rom[addr];
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else
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b = 0xFF;
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// b = rom[addr];
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}
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#ifdef LC_DEBUGGING
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if (showpath)
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WriteLog("b is from $C100-$CFFF block...\n");
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}
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#endif
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}
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else if (addr >= 0xC800 && addr <= 0xCFFF) // 2K peripheral or OS ROM
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{
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b = rom[addr];
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}
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else if (addr >= 0xD000)
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{
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if (readRAM)
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{
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if (addr <= 0xDFFF && visibleBank == LC_BANK_1)
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#ifdef LC_DEBUGGING
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{
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{
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#endif
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b = ram[addr - 0x1000];
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// b = (ramrd ? ram2[addr - 0x1000] : ram[addr - 0x1000]);
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#ifdef LC_DEBUGGING
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if (showpath)
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WriteLog("b is from LC bank #1 (ram[addr - 0x1000])...\n");
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}
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}
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#endif
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else
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#ifdef LC_DEBUGGING
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{
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{
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#endif
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b = ram[addr];
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// b = (ramrd ? ram2[addr] : ram[addr]);
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#ifdef LC_DEBUGGING
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if (showpath)
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WriteLog("b is from LC bank #2 (ram[addr])...\n");
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}
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}
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#endif
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}
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else
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#ifdef LC_DEBUGGING
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{
|
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{
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#endif
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b = rom[addr];
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#ifdef LC_DEBUGGING
|
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if (showpath)
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WriteLog("b is from LC ROM (rom[addr])...\n");
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}
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}
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#endif
|
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}
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else
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#ifdef LC_DEBUGGING
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{
|
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#if 1
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// Check for 80STORE mode (STORE80 takes precedence over RAMRD/WRT)...
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if ((((addr >= 0x0400) && (addr <= 0x07FF)) || ((addr >= 0x2000) && (addr <= 0x3FFF))) && store80Mode)
|
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{
|
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if (displayPage2)
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b = ram2[addr];
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else
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b = ram[addr];
|
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return b;
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}
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// Finally, check for auxillary/altzp write switches
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#endif
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b = ram[addr];
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if (addr < 0x0200)
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b = (altzp ? ram2[addr] : ram[addr]);
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else
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b = (ramrd ? ram2[addr] : ram[addr]);
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// if (ramrd)
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// b = ram2[addr];
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// else
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// {
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// if (altzp)
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// b = ram2[addr];
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// else
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// b = ram[addr];
|
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// }
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#ifdef LC_DEBUGGING
|
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if (showpath)
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WriteLog("b is from ram[addr]...\n");
|
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}
|
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#endif
|
||||
}
|
||||
|
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#ifdef LC_DEBUGGING
|
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if (addr >= 0xD000 && addr <= 0xD00F)
|
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@ -687,12 +925,117 @@ SET80VID = $C00D ;enable 80-column display mode (WR-only)
|
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CLRALTCH = $C00E ;use main char set- norm LC, Flash UC (WR-only)
|
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SETALTCH = $C00F ;use alt char set- norm inverse, LC; no Flash (WR-only)
|
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*/
|
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if (addr == 0xC00E)
|
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if (addr == 0xC000)
|
||||
{
|
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#ifdef SOFT_SWITCH_DEBUGGING
|
||||
WriteLog("80STORE off (write)\n");
|
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#endif
|
||||
store80Mode = false;
|
||||
}
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else if (addr == 0xC001)
|
||||
{
|
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#ifdef SOFT_SWITCH_DEBUGGING
|
||||
WriteLog("80STORE on (write)\n");
|
||||
#endif
|
||||
store80Mode = true;
|
||||
}
|
||||
else if (addr == 0xC002)
|
||||
{
|
||||
#ifdef SOFT_SWITCH_DEBUGGING
|
||||
WriteLog("RAMRD off (write)\n");
|
||||
#endif
|
||||
ramrd = false;
|
||||
}
|
||||
else if (addr == 0xC003)
|
||||
{
|
||||
#ifdef SOFT_SWITCH_DEBUGGING
|
||||
WriteLog("RAMRD on (write)\n");
|
||||
#endif
|
||||
ramrd = true;
|
||||
}
|
||||
else if (addr == 0xC004)
|
||||
{
|
||||
#ifdef SOFT_SWITCH_DEBUGGING
|
||||
WriteLog("RAMWRT off (write)\n");
|
||||
#endif
|
||||
ramwrt = false;
|
||||
}
|
||||
else if (addr == 0xC005)
|
||||
{
|
||||
#ifdef SOFT_SWITCH_DEBUGGING
|
||||
WriteLog("RAMWRT on (write)\n");
|
||||
#endif
|
||||
ramwrt = true;
|
||||
}
|
||||
else if (addr == 0xC006)
|
||||
{
|
||||
// This is the only soft switch that breaks the usual convention.
