An arcade game for the Apple //GS
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2021-01-06 23:27:51 -05:00
BuGS Start work on supporting two player games. When the user starts a two player game now, two scores are initialized and the number of lives of the two players are independently tracked. Also, all of the score code has been updated to increment the player one or player two score correct. Still need to implement the logic to save the game state per player and switch between the players on each death. 2021-01-06 23:27:51 -05:00
BuGS.xcodeproj Fix a bug where the collision and collisionAddr writes went to the wrong bank, leading to memory corruption and crashes. 2021-01-06 22:21:31 -05:00
ACKNOWLEDGEMENTS.md Update the todos and the aknowledgements. 2020-12-28 00:52:47 -05:00
BUGS.md Fix a bug where the collision and collisionAddr writes went to the wrong bank, leading to memory corruption and crashes. 2021-01-06 22:21:31 -05:00
LICENSE Add a readme and license file. 2020-06-17 00:02:46 -04:00
README.md Add a readme and license file. 2020-06-17 00:02:46 -04:00
TODO.md Mark managing a local high score list as done. 2021-01-01 23:15:11 -05:00

BuGS

This is an attempt to write an arcade game for the Apple //gs, inspired by one of my all-time favourites.