2017-07-29 21:47:17 +00:00
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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2017-07-28 22:11:25 +00:00
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; colorFill
|
2017-07-29 21:47:17 +00:00
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; Fills the screen with a color (or two). Pretty fast, but not fastest possible
|
2018-06-08 19:55:22 +00:00
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; X = 4:4:4:4 = Palette entries to fill
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; Y = Scanline count (fills backwards to 0)
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2017-07-29 21:47:17 +00:00
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;
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2018-06-08 19:55:22 +00:00
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; Trashes A,Y,PARAML0,PARAML1
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2017-07-28 22:11:25 +00:00
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colorFill:
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2017-07-29 21:47:17 +00:00
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2018-06-08 19:55:22 +00:00
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; Calculate end of VRAM we're going to touch
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sty PARAML0
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lda #160 ; Bytes per row in VRAM
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sta PARAML1
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phx
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jsr mult16
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clc
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adc #$2000
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dec ; A now holds address of highest byte we'll touch (e.g. $9d00-1 for full screen fill)
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sta PARAML0 ; Cache values for highspeed zone
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sty PARAML1
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plx
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2017-07-29 21:47:17 +00:00
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2018-06-08 19:55:22 +00:00
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FASTGRAPHICS
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lda PARAML0
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tcs
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ldy PARAML1
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2017-07-28 22:11:25 +00:00
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colorFillLoop:
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2017-07-29 21:47:17 +00:00
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; 80 PHXs, for 1 line
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; We could do the entire screen with PHXs, but this is a
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2017-09-30 00:53:05 +00:00
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; balance between speed and code size
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2017-07-29 21:47:17 +00:00
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.byte $da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da
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.byte $da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da
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.byte $da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da
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.byte $da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da
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dey
|
2017-07-28 22:11:25 +00:00
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bne colorFillLoop
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2017-07-29 21:47:17 +00:00
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SLOWGRAPHICS
|
2017-07-28 22:11:25 +00:00
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rts
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|
2017-08-10 02:33:52 +00:00
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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; bottomFill
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; Fills the bottom of the screen with a color (or two). Pretty fast, but not fastest possible
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; A 4:4:4:4 = Palette entries
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; X = Color to fill (doubled)
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;
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; Trashes Y
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bottomFill:
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FASTGRAPHICS
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lda #$9d00-1 ; Point stack to end of VRAM
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tcs
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ldy #58
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bottomFillLoop:
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; 80 PHXs, for 1 line
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; We could do the entire screen with PHXs, but this is a
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; balance between speed and super-verbose code
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.byte $da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da
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.byte $da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da
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.byte $da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da
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.byte $da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da,$da
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dey
|
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bne bottomFillLoop
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SLOWGRAPHICS
|
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rts
|
|
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|
|
|
|
2017-07-28 22:11:25 +00:00
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|
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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; initSCBs
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; Initialize all scanline control bytes
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;
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; Trashes A,X
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initSCBs:
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lda #0
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ldx #$0100 ;set all $100 scbs to A
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initSCBsLoop:
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dex
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dex
|
2017-07-29 21:47:17 +00:00
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sta $e19d00,x
|
2017-07-28 22:11:25 +00:00
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|
|
bne initSCBsLoop
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rts
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|
2018-06-06 20:23:00 +00:00
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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; setScanlinePalette
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; Set the palette for a given scan line
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;
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; PARAML0 = Palette index
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; X = Start scan line
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; Y = Count
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setScanlinePalette:
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pha
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setScanlinePaletteLoop:
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lda $e19d00,x
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ora PARAML0
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sta $e19d00,x
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inx
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dey
|
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bne setScanlinePaletteLoop
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pla
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rts
|
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|
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|
2017-11-01 19:53:27 +00:00
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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; enableFillMode
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; Enables fill mode for a given scanline
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;
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; X = Scan line
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;
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enableFillMode:
|
2017-12-24 02:01:16 +00:00
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SAVE_AXY
|
2017-11-01 19:53:27 +00:00
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BITS8
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lda $e19d00,x
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ora #%00100000
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sta $e19d00,x
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BITS16
|
2017-12-24 02:01:16 +00:00
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RESTORE_AXY
|
2017-11-01 19:53:27 +00:00
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rts
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|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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; disableFillMode
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; Disables fill mode for a given scanline
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;
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; X = Scan line
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;
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; Trashes A
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disableFillMode:
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2017-12-24 19:36:31 +00:00
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SAVE_AXY
|
2017-11-01 19:53:27 +00:00
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BITS8
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lda $e19d00,x
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and #%11011111
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sta $e19d00,x
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BITS16
|
2017-12-24 19:36:31 +00:00
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RESTORE_AXY
|
2017-11-01 19:53:27 +00:00
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|
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rts
|
|
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|
|
2017-07-28 22:11:25 +00:00
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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; setPaletteColor
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; Set a single color in a palette
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; PARAML0 = 0:Color index
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; PARAML1 = 0:R:G:B
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; A = Palette index
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;
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; Trashes X
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setPaletteColor:
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asl
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asl
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asl
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asl
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asl
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sta SCRATCHL
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lda PARAML0
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asl
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clc
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adc SCRATCHL
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tax
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lda PARAML1
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sta $e19e00,x
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rts
|
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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; setPalette
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2018-06-06 20:23:00 +00:00
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|
|
; Set all colors in a palette from memory
|
2017-07-28 22:11:25 +00:00
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|
|
; PARAML0 = Pointer to 32 color bytes
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; A = Palette index
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;
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setPalette:
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SAVE_XY
|
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asl
|
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asl
|
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asl
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asl
|
|
|
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asl
|
2018-06-06 20:23:00 +00:00
|
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BITS8A
|
|
|
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sta setPaletteLoop_SMC+1
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|
BITS16
|
|
|
|
ldx #0
|
2017-07-28 22:11:25 +00:00
|
|
|
ldy #0
|
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|
setPaletteLoop:
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lda (PARAML0),y
|
2018-06-06 20:23:00 +00:00
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setPaletteLoop_SMC:
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sta $e19e00,x ; Self-modifying code!
