/* -*- Mode: C; indent-tabs-mode: t; c-basic-offset: 4; tab-width: 4 -*- */ /* * apple * Copyright (C) 2009 <> * * apple is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * apple is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef _C_SOUND_HPP_ #define _C_SOUND_HPP_ #include #include #include #include "../hardware/c-speaker.hpp" // Sound launches a specific thread that reads data from CSpeaker and sends them // to the sound device. class CSound { public: CSound(CSpeaker *speaker); void start(); void stop(); void run(); virtual void send_sound() = 0; static void *thread_manager(void* sound); protected: CSpeaker *speaker; pthread_t thread; bool running; }; #endif // _C_SOUND_HPP_