Basic spit sprite added

This commit is contained in:
blondie7575 2017-10-23 12:56:12 -07:00
parent 8afd161eb7
commit 57d2dd4575
12 changed files with 6 additions and 6 deletions

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Art/Spit0_004.xcf Normal file

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@ -16,7 +16,7 @@ ADDR=800
PGM=gscats
MRSPRITE=../MrSprite/mrsprite
CHROMA=00ff00
PALETTE=a4dffb 008800 886611 cc9933 eebb44 dd6666 ff99aa 000000 ffff00 ffff00 ffff00 ffff00 ffff00 ffff00 ffff00 ffffff
PALETTE=a4dffb 008800 886611 cc9933 eebb44 dd6666 ff99aa 000000 0e7db1 ffff00 ffff00 ffff00 ffff00 ffff00 ffff00 ffffff
SPRITES=SpriteBank
all: $(PGM) loader

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@ -285,7 +285,7 @@ fire:
basePalette:
.word $0aef,$0080,$0861,$0c93,$0eb4,$0d66,$0f9a,$0000,$0000,$0000,$0000,$0000,$0000,$0000,$0000,$0FFF
.word $0aef,$0080,$0861,$0c93,$0eb4,$0d66,$0f9a,$0000,$07b,$0000,$0000,$0000,$0000,$0000,$0000,$0FFF

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@ -343,7 +343,7 @@ renderProjectiles:
jmp renderProjectilesDone
renderProjectilesDoIt:
RENDER_GAMEOBJECT projectileData,1
RENDER_GAMEOBJECT projectileData,5
renderProjectilesDone:
pla

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@ -2,16 +2,16 @@
DrawSpriteBank :
ASL ; A=Sprite Number ($0000-$0003)
ASL ; A=Sprite Number ($0000-$0006)
TAX ; Y=Target Screen Address ($2000-$9D00)
LDA SpriteBankNum,X ; Relative Sprite Number Table
JMP (SpriteBankBank,X) ; Bank Number Table
SpriteBankNum :
.dbyt $0000,$0300,$0200,$0100
.dbyt $0000,$0200,$0300,$0100,$0500,$0600,$0400
SpriteBankBank :
.addr SpriteBankBank00,SpriteBankBank00,SpriteBankBank00,SpriteBankBank00
.addr SpriteBankBank00,SpriteBankBank00,SpriteBankBank00,SpriteBankBank00,SpriteBankBank00,SpriteBankBank00,SpriteBankBank00
SpriteBankBank00 :
JSL $AA0000