mirror of
https://github.com/blondie7575/GSCats.git
synced 2024-11-24 04:30:48 +00:00
Integrated tiny number font with font engine
This commit is contained in:
parent
7b76277030
commit
8f0db35aeb
BIN
Art/Assets/TinyNumbers.gif
Normal file
BIN
Art/Assets/TinyNumbers.gif
Normal file
Binary file not shown.
After Width: | Height: | Size: 215 B |
BIN
Art/Assets/TinyNumbers.xcf
Normal file
BIN
Art/Assets/TinyNumbers.xcf
Normal file
Binary file not shown.
@ -7,13 +7,13 @@
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objects = {
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/* Begin PBXFileReference section */
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7002647320CD78C40015B184 /* smallNumbers.s */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.asm; path = smallNumbers.s; sourceTree = "<group>"; };
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||||
700B5E6F2069831000B31C00 /* inventory.s */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.asm; path = inventory.s; sourceTree = "<group>"; };
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||||
700C39C51F2E5CA800C24F9C /* tables.s */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.asm; path = tables.s; sourceTree = "<group>"; };
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||||
700F21DE1F43E31300D7007D /* input.s */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.asm; path = input.s; sourceTree = "<group>"; };
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||||
700F21DF1F4A364600D7007D /* projectile.s */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.asm; path = projectile.s; sourceTree = "<group>"; };
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||||
700F21E01F4A3A5500D7007D /* GenerateTrigTables.py */ = {isa = PBXFileReference; lastKnownFileType = text.script.python; path = GenerateTrigTables.py; sourceTree = "<group>"; };
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||||
700F72872112428D00225B17 /* RenumberSpriteFiles.sh */ = {isa = PBXFileReference; lastKnownFileType = text.script.sh; path = RenumberSpriteFiles.sh; sourceTree = "<group>"; };
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701E708A2A649A230030C35D /* tinyNumbers.s */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.asm; path = tinyNumbers.s; sourceTree = "<group>"; };
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705456862A43E03B00A2B866 /* GeneratePixelCircle.py */ = {isa = PBXFileReference; lastKnownFileType = text.script.python; path = GeneratePixelCircle.py; sourceTree = "<group>"; };
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||||
705456882A4D336200A2B866 /* animation.s */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.asm; path = animation.s; sourceTree = "<group>"; };
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||||
7059502B1F37A0BE00BBE90F /* GenerateVRAMTable.py */ = {isa = PBXFileReference; lastKnownFileType = text.script.python; path = GenerateVRAMTable.py; sourceTree = "<group>"; };
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@ -62,7 +62,6 @@
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7099E3841F41022100182A82 /* gameobject.s */,
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70F011D123B989B800C8873F /* random.s */,
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706DF1641F2D39F700AA6680 /* loader.s */,
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7002647320CD78C40015B184 /* smallNumbers.s */,
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706DF1651F2D4A8100AA6680 /* terrain.s */,
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705AAFA920040B0D001BB0ED /* terrain_e1.s */,
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70F011D023B91B2900C8873F /* dirt.s */,
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||||
@ -83,6 +82,7 @@
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70E9D8611F2BD95400555C19 /* gscats.s */,
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70E9D8631F2BD95400555C19 /* Makefile */,
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||||
70BDCBC92006AD5F00CB51F1 /* linkerConfig */,
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701E708A2A649A230030C35D /* tinyNumbers.s */,
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7076E9232A59113F0006E295 /* font8x8.s */,
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7076E9252A5F9F540006E295 /* font16x16.s */,
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7076E9242A5A4A8E0006E295 /* fontEngine.s */,
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3
Makefile
3
Makefile
@ -71,8 +71,9 @@ terrain_e1:
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fonts:
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rm -rf $(FONTBANK)
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./CompileFont.py 8 8 32 14 "font8" "Art/Assets/Font8x8.gif" > font8x8.s
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./CompileFont.py 8 8 32 0 "font8" "Art/Assets/Font8x8.gif" > font8x8.s
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./CompileFont.py 16 16 32 14 "font16" "Art/Assets/Font16x16.gif" > font16x16.s
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./CompileFont.py 4 5 48 0 "num4" "Art/Assets/TinyNumbers.gif" > tinyNumbers.s
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@PATH=$(PATH):/usr/local/bin; $(CL65) -t apple2enh -C linkerConfig --cpu 65816 --start-addr 0000 -lfonts.lst fontEngine.s -o $(FONTBANK)
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rm -f fontEngine.o
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24
fontEngine.s
24
fontEngine.s
@ -3,8 +3,6 @@
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.org $0000
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FIRST_CHAR = 32
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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; renderString (Far entry point)
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;
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@ -14,7 +12,7 @@ FIRST_CHAR = 32
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; X = Font index
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; Y = VRAM position of lower right corner of string at which to draw
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;
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; Trashes SCRATCHL,PARAML1,X, Y, A
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; Trashes SCRATCHL,SCRATCHL2,PARAML1,X, Y, A
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;
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renderString:
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NATIVE
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@ -22,12 +20,15 @@ renderString:
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sty SCRATCHL ; Cache VRAM position
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txa ; Cache font character table
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txa ; Cache font character tables
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asl
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tay
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lda fontJumpTable,y
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sta renderCharBounce+1
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lda fontFirstCharTable,y
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sta SCRATCHL2
