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Fix the message to print the right player number when there is a high score.
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@ -553,7 +553,13 @@ checkHighScore_saveHighScore anop
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_overwriteGameTile TILE_LETTER_E
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_overwriteGameTile TILE_LETTER_R
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_overwriteGameTile TILE_EMPTY
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lda playerNum
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beq checkHighScore_printPlayer1
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_overwriteGameTile TILE_NUMBER_2
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bra checkHighScore_donePrintingPlayer
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checkHighScore_printPlayer1 anop
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_overwriteGameTile TILE_NUMBER_1
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checkHighScore_donePrintingPlayer anop
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_overwriteGameTile TILE_EMPTY
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_overwriteGameTile TILE_EMPTY
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_overwriteGameTile TILE_EMPTY
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