An arcade game for the Apple //GS
Go to file
2020-11-11 23:51:09 -05:00
BuGS Add the code for detecting player collisions, exploding the player, decrementing the number of lives and maybe ending the game. 2020-11-11 23:51:09 -05:00
BuGS.xcodeproj Add sprites for ship explosions which are different from the other explosions. 2020-11-10 00:07:10 -05:00
LICENSE Add a readme and license file. 2020-06-17 00:02:46 -04:00
README.md Add a readme and license file. 2020-06-17 00:02:46 -04:00
TODO.md Replace the C code which built tables at game launch time with a script which generates these tables at build time. This reduces the start time of the application and saves code space and is a necessary step before adding some new tables to handle the mouse efficiently. 2020-11-04 22:48:18 -05:00

BuGS

This is an attempt to write an arcade game for the Apple //gs, inspired by one of my all-time favourites.