diff --git a/gamemanager.s b/gamemanager.s index 6703692..c82dbb9 100644 --- a/gamemanager.s +++ b/gamemanager.s @@ -192,7 +192,9 @@ gameplayLoopProjectiles: jsr unrenderProjectiles jsr updateProjectilesPhysics + jsr unrenderPlayers ; This extra unrender... jsr protectProjectiles + jsr renderPlayers ; ... rerender cycle makes fan stands overlapping cats render properly. Messy, but the engine doesn't handle overlapping sprites well jsr renderProjectiles gameplayLoopProjectilesSkip: