diff --git a/BuGS/score.s b/BuGS/score.s index b3ee84d..a628ab1 100644 --- a/BuGS/score.s +++ b/BuGS/score.s @@ -96,6 +96,15 @@ scoreStartGame entry ; The score tile to increment is in the X register +; Note that this function and the next one do no sanitization +; of the value in the X register. That also means that if +; someone scores several trillion in a single game, we will +; keep adding digits to the score displayed, eventually +; occupying tiles on the previous line on the LHS. +; +; But it is kind of classic for these arcade games to act +; weird if people do something deemed impossible by the +; author. So, I challenge you to get such a score! scoreAddOneToTile entry _dirtyNonGameTile lda tileType,x