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lda fontCharWidthTable,y
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sta PARAML1
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@ -72,18 +73,19 @@ renderStringDone:
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;
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; A = ASCII code to draw
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; Y = VRAM position of lower right corner at which to draw
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; SCRATCHL2 = First char in font
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;
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renderChar:
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SAVE_AXY
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sec ; Bounce off glyph-rendering jump table
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sbc #FIRST_CHAR
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sec
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sbc SCRATCHL2
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asl
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tax
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FASTGRAPHICS
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renderCharBounce: ; Self modifying code. Don't panic
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jmp (font16characterJumpTable,x)
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jmp ($1234,x)
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renderCharJumpReturn: ; Compiled glyphs jump back here. Can't rts because stack is turboborked
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SLOWGRAPHICS
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@ -94,11 +96,19 @@ renderCharJumpReturn: ; Compiled glyphs jump back here. Can't rts because stack
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fontJumpTable:
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.addr font8characterJumpTable
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.addr font16characterJumpTable
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.addr num4characterJumpTable
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fontCharWidthTable: ; In bytes
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.word 4
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.word 8
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.word 2
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fontFirstCharTable: ; ASCII codes
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.word 32
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.word 32
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.word 48
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.include "tinyNumbers.s"
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.include "font8x8.s"
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.include "font16x16.s"
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15
inventory.s
15
inventory.s
@ -38,7 +38,11 @@ renderInventory:
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renderInventoryLoop:
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lda PARAML1 ; renderInventory item trashes this so we need to preserve it
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pha
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jsr renderInventoryItem
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pla
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sta PARAML1
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tya ; Advance VRAM pointer
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clc
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@ -124,12 +128,15 @@ renderInventoryItem_unselected:
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sta intToStringResult
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BITS16
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sec
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; Render tiny numbers
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pla
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sbc #($2000 - 160*2)-1 ; Font engine wants VRAM-relative
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tax
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clc
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adc #6*160+4
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tay
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lda #intToStringPrefix
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jsr DrawTinyNumber
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sta PARAML0
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ldx #2
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jsl renderStringFar
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renderInventoryItem_done:
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RESTORE_AXY
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168
smallNumbers.s
168
smallNumbers.s
@ -1,168 +0,0 @@
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; Mini font render dedicated to small numbers.
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; Adapted from Dagen Brock's general purpose font
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; engine, also in this project
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;
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; A= ptr to string preceded by length
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; X= screen location
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; Trashes zero page locations 6,7
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;
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F_LEN: .word 0 ;length of string (only one byte currently used)
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F_DIGITIDX: .word 0 ;index of current character
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F_CURRPOS: .word 0 ;current top left char position
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F_NUMPTR = $06 ;pointer to string (including length byte) / DP
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DrawTinyNumber:
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SAVE_AXY
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sta F_NUMPTR
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stx F_CURRPOS
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stz F_DIGITIDX
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lda (F_NUMPTR)
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and #$00ff ;strip off first char (len is only one byte)
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sta F_LEN ;get our length byte
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nextDigit:
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lda F_DIGITIDX
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cmp F_LEN
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bne moreDigits
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RESTORE_AXY
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rts
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moreDigits:
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inc F_DIGITIDX
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ldy F_DIGITIDX
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lda (F_NUMPTR),y ;get next char!