|
||||
#ifdef SOFT_SWITCH_DEBUGGING
|
||||
WriteLog("SLOTCXROM on (write)\n");
|
||||
#endif
|
||||
slotCXROM = true;
|
||||
}
|
||||
else if (addr == 0xC007)
|
||||
{
|
||||
#ifdef SOFT_SWITCH_DEBUGGING
|
||||
WriteLog("SLOTCXROM off (write)\n");
|
||||
#endif
|
||||
slotCXROM = false;
|
||||
}
|
||||
else if (addr == 0xC008)
|
||||
{
|
||||
#ifdef SOFT_SWITCH_DEBUGGING
|
||||
WriteLog("ALTZP off (write)\n");
|
||||
#endif
|
||||
altzp = false;
|
||||
}
|
||||
else if (addr == 0xC009)
|
||||
{
|
||||
#ifdef SOFT_SWITCH_DEBUGGING
|
||||
WriteLog("ALTZP on (write)\n");
|
||||
#endif
|
||||
altzp = true;
|
||||
}
|
||||
else if (addr == 0xC00A)
|
||||
{
|
||||
#ifdef SOFT_SWITCH_DEBUGGING
|
||||
WriteLog("SLOTC3ROM off (write)\n");
|
||||
#endif
|
||||
slotC3ROM = false;
|
||||
}
|
||||
else if (addr == 0xC00B)
|
||||
{
|
||||
#ifdef SOFT_SWITCH_DEBUGGING
|
||||
WriteLog("SLOTC3ROM on (write)\n");
|
||||
#endif
|
||||
slotC3ROM = true;
|
||||
}
|
||||
else if (addr == 0xC00C)
|
||||
{
|
||||
#ifdef SOFT_SWITCH_DEBUGGING
|
||||
WriteLog("80COL off (write)\n");
|
||||
#endif
|
||||
col80Mode = false;
|
||||
}
|
||||
else if (addr == 0xC00D)
|
||||
{
|
||||
#ifdef SOFT_SWITCH_DEBUGGING
|
||||
WriteLog("80COL on (write)\n");
|
||||
#endif
|
||||
col80Mode = true;
|
||||
}
|
||||
else if (addr == 0xC00E)
|
||||
{
|
||||
#ifdef SOFT_SWITCH_DEBUGGING
|
||||
WriteLog("ALTCHARSET off (write)\n");
|
||||
#endif
|
||||
alternateCharset = false;
|
||||
}
|
||||
else if (addr == 0xC00F)
|
||||
{
|
||||
#ifdef SOFT_SWITCH_DEBUGGING
|
||||
WriteLog("ALTCHARSET on (write)\n");
|
||||
#endif
|
||||
alternateCharset = true;
|
||||
}
|
||||
else if ((addr & 0xFFF0) == 0xC010) // Keyboard strobe
|
||||
@ -704,36 +1047,95 @@ SETALTCH = $C00F ;use alt char set- norm inverse, LC; no Flash (WR-only)
|
||||
}
|
||||
else if (addr == 0xC050)
|
||||
{
|
||||
#ifdef SOFT_SWITCH_DEBUGGING
|
||||
WriteLog("TEXT off (write)\n");
|
||||
#endif
|
||||
textMode = false;
|
||||
}
|
||||
else if (addr == 0xC051)
|
||||
{
|
||||
#ifdef SOFT_SWITCH_DEBUGGING
|
||||
WriteLog("TEXT on (write)\n");
|
||||
#endif
|
||||
textMode = true;
|
||||
}
|
||||
else if (addr == 0xC052)
|
||||
{
|
||||
#ifdef SOFT_SWITCH_DEBUGGING
|
||||
WriteLog("MIXED off (write)\n");
|
||||
#endif
|
||||
mixedMode = false;
|
||||
}
|
||||
else if (addr == 0xC053)
|
||||
{
|
||||
#ifdef SOFT_SWITCH_DEBUGGING
|
||||
WriteLog("MIXED on (write)\n");
|
||||
#endif
|
||||
mixedMode = true;
|
||||
}
|
||||
else if (addr == 0xC054)
|
||||
{
|
||||
#ifdef SOFT_SWITCH_DEBUGGING
|
||||
WriteLog("PAGE2 off (write)\n");
|
||||
#endif
|
||||
displayPage2 = false;
|
||||
}
|
||||
else if (addr == 0xC055)
|
||||
{
|
||||
#ifdef SOFT_SWITCH_DEBUGGING
|
||||
WriteLog("PAGE2 on (write)\n");
|
||||
#endif
|
||||
displayPage2 = true;
|
||||
}
|
||||
else if (addr == 0xC056)
|
||||
{
|
||||
#ifdef SOFT_SWITCH_DEBUGGING
|
||||
WriteLog("HIRES off (write)\n");
|
||||
#endif
|
||||
hiRes = false;
|
||||
}
|
||||
else if (addr == 0xC057)
|
||||
{
|
||||
#ifdef SOFT_SWITCH_DEBUGGING
|
||||
WriteLog("HIRES on (write)\n");
|
||||
#endif
|
||||
hiRes = true;
|
||||
}
|
||||
else if (addr == 0xC05E)
|
||||
{
|
||||
#ifdef SOFT_SWITCH_DEBUGGING
|
||||
WriteLog("DHIRES on (write)\n");
|
||||
#endif
|
||||
if (ioudis)
|
||||
dhires = true;
|
||||
|
||||
//static int goDumpDis = 0;
|
||||
//goDumpDis++;
|
||||
//if (goDumpDis == 2)
|
||||
// dumpDis = true;
|
||||
}
|
||||
else if (addr == 0xC05F)
|
||||
{
|
||||
#ifdef SOFT_SWITCH_DEBUGGING
|
||||
WriteLog("DHIRES off (write)\n");
|
||||
#endif
|
||||
if (ioudis)
|
||||
dhires = false;
|
||||
}
|
||||
else if (addr == 0xC07E)
|
||||
{
|
||||
#ifdef SOFT_SWITCH_DEBUGGING
|
||||
WriteLog("IOUDIS on (write)\n");
|
||||
#endif
|
||||
ioudis = true;
|
||||
}
|
||||
else if (addr == 0xC07F)
|
||||
{
|
||||
#ifdef SOFT_SWITCH_DEBUGGING
|
||||
WriteLog("IOUDIS off (write)\n");
|
||||
#endif
|
||||
ioudis = false;
|
||||
}
|
||||
else if ((addr & 0xFFFB) == 0xC080)
|
||||
{
|
||||
#ifdef DEBUG_LC
|
||||
@ -861,16 +1263,70 @@ if (addr >= 0xD000 && addr <= 0xD00F)
|
||||
{
|
||||
if (writeRAM)
|
||||
{
|
||||
#if 1
|
||||
if (addr <= 0xDFFF && visibleBank == LC_BANK_1)
|
||||
ram[addr - 0x1000] = b;
|
||||
else
|
||||
ram[addr] = b;
|
||||
#else
|
||||
if (addr <= 0xDFFF && visibleBank == LC_BANK_1)
|
||||
{
|
||||
if (ramwrt)
|
||||
ram2[addr - 0x1000] = b;
|
||||
else
|
||||
ram[addr - 0x1000] = b;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ramwrt)
|
||||
ram2[addr] = b;
|
||||
else
|
||||
ram[addr] = b;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
ram[addr] = b;
|
||||
// Check for 80STORE mode (STORE80 takes precedence over RAMRD/WRT)...
|
||||
if ((((addr >= 0x0400) && (addr <= 0x07FF)) || ((addr >= 0x2000) && (addr <= 0x3FFF))) && store80Mode)
|
||||
{
|
||||
if (displayPage2)
|
||||
ram2[addr] = b;
|
||||
else
|
||||
ram[addr] = b;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Finally, check for auxillary/altzp write switches
|
||||
#if 0
|
||||
if (ramwrt)
|
||||
ram2[addr] = b;
|
||||
else
|
||||
{
|
||||
if (altzp)
|
||||
ram2[addr] = b;
|
||||
else
|
||||
ram[addr] = b;
|
||||
}
|
||||
#else
|
||||
if (addr < 0x0200)
|
||||
{
|
||||
if (altzp)
|
||||
ram2[addr] = b;
|
||||
else
|
||||
ram[addr] = b;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ramwrt)
|
||||
ram2[addr] = b;
|
||||
else
|
||||
ram[addr] = b;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@ -928,7 +1384,9 @@ int main(int /*argc*/, char * /*argv*/[])
|
||||
mainCPU.WrMem = WrMem;
|
||||
mainCPU.cpuFlags |= V65C02_ASSERT_LINE_RESET;
|
||||
|
||||
if (!LoadImg(settings.BIOSPath, rom + 0xD000, 0x3000))
|
||||
// alternateCharset = true;
|
||||
// if (!LoadImg(settings.BIOSPath, rom + 0xD000, 0x3000))
|
||||
if (!LoadImg(settings.BIOSPath, rom + 0xC000, 0x4000))
|
||||
{
|
||||
WriteLog("Could not open file '%s'!\n", settings.BIOSPath);
|
||||
return -1;
|
||||
@ -948,7 +1406,7 @@ int main(int /*argc*/, char * /*argv*/[])
|
||||
|
||||
//Kill the DOS ROM in slot 6 for now...
|
||||
//not
|
||||
memcpy(rom + 0xC600, diskROM, 0x100);
|
||||
// memcpy(rom + 0xC600, diskROM, 0x100);
|
||||
// memcpy(rom + 0xC700, diskROM, 0x100); // Slot 7???
|
||||
|
||||
WriteLog("About to initialize video...\n");
|
||||
@ -1156,7 +1614,7 @@ Z $DA $9A $DA $9A
|
||||
ESC $9B $9B $9B $9B No xlation
|
||||
|
||||
*/
|
||||
static uint64_t lastCPUCycles = 0;
|
||||
//static uint64_t lastCPUCycles = 0;
|
||||
static uint32_t frameCount = 0;
|
||||
static void FrameCallback(void)
|
||||
{
|
||||
@ -1179,8 +1637,8 @@ static void FrameCallback(void)
|
||||
|
||||
//kludge: should have a caps lock thingy here...
