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Fix bugs that cause the centipede segment to drop as if poisoned when it reaches the bottom half of the screen.
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@ -338,7 +338,7 @@ updateSegmentLeftSlow_checkDir anop
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lda segmentTileOffsetsUL,y
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lda segmentTileOffsetsUL,y
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tax
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tax
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lda tileLeft,x
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lda tileLeft,x
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cmp #LHS_FIRST_TILE*SIZEOF_TILE_INFO
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cmp #LHS_FIRST_TILE_OFFSET
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bge updateSegmentLeftSlow_changeDir
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bge updateSegmentLeftSlow_changeDir
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tax
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tax
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lda tileType,x
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lda tileType,x
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@ -635,7 +635,7 @@ updateSegmentRightSlow_checkDir anop
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lda segmentTileOffsetsUR,y
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lda segmentTileOffsetsUR,y
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tax
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tax
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lda tileRight,x
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lda tileRight,x
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cmp #RHS_FIRST_TILE*SIZEOF_TILE_INFO
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cmp #RHS_FIRST_TILE_OFFSET
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bge updateSegmentRightSlow_changeDir
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bge updateSegmentRightSlow_changeDir
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tax
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tax
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lda tileType,x
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lda tileType,x
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