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|
|
2017-07-28 22:11:25 +00:00
|
|
|
iny
|
|
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|
iny
|
|
|
|
inx
|
|
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|
inx
|
2017-07-29 21:47:17 +00:00
|
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cpx #32
|
2017-07-28 22:11:25 +00:00
|
|
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bne setPaletteLoop
|
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RESTORE_XY
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rts
|
2017-07-29 21:47:17 +00:00
|
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|
2017-08-15 19:40:14 +00:00
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|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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; drawNumber
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;
|
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|
|
; A = Number to render
|
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|
; X = VRAM position to render at
|
|
|
|
;
|
|
|
|
; Trashes PARAML0
|
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;
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|
drawNumber:
|
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|
|
sta PARAML0
|
|
|
|
jsr intToString
|
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lda #intToStringResult
|
|
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jsr DrawString
|
|
|
|
rts
|
|
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|
2023-06-30 22:32:17 +00:00
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|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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|
; drawSpriteBankSafe
|
|
|
|
;
|
|
|
|
; A slightly slower version of Mr Sprite's DrawSpriteBank that
|
|
|
|
; preserves all registers and requires no secret flag clearing
|
|
|
|
;
|
|
|
|
; Y = VRAM position at which to draw
|
|
|
|
; A = Sprite Index
|
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|
|
;
|
|
|
|
drawSpriteBankSafe:
|
|
|
|
SAVE_AXY
|
|
|
|
clc
|
|
|
|
jsr DrawSpriteBank
|
|
|
|
RESTORE_AXY
|
|
|
|
rts
|
|
|
|
|
|
|
|
|
2017-11-01 19:42:52 +00:00
|
|
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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|
|
; BORDER_COLOR
|
|
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|
;
|
|
|
|
; Trashes A
|
|
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|
;
|
|
|
|
.macro BORDER_COLOR color
|
2017-12-24 19:36:31 +00:00
|
|
|
SAVE_AXY
|
2017-11-01 19:42:52 +00:00
|
|
|
BITS8
|
|
|
|
lda BORDERCOLOR
|
|
|
|
and #$f0
|
|
|
|
ora color
|
|
|
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sta BORDERCOLOR
|
|
|
|
BITS16
|
2017-12-24 19:36:31 +00:00
|
|
|
RESTORE_AXY
|
2017-11-01 19:42:52 +00:00
|
|
|
.endmacro
|
|
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|
|
2017-08-10 02:33:52 +00:00
|
|
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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|
|
|
; Vertical blank checkers
|
|
|
|
;
|
|
|
|
|
|
|
|
; The Brutal Deluxe version, taken from LemminGS
|
|
|
|
;
|
|
|
|
nextVBL:
|
|
|
|
lda #75
|
|
|
|
pha
|
|
|
|
nextVBL0:
|
|
|
|
lda $e0c02e
|
|
|
|
and #$7f
|
|
|
|
cmp 1,s
|
|
|
|
blt nextVBL0
|
|
|
|
cmp #100
|
|
|
|
bge nextVBL0
|
|
|
|
pla
|
|
|
|
waitVBL:
|
|
|
|
lda $e0c018
|
|
|
|
bpl waitVBL
|
|
|
|
rts
|
|
|
|
|
2018-07-22 15:11:51 +00:00
|
|
|
|
2017-08-10 02:33:52 +00:00
|
|
|
; The Apple version, taken from GS Tech Note 039
|
|
|
|
;
|
|
|
|
syncVBL:
|
2018-07-22 15:11:51 +00:00
|
|
|
;sei
|
2017-08-10 02:33:52 +00:00
|
|
|
BITS8
|
|
|
|
syncVBL0:
|
2018-07-22 15:11:51 +00:00
|
|
|
ldaA $C02f
|
2017-08-10 02:33:52 +00:00
|
|
|
asl ; VA is now in the Carry flag
|
2018-07-22 15:11:51 +00:00
|
|
|
ldaA $C02e
|
2017-08-10 02:33:52 +00:00
|
|
|
rol ; Roll Carry into bit 0
|
|
|
|
cmp #200 ; A now contains line number
|
2018-07-22 15:11:51 +00:00
|
|
|
blt syncVBL0
|
2017-08-10 02:33:52 +00:00
|
|
|
BITS16
|
2018-07-22 15:11:51 +00:00
|
|
|
;cli
|
2017-08-10 02:33:52 +00:00
|
|
|
rts
|
|
|
|
|
|
|
|
; The old style //e version
|
|
|
|
;
|
|
|
|
vblSync:
|
|
|
|
BITS8
|
|
|
|
|
|
|
|
waitVBLToFinish:
|
|
|
|
lda $E0C019
|
|
|
|
bmi waitVBLToFinish
|
|
|
|
waitVBLToStart:
|
|
|
|
lda $E0C019
|
|
|
|
bpl waitVBLToStart
|
|
|
|
|
|
|
|
BITS16
|
|
|
|
rts
|
|
|
|
|
2017-10-01 22:40:29 +00:00
|
|
|
.include "spritebank.s"
|