|
||||
//or all uppercase for ][+...
|
||||
if (lastKeyPressed >= 'a' && lastKeyPressed <='z')
|
||||
lastKeyPressed &= 0xDF; // Convert to upper case...
|
||||
// if (lastKeyPressed >= 'a' && lastKeyPressed <='z')
|
||||
// lastKeyPressed &= 0xDF; // Convert to upper case...
|
||||
|
||||
break;
|
||||
case SDL_KEYDOWN:
|
||||
@ -1197,10 +1655,16 @@ static void FrameCallback(void)
|
||||
lastKeyPressed = 0x15, keyDown = true;
|
||||
else if (event.key.keysym.sym == SDLK_LEFT)
|
||||
lastKeyPressed = 0x08, keyDown = true;
|
||||
else if (event.key.keysym.sym == SDLK_UP)
|
||||
lastKeyPressed = 0x0B, keyDown = true;
|
||||
else if (event.key.keysym.sym == SDLK_DOWN)
|
||||
lastKeyPressed = 0x0A, keyDown = true;
|
||||
else if (event.key.keysym.sym == SDLK_RETURN)
|
||||
lastKeyPressed = 0x0D, keyDown = true;
|
||||
else if (event.key.keysym.sym == SDLK_ESCAPE)
|
||||
lastKeyPressed = 0x1B, keyDown = true;
|
||||
else if (event.key.keysym.sym == SDLK_BACKSPACE)
|
||||
lastKeyPressed = 0x7F, keyDown = true;
|
||||
|
||||
// Fix CTRL+key combo...
|
||||
if (event.key.keysym.mod & KMOD_CTRL)
|
||||
@ -1337,7 +1801,7 @@ if (counter == 60)
|
||||
SDL_Delay(1); // Wait for next frame...
|
||||
|
||||
startTicks = SDL_GetTicks();
|
||||
#if 1
|
||||
#if 0
|
||||
uint64_t cpuCycles = GetCurrentV65C02Clock();
|
||||
uint32_t cyclesBurned = (uint32_t)(cpuCycles - lastCPUCycles);
|
||||
WriteLog("FrameCallback: used %i cycles\n", cyclesBurned);
|
||||
|
@ -10,5 +10,7 @@ enum { APPLE_TYPE_II, APPLE_TYPE_IIE, APPLE_TYPE_IIC };
|
||||
// Global variables (exported)
|
||||
|
||||
extern uint8_t ram[0x10000], rom[0x10000]; // RAM & ROM pointers
|
||||
extern uint8_t ram2[0x10000]; // Auxillary RAM
|
||||
extern uint8_t appleType;
|
||||
extern FloppyDrive floppyDrive;
|
||||
extern bool dhires;
|
||||
|
@ -62,12 +62,13 @@
|
||||
|
||||
// Global variables
|
||||
|
||||
bool flash;
|
||||
bool textMode;
|
||||
bool mixedMode;
|
||||
bool displayPage2;
|
||||
bool hiRes;
|
||||
bool alternateCharset;
|
||||
bool flash = false;
|
||||
bool textMode = true;
|
||||
bool mixedMode = false;
|
||||
bool displayPage2 = false;
|
||||
bool hiRes = false;
|
||||
bool alternateCharset = false;
|
||||
bool col80Mode = false;
|
||||
//void SpawnMessage(const char * text, ...);
|
||||
|
||||
// Local variables
|
||||
@ -228,6 +229,7 @@ uint16_t appleHiresToMono[0x200] = {
|
||||
|
||||
//static uint8_t blurTable[0x800][8]; // Color TV blur table
|
||||
static uint8_t blurTable[0x80][8]; // Color TV blur table
|
||||
static uint8_t mirrorTable[0x100];
|
||||
static uint32_t * palette = (uint32_t *)altColors;
|
||||
enum { ST_FIRST_ENTRY = 0, ST_COLOR_TV = 0, ST_WHITE_MONO, ST_GREEN_MONO, ST_LAST_ENTRY };
|
||||
static uint8_t screenType = ST_COLOR_TV;
|
||||
@ -235,9 +237,12 @@ static uint8_t screenType = ST_COLOR_TV;
|
||||
// Local functions
|
||||
|
||||
static void Render40ColumnTextLine(uint8_t line);
|
||||
static void Render80ColumnTextLine(uint8_t line);
|
||||
static void Render40ColumnText(void);
|
||||
static void Render80ColumnText(void);
|
||||
