// // SETTINGS.H: Header file // #ifndef __SETTINGS_H__ #define __SETTINGS_H__ // MAX_PATH isn't defined in stdlib.h on *nix, so we do it here... #ifdef __GCCUNIX__ #include #define MAX_PATH _POSIX_PATH_MAX #else #include // for MAX_PATH on MinGW/Darwin // Win64 kludge #ifndef MAX_PATH #define MAX_PATH _MAX_PATH // Ugh. #endif #endif #include // Settings struct struct Settings { bool useJoystick; int32_t joyport; // Joystick port bool hardwareTypeNTSC; // Set to false for PAL bool fullscreen; bool useOpenGL; uint32_t glFilter; uint32_t renderType; bool autoStateSaving; // Auto-state loading/saving on entry/exit // Window settings int winX, winY; // Paths char BIOSPath[MAX_PATH + 1]; char disksPath[MAX_PATH + 1]; char autoStatePath[MAX_PATH + 1]; char hd[7][MAX_PATH + 1]; }; // Render types //enum { RT_NORMAL = 0, RT_TV = 1 }; // Exported functions void LoadSettings(void); void SaveSettings(void); // Exported variables extern Settings settings; #endif // __SETTINGS_H__