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and #$00FF ;mask high byte
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sec
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sbc #'0' ;our table starts with space ' '
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asl
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tay
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ldx F_CURRPOS
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jsr drawDigit
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inc F_CURRPOS
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inc F_CURRPOS ;update screen pos (1 word=4 pixels)
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bra nextDigit
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;x = TopLeft screen pos
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;y = char table offset
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drawDigit:
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lda DigitTable,y ;get real address of char data
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sec
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sbc #DigitData ;pivot offset - now a is offset of fontdata
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tay ;so we'll index with that
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lda DigitData,y
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sta $012000,x
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lda DigitData+2,y
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sta $012000+160,x
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lda DigitData+4,y
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sta $012000+160*2,x
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lda DigitData+6,y
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sta $012000+160*3,x
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lda DigitData+8,y
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sta $012000+160*4,x
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rts
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DigitTable:
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.addr s_0
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.addr s_1
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.addr s_2
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.addr s_3
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.addr s_4
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.addr s_5
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.addr s_6
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.addr s_7
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.addr s_8
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.addr s_9
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.addr s_SmallDollar ; Use ASCII code for colon
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DigitData:
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s_0:
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fontword $FFF0
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fontword $F0F0
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fontword $F0F0
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fontword $F0F0
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fontword $FFF0
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s_1:
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fontword $0F00
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fontword $FF00
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fontword $0F00
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fontword $0F00
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fontword $0F00
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s_2:
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fontword $FFF0
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fontword $00F0
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fontword $FFF0
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fontword $F000
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fontword $FFF0
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s_3:
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fontword $FFF0
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fontword $00F0
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fontword $FFF0
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fontword $00F0
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fontword $FFF0
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s_4:
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fontword $F0F0
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fontword $F0F0
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fontword $FFF0
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fontword $00F0
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fontword $00F0
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s_5:
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fontword $FFF0
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fontword $F000
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fontword $FFF0
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fontword $00F0
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fontword $FFF0
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s_6:
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fontword $FFF0
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fontword $F000
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fontword $FFF0
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fontword $F0F0
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fontword $FFF0
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s_7:
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fontword $FFF0
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fontword $00F0
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fontword $00F0
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fontword $00F0
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fontword $00F0
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s_8:
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fontword $FFF0
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fontword $F0F0
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fontword $FFF0
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fontword $F0F0
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fontword $FFF0
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s_9:
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fontword $FFF0
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fontword $F0F0
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fontword $FFF0
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fontword $00F0
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fontword $00F0
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s_SmallDollar: ; Use ASCII code for colon
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.dbyt $a66a
