vinace/src/hardware/c-keyboard.cpp
Pierre-Yves Rollo 237c0f8e69 First commit
2019-02-18 11:04:02 +01:00

55 lines
1.4 KiB
C++

/* -*- Mode: C; indent-tabs-mode: t; c-basic-offset: 4; tab-width: 4 -*- */
/*
* Vinace
* Copyright (C) P.Y. Rollo 2009 <dev@pyrollo.com>
*
* Vinace is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Vinace is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "c-keyboard.hpp"
CKeyboard::CKeyboard(CComputerCore *core, CKeyboardUnit *keyboard, CGameUnit *game) {
this->core = core;
this->keyboard = keyboard;
this->game = game;
}
void CKeyboard::press_key(BYTE asciiKey) {
keyboard->press_key(asciiKey);
}
void CKeyboard::release_key() {
keyboard->release_key();
}
void CKeyboard::press_reset() {
core->reset();
}
void CKeyboard::press_open_apple() {
game->set_pb0(true);
}
void CKeyboard::release_open_apple() {
game->set_pb0(false);
}
void CKeyboard::press_closed_apple() {
game->set_pb1(true);
}
void CKeyboard::release_closed_apple() {
game->set_pb1(false);
}