An arcade game for the Apple //GS
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Jeremy Rand 10a1d075fd Add support for pausing the resuming the game. Now, any key pressed during a game pauses the game. Pressing q from the paused game will quit the game and any other key will resume the game. So, quiting with a game in progress takes two key presses. One key press to pause the game and then the user must press q or Q to actually quit. 2020-12-29 00:00:39 -05:00
BuGS Add support for pausing the resuming the game. Now, any key pressed during a game pauses the game. Pressing q from the paused game will quit the game and any other key will resume the game. So, quiting with a game in progress takes two key presses. One key press to pause the game and then the user must press q or Q to actually quit. 2020-12-29 00:00:39 -05:00
BuGS.xcodeproj Add the scorpion sounds. 2020-12-23 14:54:17 -05:00
ACKNOWLEDGEMENTS.md Update the todos and the aknowledgements. 2020-12-28 00:52:47 -05:00
BUGS.md I believe I have fixed the invisible mushroom bug. I have inspected all of the code which sets a tileType to something that didn't mark the tile as dirty. I believe the problem occurred because the code in update which placed/changed mushrooms assumed that the draw code which then mark the tile as dirty because the bug which caused the change which dirty that tile. But that is an assumption. If the bug is shot, perhaps the draw routine will not mark the tile dirty. So, now the tile is always marked dirty right at the point where the mushroom is placed. I believe this will fix the problem but more play testing is required to confirm I don't see it anymore. 2020-12-26 15:26:19 -05:00
LICENSE Add a readme and license file. 2020-06-17 00:02:46 -04:00
README.md Add a readme and license file. 2020-06-17 00:02:46 -04:00
TODO.md Add support for pausing the resuming the game. Now, any key pressed during a game pauses the game. Pressing q from the paused game will quit the game and any other key will resume the game. So, quiting with a game in progress takes two key presses. One key press to pause the game and then the user must press q or Q to actually quit. 2020-12-29 00:00:39 -05:00

README.md

BuGS

This is an attempt to write an arcade game for the Apple //gs, inspired by one of my all-time favourites.