static void RenderLoRes(uint16_t toLine = 24);
|
||||
static void RenderHiRes(uint16_t toLine = 192);
|
||||
static void RenderDHiRes(uint16_t toLine = 192);
|
||||
|
||||
|
||||
void SetupBlurTable(void)
|
||||
@ -294,6 +299,18 @@ void SetupBlurTable(void)
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
for(int i=0; i<256; i++)
|
||||
{
|
||||
mirrorTable[i] = ((i & 0x01) << 7)
|
||||
| ((i & 0x02) << 5)
|
||||
| ((i & 0x04) << 3)
|
||||
| ((i & 0x08) << 1)
|
||||
| ((i & 0x10) >> 1)
|
||||
| ((i & 0x20) >> 3)
|
||||
| ((i & 0x40) >> 5)
|
||||
| ((i & 0x80) >> 7);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -425,10 +442,9 @@ static void Render40ColumnTextLine(uint8_t line)
|
||||
{
|
||||
uint32_t pixel = 0xFF000000;
|
||||
|
||||
if (!alternateCharset)
|
||||
if (alternateCharset)
|
||||
{
|
||||
if (textChar[((chr & 0x3F) * 56) + cx + (cy * 7)])
|
||||
// pixel = 0xFFFFFFFF;
|
||||
pixel = pixelOn;
|
||||
|
||||
if (chr < 0x80)
|
||||
@ -440,12 +456,9 @@ static void Render40ColumnTextLine(uint8_t line)
|
||||
else
|
||||
{
|
||||
if (textChar2e[(chr * 56) + cx + (cy * 7)])
|
||||
// pixel = 0xFFFFFFFF;
|
||||
pixel = pixelOn;
|
||||
}
|
||||
|
||||
// scrBuffer[(x * 7 * 2) + (line * VIRTUAL_SCREEN_WIDTH * 8) + (cx * 2) + 0 + (cy * VIRTUAL_SCREEN_WIDTH)] = pixel;
|
||||
// scrBuffer[(x * 7 * 2) + (line * VIRTUAL_SCREEN_WIDTH * 8) + (cx * 2) + 1 + (cy * VIRTUAL_SCREEN_WIDTH)] = pixel;
|
||||
scrBuffer[(x * 7 * 2) + (line * VIRTUAL_SCREEN_WIDTH * 8 * 2) + (cx * 2) + 0 + (cy * VIRTUAL_SCREEN_WIDTH * 2)] = pixel;
|
||||
scrBuffer[(x * 7 * 2) + (line * VIRTUAL_SCREEN_WIDTH * 8 * 2) + (cx * 2) + 1 + (cy * VIRTUAL_SCREEN_WIDTH * 2)] = pixel;
|
||||
|
||||
@ -454,8 +467,8 @@ static void Render40ColumnTextLine(uint8_t line)
|
||||
pixel = 0xFF000000;
|
||||
|
||||
{
|
||||
scrBuffer[(x * 7 * 2) + (line * VIRTUAL_SCREEN_WIDTH * 8 * 2) + (cx * 2) + 0 + (((cy * 2) + 1) * VIRTUAL_SCREEN_WIDTH)] = pixel;
|
||||
scrBuffer[(x * 7 * 2) + (line * VIRTUAL_SCREEN_WIDTH * 8 * 2) + (cx * 2) + 1 + (((cy * 2) + 1) * VIRTUAL_SCREEN_WIDTH)] = pixel;
|
||||
scrBuffer[(x * 7 * 2) + (line * VIRTUAL_SCREEN_WIDTH * 8 * 2) + (cx * 2) + 0 + (((cy * 2) + 1) * VIRTUAL_SCREEN_WIDTH)] = pixel;
|
||||
scrBuffer[(x * 7 * 2) + (line * VIRTUAL_SCREEN_WIDTH * 8 * 2) + (cx * 2) + 1 + (((cy * 2) + 1) * VIRTUAL_SCREEN_WIDTH)] = pixel;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -463,6 +476,65 @@ static void Render40ColumnTextLine(uint8_t line)
|
||||
}
|
||||
|
||||
|
||||
static void Render80ColumnTextLine(uint8_t line)
|
||||
{
|
||||
uint32_t pixelOn = (screenType == ST_GREEN_MONO ? 0xFF61FF61 : 0xFFFFFFFF);
|
||||
|
||||
for(int x=0; x<80; x++)
|
||||
{
|
||||
#if 0
|
||||
// This is wrong; it should grab from the alt bank if Page2 is set, not main RAM @ $0
|
||||
uint8_t chr = ram[lineAddrLoRes[line] + (displayPage2 ? 0x0400 : 0x0000) + x];
|
||||
|
||||
if (x > 39)
|
||||
chr = ram2[lineAddrLoRes[line] + (displayPage2 ? 0x0400 : 0x0000) + x - 40];
|
||||
#else
|
||||
uint8_t chr;
|
||||
|
||||
if (x & 0x01)
|
||||
chr = ram[lineAddrLoRes[line] + (x >> 1)];
|
||||
else
|
||||