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.dbyt $6F66
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.dbyt $6666
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.dbyt $a66a
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.dbyt $aaaa
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551
tinyNumbers.s
Normal file
551
tinyNumbers.s
Normal file
@ -0,0 +1,551 @@
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num4characterJumpTable:
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.addr num4char48
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.addr num4char49
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.addr num4char50
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.addr num4char51
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.addr num4char52
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.addr num4char53
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.addr num4char54
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.addr num4char55
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.addr num4char56
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.addr num4char57
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.addr num4char58
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; Chroma Key is $0
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num4char48:
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tya
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tcs
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; Line 4, Pixel values: 0e00
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tsc
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dec
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dec
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tcs
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lda 1,S
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and #$fff0
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ora #$000e
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sta 1,S
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; Line 3, Pixel values: e0e0
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tsc
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sec
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sbc #160
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tcs
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lda 1,S
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and #$0f0f
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ora #$e0e0
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sta 1,S
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; Line 2, Pixel values: e0e0
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tsc
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sec
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sbc #160
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tcs
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lda 1,S
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and #$0f0f
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ora #$e0e0
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sta 1,S
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; Line 1, Pixel values: e0e0
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tsc
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sec
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sbc #160
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tcs
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lda 1,S
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and #$0f0f
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ora #$e0e0
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sta 1,S
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; Line 0, Pixel values: 0e00
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tsc
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sec
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sbc #160
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tcs
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lda 1,S
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and #$fff0
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ora #$000e
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sta 1,S
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jmp renderCharJumpReturn
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num4char49:
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tya
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tcs
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; Line 4, Pixel values: 00e0
|
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tsc
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dec
|
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dec
|
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tcs
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lda 1,S
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and #$0fff
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ora #$e000
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sta 1,S
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; Line 3, Pixel values: 00e0
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tsc
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sec
|
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sbc #160
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tcs
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lda 1,S
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and #$0fff
|
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ora #$e000
|
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sta 1,S
|
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; Line 2, Pixel values: 00e0
|
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tsc
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sec
|
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sbc #160
|
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tcs
|
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lda 1,S
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and #$0fff
|
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ora #$e000
|
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sta 1,S
|
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; Line 1, Pixel values: 0ee0
|
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tsc
|
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sec
|
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sbc #160
|
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tcs
|
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lda 1,S
|
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and #$0ff0
|
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ora #$e00e
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sta 1,S
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; Line 0, Pixel values: 00e0
|
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tsc
|
||||
sec
|
