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Jeremy Rand
1cd4ccea3a
Start work on supporting two player games. When the user starts a two player game now, two scores are initialized and the number of lives of the two players are independently tracked. Also, all of the score code has been updated to increment the player one or player two score correct. Still need to implement the logic to save the game state per player and switch between the players on each death.
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BuGS
This is an attempt to write an arcade game for the Apple //gs, inspired by one of my all-time favourites.
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