chr = ram2[lineAddrLoRes[line] + (x >> 1)];
|
||||
#endif
|
||||
|
||||
// Render character at (x, y)
|
||||
|
||||
for(int cy=0; cy<8; cy++)
|
||||
{
|
||||
for(int cx=0; cx<7; cx++)
|
||||
{
|
||||
uint32_t pixel = 0xFF000000;
|
||||
|
||||
if (alternateCharset)
|
||||
{
|
||||
if (textChar[((chr & 0x3F) * 56) + cx + (cy * 7)])
|
||||
pixel = pixelOn;
|
||||
|
||||
if (chr < 0x80)
|
||||
pixel = pixel ^ (screenType == ST_GREEN_MONO ? 0x0061FF61 : 0x00FFFFFF);
|
||||
|
||||
if ((chr & 0xC0) == 0x40 && flash)
|
||||
pixel = 0xFF000000;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (textChar2e[(chr * 56) + cx + (cy * 7)])
|
||||
pixel = pixelOn;
|
||||
}
|
||||
|
||||
scrBuffer[(x * 7) + (line * VIRTUAL_SCREEN_WIDTH * 8 * 2) + cx + (cy * 2 * VIRTUAL_SCREEN_WIDTH)] = pixel;
|
||||
|
||||
// QnD method to get blank alternate lines in text mode
|
||||
if (screenType == ST_GREEN_MONO)
|
||||
pixel = 0xFF000000;
|
||||
|
||||
scrBuffer[(x * 7) + (line * VIRTUAL_SCREEN_WIDTH * 8 * 2) + cx + (((cy * 2) + 1) * VIRTUAL_SCREEN_WIDTH)] = pixel;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void Render40ColumnText(void)
|
||||
{
|
||||
for(uint8_t line=0; line<24; line++)
|
||||
@ -470,6 +542,13 @@ static void Render40ColumnText(void)
|
||||
}
|
||||
|
||||
|
||||
static void Render80ColumnText(void)
|
||||
{
|
||||
for(uint8_t line=0; line<24; line++)
|
||||
Render80ColumnTextLine(line);
|
||||
}
|
||||
|
||||
|
||||
static void RenderLoRes(uint16_t toLine/*= 24*/)
|
||||
{
|
||||
// NOTE: The green mono rendering doesn't skip every other line... !!! FIX !!!
|
||||
@ -716,6 +795,75 @@ static void RenderHiRes(uint16_t toLine/*= 192*/)
|
||||
}
|
||||
|
||||
|
||||
static void RenderDHiRes(uint16_t toLine/*= 192*/)
|
||||
{
|
||||
// NOTE: Not endian safe. !!! FIX !!! [DONE]
|
||||
#if 0
|
||||
uint32_t pixelOn = (screenType == ST_WHITE_MONO ? 0xFFFFFFFF : 0xFF61FF61);
|
||||
#else
|
||||
// Now it is. Now roll this fix into all the other places... !!! FIX !!!
|
||||
// The colors are set in the 8-bit array as R G B A
|
||||
uint8_t monoColors[8] = { 0xFF, 0xFF, 0xFF, 0xFF, 0x61, 0xFF, 0x61, 0xFF };
|
||||
uint32_t * colorPtr = (uint32_t *)monoColors;
|
||||
uint32_t pixelOn = (screenType == ST_WHITE_MONO ? colorPtr[0] : colorPtr[1]);
|
||||
#endif
|
||||
|
||||
for(uint16_t y=0; y<toLine; y++)
|
||||
{
|
||||
uint16_t previousLoPixel = 0;
|
||||
uint32_t previous3bits = 0;
|
||||
|
||||
for(uint16_t x=0; x<40; x+=2)
|
||||
{
|
||||
uint8_t screenByte = ram[lineAddrHiRes[y] + (displayPage2 ? 0x2000 : 0x0000) + x];
|
||||
uint32_t pixels = (mirrorTable[screenByte & 0x7F]) << 14;
|
||||
screenByte = ram[lineAddrHiRes[y] + (displayPage2 ? 0x2000 : 0x0000) + x + 1];
|
||||
pixels = pixels | (mirrorTable[screenByte & 0x7F]);
|
||||
screenByte = ram2[lineAddrHiRes[y] + (displayPage2 ? 0x2000 : 0x0000) + x];
|
||||
pixels = pixels | ((mirrorTable[screenByte & 0x7F]) << 21);
|
||||
screenByte = ram2[lineAddrHiRes[y] + (displayPage2 ? 0x2000 : 0x0000) + x + 1];
|
||||
pixels = pixels | ((mirrorTable[screenByte & 0x7F]) << 7);
|
||||
pixels = previous3bits | (pixels >> 1);
