Retuned gravity for new framerate
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@ -85,7 +85,7 @@ projectileData:
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; Byte offsets for that-^ data structure can be found in equates.s
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GRAVITY = $ffff ; 8.8 fixed point
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GRAVITY = $fffa ; 8.8 fixed point
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projectileTypes:
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PT_SPIT = 0
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