Jeremy Rand
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0e1e35c7cb
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Lots of updates to the readme. Add some bars along the left and the right to delineate the play area.
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2021-02-12 17:31:30 -05:00 |
Jeremy Rand
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678a9ee104
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Add code to keep track of two separate screens of mushrooms for player 1 and player 2.
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2021-01-17 14:51:36 -05:00 |
Jeremy Rand
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9228f247e5
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Add code to load and save a settings file which will hold high scores and some other information.
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2020-12-29 23:56:51 -05:00 |
Jeremy Rand
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91ce6ada31
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Extend the length of the flea sound and describe the spider junk bug some more.
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2020-12-24 00:15:50 -05:00 |
Jeremy Rand
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b432cf654b
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Implement stereo sound. Sounds now come from the left or the right speaker depending on where the sound is coming from on the screen as much as possible.
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2020-12-22 23:40:21 -05:00 |
Jeremy Rand
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d962e98368
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Add the flea sound.
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2020-12-22 01:00:10 -05:00 |
Jeremy Rand
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ec1eb7cc0e
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Directly control the Ensoniq sound chip by writing to its registers to play sounds rather than using the free form synthesizer functions in the sound toolbox.
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2020-12-17 00:35:56 -05:00 |
Jeremy Rand
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0136579125
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Disassociate sound resources from the generators they are connected with. Use multiple generators to play multiple shot sounds at the same time. It sounds weird but it kind of works.
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2020-12-10 21:55:13 -05:00 |
Jeremy Rand
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42585898a4
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Rename tileData.pl to genData.pl because we are generating more than just tile data now.
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2020-12-08 00:28:04 -05:00 |