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sbc #160
|
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tcs
|
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lda 1,S
|
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and #$0fff
|
||||
ora #$e000
|
||||
sta 1,S
|
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jmp renderCharJumpReturn
|
||||
|
||||
num4char50:
|
||||
tya
|
||||
tcs
|
||||
; Line 4, Pixel values: eee0
|
||||
tsc
|
||||
dec
|
||||
dec
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$0f00
|
||||
ora #$e0ee
|
||||
sta 1,S
|
||||
; Line 3, Pixel values: e000
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$ff0f
|
||||
ora #$00e0
|
||||
sta 1,S
|
||||
; Line 2, Pixel values: 0e00
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$fff0
|
||||
ora #$000e
|
||||
sta 1,S
|
||||
; Line 1, Pixel values: 00e0
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$0fff
|
||||
ora #$e000
|
||||
sta 1,S
|
||||
; Line 0, Pixel values: ee00
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$ff00
|
||||
ora #$00ee
|
||||
sta 1,S
|
||||
jmp renderCharJumpReturn
|
||||
|
||||
num4char51:
|
||||
tya
|
||||
tcs
|
||||
; Line 4, Pixel values: ee00
|
||||
tsc
|
||||
dec
|
||||
dec
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$ff00
|
||||
ora #$00ee
|
||||
sta 1,S
|
||||
; Line 3, Pixel values: 00e0
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$0fff
|
||||
ora #$e000
|
||||
sta 1,S
|
||||
; Line 2, Pixel values: ee00
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$ff00
|
||||
ora #$00ee
|
||||
sta 1,S
|
||||
; Line 1, Pixel values: 00e0
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$0fff
|
||||
ora #$e000
|
||||
sta 1,S
|
||||
; Line 0, Pixel values: ee00
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$ff00
|
||||
ora #$00ee
|
||||
sta 1,S
|
||||
jmp renderCharJumpReturn
|
||||
|
||||
num4char52:
|
||||
tya
|
||||
tcs
|
||||
; Line 4, Pixel values: 00e0
|
||||
tsc
|
||||
dec
|
||||
dec
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$0fff
|
||||
ora #$e000
|
||||
sta 1,S
|
||||
; Line 3, Pixel values: 00e0
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$0fff
|
||||
ora #$e000
|
||||
sta 1,S
|
||||
; Line 2, Pixel values: eee0
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$0f00
|
||||
ora #$e0ee
|
||||
sta 1,S
|
||||
; Line 1, Pixel values: e0e0
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$0f0f
|
||||
ora #$e0e0
|
||||
sta 1,S
|
||||
; Line 0, Pixel values: e0e0
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$0f0f
|
||||
ora #$e0e0
|
||||
sta 1,S
|
||||
jmp renderCharJumpReturn
|
||||
|
||||
num4char53:
|
||||
tya
|
||||
tcs
|
||||
; Line 4, Pixel values: ee00
|
||||
tsc
|
||||
dec
|
||||
dec
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$ff00
|
||||
ora #$00ee
|
||||
sta 1,S
|
||||
; Line 3, Pixel values: 00e0
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$0fff
|
||||
ora #$e000
|
||||
sta 1,S
|
||||
; Line 2, Pixel values: ee00
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$ff00
|
||||
ora #$00ee
|
||||
sta 1,S
|
||||
; Line 1, Pixel values: e000
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$ff0f
|
||||
ora #$00e0
|
||||
sta 1,S
|
||||
; Line 0, Pixel values: eee0
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$0f00
|
||||
ora #$e0ee
|
||||
sta 1,S
|
||||
jmp renderCharJumpReturn
|
||||
|
||||
num4char54:
|
||||
tya
|
||||
tcs
|
||||
; Line 4, Pixel values: ee00
|
||||
tsc
|
||||
dec
|
||||
dec
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$ff00
|
||||
ora #$00ee
|
||||
sta 1,S
|
||||
; Line 3, Pixel values: e0e0
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$0f0f
|
||||
ora #$e0e0
|
||||
sta 1,S
|
||||
; Line 2, Pixel values: ee00
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$ff00
|
||||
ora #$00ee
|
||||
sta 1,S
|
||||
; Line 1, Pixel values: e000
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$ff0f
|
||||
ora #$00e0
|
||||
sta 1,S
|
||||
; Line 0, Pixel values: 0ee0
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$0ff0
|
||||
ora #$e00e
|
||||
sta 1,S
|
||||
jmp renderCharJumpReturn
|
||||
|
||||
num4char55:
|
||||
tya
|
||||
tcs
|
||||
; Line 4, Pixel values: 0e00
|
||||
tsc
|
||||
dec
|
||||
dec
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$fff0
|
||||
ora #$000e
|
||||
sta 1,S
|
||||
; Line 3, Pixel values: 0e00
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$fff0
|
||||
ora #$000e
|
||||
sta 1,S
|
||||
; Line 2, Pixel values: 0e00
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$fff0
|
||||
ora #$000e
|
||||
sta 1,S
|
||||
; Line 1, Pixel values: 00e0
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$0fff
|
||||
ora #$e000
|
||||
sta 1,S
|
||||
; Line 0, Pixel values: eee0
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$0f00
|
||||
ora #$e0ee
|
||||
sta 1,S
|
||||
jmp renderCharJumpReturn
|
||||
|
||||
num4char56:
|
||||
tya
|
||||
tcs
|
||||
; Line 4, Pixel values: 0e00
|
||||
tsc
|
||||
dec
|
||||
dec
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$fff0
|
||||
ora #$000e
|
||||
sta 1,S
|
||||
; Line 3, Pixel values: e0e0
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$0f0f
|
||||
ora #$e0e0
|
||||
sta 1,S
|
||||
; Line 2, Pixel values: 0e00
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$fff0
|
||||
ora #$000e
|
||||
sta 1,S
|
||||
; Line 1, Pixel values: e0e0
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$0f0f
|
||||
ora #$e0e0
|
||||
sta 1,S
|
||||
; Line 0, Pixel values: 0e00
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$fff0
|
||||
ora #$000e
|
||||
sta 1,S
|
||||
jmp renderCharJumpReturn
|
||||
|
||||
num4char57:
|
||||
tya
|
||||
tcs
|
||||
; Line 4, Pixel values: 00e0
|
||||
tsc
|
||||
dec
|
||||
dec
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$0fff
|
||||
ora #$e000
|
||||
sta 1,S
|
||||
; Line 3, Pixel values: 00e0
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$0fff
|
||||
ora #$e000
|
||||
sta 1,S
|
||||
; Line 2, Pixel values: 0ee0
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$0ff0
|
||||
ora #$e00e
|
||||
sta 1,S
|
||||
; Line 1, Pixel values: e0e0
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$0f0f
|
||||
ora #$e0e0
|
||||
sta 1,S
|
||||
; Line 0, Pixel values: 0ee0
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$0ff0
|
||||
ora #$e00e
|
||||
sta 1,S
|
||||
jmp renderCharJumpReturn
|
||||
|
||||
num4char58:
|
||||
tya
|
||||
tcs
|
||||
; Line 4, Pixel values: 0000
|
||||
; Line 3, Pixel values: 0660
|
||||
tsc
|
||||
sec
|
||||
sbc #162
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$0ff0
|
||||
ora #$6006
|
||||
sta 1,S
|
||||
; Line 2, Pixel values: 6666
|
||||
tsc
|
||||
sec
|
||||
sbc #158
|
||||
tcs
|
||||
pea $6666
|
||||
; Line 1, Pixel values: 6f66
|
||||
tsc
|
||||
sec
|
||||
sbc #158
|
||||
tcs
|
||||
pea $666f
|
||||
; Line 0, Pixel values: 0660
|
||||
tsc
|
||||
sec
|
||||
sbc #160
|
||||
tcs
|
||||
lda 1,S
|
||||
and #$0ff0
|
||||
ora #$6006
|
||||
sta 1,S
|
||||
jmp renderCharJumpReturn
|
||||
|
Loading…
Reference in New Issue
Block a user