|
||||
|
||||
// We now have 28 pixels (expanded from 14) in word: mask is $0F FF FF FF
|
||||
// 0ppp 1111 1111 1111 1111 1111 1111 1111
|
||||
// 31 27 23 19 15 11 7 3 0
|
||||
|
||||
if (screenType == ST_COLOR_TV)
|
||||
{
|
||||
for(uint8_t i=0; i<7; i++)
|
||||
{
|
||||
uint8_t bitPat = (pixels & 0x7F000000) >> 24;
|
||||
pixels <<= 4;
|
||||
|
||||
for(uint8_t j=0; j<4; j++)
|
||||
{
|
||||
uint8_t color = blurTable[bitPat][j];
|
||||
scrBuffer[(x * 14) + (i * 4) + j + (((y * 2) + 0) * VIRTUAL_SCREEN_WIDTH)] = palette[color];
|
||||
scrBuffer[(x * 14) + (i * 4) + j + (((y * 2) + 1) * VIRTUAL_SCREEN_WIDTH)] = palette[color];
|
||||
}
|
||||
}
|
||||
|
||||
previous3bits = pixels & 0x70000000;
|
||||
}
|
||||
else
|
||||
{
|
||||
for(int j=0; j<28; j++)
|
||||
{
|
||||
scrBuffer[(x * 14) + j + (((y * 2) + 0) * VIRTUAL_SCREEN_WIDTH)] = (pixels & 0x08000000 ? pixelOn : 0xFF000000);
|
||||
|
||||
if (screenType == ST_GREEN_MONO)
|
||||
pixels &= 0x07FFFFFF;
|
||||
|
||||
scrBuffer[(x * 14) + j + (((y * 2) + 1) * VIRTUAL_SCREEN_WIDTH)] = (pixels & 0x08000000 ? pixelOn : 0xFF000000);
|
||||
pixels <<= 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void RenderVideoFrame(void)
|
||||
{
|
||||
//temp...
|
||||
@ -726,7 +874,10 @@ return;//*/
|
||||
if (textMode)
|
||||
{
|
||||
// There's prolly more to it than this (like 80 column text), but this'll have to do for now...
|
||||
Render40ColumnText();
|
||||
if (!col80Mode)
|
||||
Render40ColumnText();
|
||||
else
|
||||
Render80ColumnText();
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -751,7 +902,9 @@ return;//*/
|
||||
}
|
||||
else
|
||||
{
|
||||
if (hiRes)
|
||||
if (dhires)
|
||||
RenderDHiRes();
|
||||
else if (hiRes)
|
||||
RenderHiRes();
|
||||
else
|
||||
RenderLoRes();
|
||||
|
@ -13,6 +13,7 @@ extern bool mixedMode;
|
||||
extern bool displayPage2;
|
||||
extern bool hiRes;
|
||||
extern bool alternateCharset;
|
||||
extern bool col80Mode;
|
||||
|
||||
// Functions (exported)
|
||||
|
||||
|
@ -40,6 +40,25 @@ char hdROM[0x100] = { // Loads at $C700 (slot 7)
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x7F, 0xD7, 0x46
|
||||
};
|
||||
|
||||
char parallelROM[0x100] = {
|
||||
0x18, 0xB0, 0x38, 0x48, 0x8A, 0x48, 0x98, 0x48, 0x08, 0x78, 0x20, 0x58, 0xFF, 0xBA, 0x68, 0x68,
|
||||
0x68, 0x68, 0xA8, 0xCA, 0x9A, 0x68, 0x28, 0xAA, 0x90, 0x38, 0xBD, 0xB8, 0x05, 0x10, 0x19, 0x98,
|
||||
0x29, 0x7F, 0x49, 0x30, 0xC9, 0x0A, 0x90, 0x3B, 0xC9, 0x78, 0xB0, 0x29, 0x49, 0x3D, 0xF0, 0x21,
|
||||
0x98, 0x29, 0x9F, 0x9D, 0x38, 0x06, 0x90, 0x7E, 0xBD, 0xB8, 0x06, 0x30, 0x14, 0xA5, 0x24, 0xDD,
|
||||
0x38, 0x07, 0xB0, 0x0D, 0xC9, 0x11, 0xB0, 0x09, 0x09, 0xF0, 0x3D, 0x38, 0x07, 0x65, 0x24, 0x85,
|
||||
0x24, 0x4A, 0x38, 0xB0, 0x6D, 0x18, 0x6A, 0x3D, 0xB8, 0x06, 0x90, 0x02, 0x49, 0x81, 0x9D, 0xB8,
|
||||
0x06, 0xD0, 0x53, 0xA0, 0x0A, 0x7D, 0x38, 0x05, 0x88, 0xD0, 0xFA, 0x9D, 0xB8, 0x04, 0x9D, 0x38,
|
||||
0x05, 0x38, 0xB0, 0x43, 0xC5, 0x24, 0x90, 0x3A, 0x68, 0xA8, 0x68, 0xAA, 0x68, 0x4C, 0xF0, 0xFD,
|
||||
0x90, 0xFE, 0xB0, 0xFE, 0x99, 0x80, 0xC0, 0x90, 0x37, 0x49, 0x07, 0xA8, 0x49, 0x0A, 0x0A, 0xD0,
