; Autogenerated by Mr. Sprite. Do not modify DrawSpriteBank : ASL ; A=Sprite Number ($0000-$0009) TAX ; Y=Target Screen Address ($2000-$9D00) LDA SpriteBankNum,X ; Relative Sprite Number Table JMP (SpriteBankBank,X) ; Bank Number Table SpriteBankNum : .dbyt $0100,$0000,$0600,$0300,$0400,$0800,$0500,$0700 .dbyt $0900,$0200 SpriteBankBank : .addr SpriteBankBank00,SpriteBankBank00,SpriteBankBank00,SpriteBankBank00,SpriteBankBank00,SpriteBankBank00,SpriteBankBank00,SpriteBankBank00 .addr SpriteBankBank00,SpriteBankBank00 SpriteBankBank00 : JSL $AA0000 PHK PLB RTS ;----------