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Cleaned up some magic numbers
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@ -435,7 +435,7 @@ move:
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beq moveParamsPlayer0
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lda #-1
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sta placeGameObjectRightOffset
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lda #GAMEOBJECTWIDTH-7
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lda #GAMEOBJECTWIDTH-(GAMEOBJECTWIDTH/2-1)
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sta placeGameObjectLeftOffset
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movePerformMove:
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@ -443,7 +443,7 @@ movePerformMove:
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bra moveCleanup
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moveParamsPlayer0:
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lda #-6
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lda #-(GAMEOBJECTWIDTH/2-2)
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sta placeGameObjectRightOffset
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lda #GAMEOBJECTWIDTH-2
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sta placeGameObjectLeftOffset
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