|
||||
0x06, 0xB8, 0x85, 0x24, 0x9D, 0x38, 0x07, 0xBD, 0xB8, 0x06, 0x4A, 0x70, 0x02, 0xB0, 0x23, 0x0A,
|
||||
0x0A, 0xA9, 0x27, 0xB0, 0xCF, 0xBD, 0x38, 0x07, 0xFD, 0xB8, 0x04, 0xC9, 0xF8, 0x90, 0x03, 0x69,
|
||||
0x27, 0xAC, 0xA9, 0x00, 0x85, 0x24, 0x18, 0x7E, 0xB8, 0x05, 0x68, 0xA8, 0x68, 0xAA, 0x68, 0x60,
|
||||
0x90, 0x27, 0xB0, 0x00, 0x10, 0x11, 0xA9, 0x89, 0x9D, 0x38, 0x06, 0x9D, 0xB8, 0x06, 0xA9, 0x28,
|
||||
0x9D, 0xB8, 0x04, 0xA9, 0x02, 0x85, 0x36, 0x98, 0x5D, 0x38, 0x06, 0x0A, 0xF0, 0x90, 0x5E, 0xB8,
|
||||
0x05, 0x98, 0x48, 0x8A, 0x0A, 0x0A, 0x0A, 0x0A, 0xA8, 0xBD, 0x38, 0x07, 0xC5, 0x24, 0x68, 0xB0,
|
||||
0x05, 0x48, 0x29, 0x80, 0x09, 0x20, 0x2C, 0x58, 0xFF, 0xF0, 0x03, 0xFE, 0x38, 0x07, 0x70, 0x84
|
||||
};
|
||||
|
||||
// Various firmware from the IIe ROM file...
|
||||
|
||||
//Not sure what the heck this is...
|
||||
|
@ -162,7 +162,7 @@ static void SDLSoundCallback(void * /*userdata*/, Uint8 * buffer8, int length8)
|
||||
|
||||
// Let's try using a mutex for shared resource consumption...
|
||||
//Actually, I think Lock/UnlockAudio() does this already...
|
||||
WriteLog("SDLSoundCallback: soundBufferPos = %i\n", soundBufferPos);
|
||||
//WriteLog("SDLSoundCallback: soundBufferPos = %i\n", soundBufferPos);
|
||||
SDL_mutexP(mutex2);
|
||||
|
||||
// Recast this as a 16-bit type...
|
||||
|
@ -2844,8 +2844,14 @@ FBEF: 60 602 RTS2B RTS
|
||||
//int instCount[256];
|
||||
#ifdef __DEBUG__
|
||||
bool dumpDis = false;
|
||||
//bool dumpDis = true;
|
||||
#endif
|
||||
|
||||
/*
|
||||
On //e, $FCAA is the delay routine. (seems to not have changed from ][+)
|
||||
*/
|
||||
|
||||
|
||||
//Note: could enforce regs.clock to zero on starting the CPU with an Init() function...
|
||||
//bleh.
|
||||
//static uint32_t limit = 0;
|
||||
@ -2899,6 +2905,47 @@ if (regs.pc == 0x444E)
|
||||
}//*/
|
||||
#endif
|
||||
|
||||
#if 0
|
||||
/*if (regs.pc == 0x0801)
|
||||
{
|
||||
WriteLog("\n*** DISK BOOT subroutine...\n\n");
|
||||
dumpDis = true;
|
||||
}//*/
|
||||
if (regs.pc == 0xE000)
|
||||
{
|
||||
#if 0
|
||||
WriteLog("\n*** Dump of $E000 routine ***\n\n");
|
||||
|
||||
for(uint32_t addr=0xE000; addr<0xF000;)
|
||||
{
|
||||
addr += Decode65C02(addr);
|
||||
WriteLog("\n");
|
||||
}
|
||||
#endif
|
||||
WriteLog("\n*** DISK part II subroutine...\n\n");
|
||||
dumpDis = true;
|
||||
}//*/
|
||||
if (regs.pc == 0xD000)
|
||||
{
|
||||
WriteLog("\n*** CUSTOM DISK READ subroutine...\n\n");
|
||||
dumpDis = false;
|
||||
}//*/
|
||||
if (regs.pc == 0xD1BE)
|
||||
{
|
||||
// WriteLog("\n*** DISK part II subroutine...\n\n");
|
||||
dumpDis = true;
|
||||
}//*/
|
||||
if (regs.pc == 0xD200)
|
||||
{
|
||||
WriteLog("\n*** CUSTOM SCREEN subroutine...\n\n");
|
||||
dumpDis = false;
|
||||
}//*/
|
||||
if (regs.pc == 0xD269)
|
||||
{
|
||||
// WriteLog("\n*** DISK part II subroutine...\n\n");
|
||||
dumpDis = true;
|
||||
}//*/
|
||||
#endif
|
||||
#ifdef __DEBUGMON__
|
||||
//WAIT is commented out here because it's called by BELL1...
|
||||
if (regs.pc == 0xFCA8)
|
||||
|
Loading…
Reference in New Issue
Block a user