diff --git a/BuGS.xcodeproj/xcuserdata/jrand.xcuserdatad/xcschemes/xcschememanagement.plist b/BuGS.xcodeproj/xcuserdata/jrand.xcuserdatad/xcschemes/xcschememanagement.plist index 1ebd7b3..0d0faee 100644 --- a/BuGS.xcodeproj/xcuserdata/jrand.xcuserdatad/xcschemes/xcschememanagement.plist +++ b/BuGS.xcodeproj/xcuserdata/jrand.xcuserdatad/xcschemes/xcschememanagement.plist @@ -7,7 +7,7 @@ Binary.xcscheme_^#shared#^_ orderHint - 1 + 3 BuGS.xcscheme_^#shared#^_ @@ -17,7 +17,7 @@ DiskImage.xcscheme_^#shared#^_ orderHint - 3 + 1 doNotBuild.xcscheme_^#shared#^_ diff --git a/TODO.md b/TODO.md index f88817b..8077251 100644 --- a/TODO.md +++ b/TODO.md @@ -3,4 +3,6 @@ TODO * Look at supporting a global high score list for systems with an Internet connection * Look at supporting System 5 which may allow a single disk bootable image. System 6 is probably too big to ever fit on a 800k floppy with the game. + * I tested it and BuGS crashes on launch if run from System 5.0.4. Something is assuming System 6 or better. + * Get the old boot disks from https://ftp.apple.asimov.net/images/gs/os/gsos/ * More ideas?