Fixed projectile flicker during tracking

This commit is contained in:
blondie7575 2018-03-26 12:24:27 -07:00
parent 1c283efeed
commit 2c6ddc48ec
2 changed files with 27 additions and 13 deletions

View File

@ -57,8 +57,10 @@ gameplayLoop:
;;;;;;;;;;;
; Update
;
; lda projectileActive
; bpl gameplayLoopShotTracking ; Skip input during shots
lda #1
sta projectilesDirty
lda projectileActive
bpl gameplayLoopShotTracking ; Skip input during shots
; Check for keys down
jsr kbdScan
@ -67,6 +69,11 @@ gameplayLoop:
; lda paused
; bne gameplayLoopEndFrame
bra gameplayLoopScroll
gameplayLoopShotTracking:
jsr trackActiveShot
gameplayLoopScroll:
; Scroll map if needed
@ -112,11 +119,16 @@ gameplayLoopRender:
jsr renderPlayers
gameplayLoopProjectiles:
; jsr unrenderProjectiles
; jsr updateProjectilePhysics
; jsr protectProjectiles
; jsr renderProjectiles
; jsr updateProjectileCollisions
lda projectilesDirty
beq gameplayLoopProjectilesSkip
jsr unrenderProjectiles
jsr updateProjectilePhysics
jsr protectProjectiles
jsr renderProjectiles
gameplayLoopProjectilesSkip:
jsr updateProjectileCollisions
; lda turnRequested
; beq gameplayLoopVictoryCondition
@ -134,10 +146,6 @@ gameplayLoopEndFrame:
gameplayLoopContinue:
jmp gameplayLoop
gameplayLoopShotTracking:
; jsr trackActiveShot
; bra gameplayLoopScroll
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; trackActiveShot
@ -238,7 +246,9 @@ scrollMap:
jsr unclipTerrain
jsl unrenderTerrainSpans
jsr unrenderPlayers
; jsr unrenderProjectiles
jsr unrenderProjectiles
jsr updateProjectilePhysics ; Good idea?
sta mapScrollPos
asl
@ -252,10 +262,12 @@ scrollMap:
sta mapScrollRequested
jsr protectPlayers
; jsr protectProjectiles
jsr protectProjectiles
jsr renderPlayers
jsr renderProjectiles ; Prevents flicker, but ads jitter to shot tracking
lda #1
sta terrainDirty
stz projectilesDirty
rts
@ -324,6 +336,8 @@ turnRequested:
.word $0000
terrainDirty:
.word 1
projectilesDirty:
.word 1
activePlayer:
.word 0
currentPlayer:

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