Commit Graph

11 Commits

Author SHA1 Message Date
Jeremy Rand 5e26684fd2 Retrieve global high scores from the Internet and display them in the game. 2021-06-01 23:13:14 -04:00
Jeremy Rand c52671ce95 Change the flea sound frequency change rate to be less steep. 2021-02-16 01:46:46 -05:00
Jeremy Rand 0e1e35c7cb Lots of updates to the readme. Add some bars along the left and the right to delineate the play area. 2021-02-12 17:31:30 -05:00
Jeremy Rand 678a9ee104 Add code to keep track of two separate screens of mushrooms for player 1 and player 2. 2021-01-17 14:51:36 -05:00
Jeremy Rand 9228f247e5 Add code to load and save a settings file which will hold high scores and some other information. 2020-12-29 23:56:51 -05:00
Jeremy Rand 91ce6ada31 Extend the length of the flea sound and describe the spider junk bug some more. 2020-12-24 00:15:50 -05:00
Jeremy Rand b432cf654b Implement stereo sound. Sounds now come from the left or the right speaker depending on where the sound is coming from on the screen as much as possible. 2020-12-22 23:40:21 -05:00
Jeremy Rand d962e98368 Add the flea sound. 2020-12-22 01:00:10 -05:00
Jeremy Rand ec1eb7cc0e Directly control the Ensoniq sound chip by writing to its registers to play sounds rather than using the free form synthesizer functions in the sound toolbox. 2020-12-17 00:35:56 -05:00
Jeremy Rand 0136579125 Disassociate sound resources from the generators they are connected with. Use multiple generators to play multiple shot sounds at the same time. It sounds weird but it kind of works. 2020-12-10 21:55:13 -05:00
Jeremy Rand 42585898a4 Rename tileData.pl to genData.pl because we are generating more than just tile data now. 2020-12-08 00:28:04 -05:00