Jeremy Rand
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bb66ef4b03
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Replace the C code which built tables at game launch time with a script which generates these tables at build time. This reduces the start time of the application and saves code space and is a necessary step before adding some new tables to handle the mouse efficiently.
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2020-11-04 22:48:18 -05:00 |
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Jeremy Rand
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7c0dc8ebb1
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Replace the call to the Toolbox with a raw read of the mouse from ADB registers to try to minimize the cost of mouse polling in the game loop.
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2020-11-01 22:50:10 -05:00 |
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Jeremy Rand
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4e500c6f38
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Start adding some mouse code and display a player on the bottom row of tiles only for now. No collision detection hooked up and it is terribly inefficient but it seems to work.
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2020-10-28 23:46:32 -04:00 |
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