An arcade game for the Apple //GS
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2020-09-06 13:39:00 -04:00
BuGS Fix bug leading to crash when trying to add centipede body segments. I needed to have a nop instruction after the self-modifying long jump. I am writing 4 bytes of the address into the long jump which only uses a 3 byte address and I was corrupting the next instruction. Inserting a nop ensures no corruption happens. 2020-09-06 13:39:00 -04:00
BuGS.xcodeproj Use macros to reduce the copy/pasted code for marking tiles as dirty. Rough out the support for body and head segments. 2020-07-30 23:34:48 -04:00
LICENSE Add a readme and license file. 2020-06-17 00:02:46 -04:00
README.md Add a readme and license file. 2020-06-17 00:02:46 -04:00

BuGS

This is an attempt to write an arcade game for the Apple //gs, inspired by one of my all-time favourites.