An artillery style game for the Apple IIgs. But with cats.
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blondie7575 22ebc76c61 Added player constructor
- Fixed horizontal object clipping
2017-09-02 12:32:40 -07:00
GSCats.xcodeproj Moved to 16 bit sine table 2017-08-20 15:15:46 -07:00
.gitignore
AppleCommander.jar
equates.s Groundwork for gameobject rendering 2017-08-13 15:36:12 -07:00
font.s Ported Dagen’s font engine 2017-08-13 14:54:18 -07:00
gamemanager.s Added player constructor 2017-09-02 12:32:40 -07:00
gameobject.s Added player constructor 2017-09-02 12:32:40 -07:00
GenerateRenderSpans.py Optimization 2017-08-07 22:10:16 -07:00
GenerateTrigTables.py Basic rendering of projectiles 2017-08-24 21:45:05 -07:00
GenerateVRAMTable.py Optimizations and cleanup 2017-08-06 13:26:31 -07:00
GenerateVRAMYOffset.py Groundwork for gameobject rendering 2017-08-13 15:36:12 -07:00
graphics.s Working angle display 2017-08-15 12:40:14 -07:00
gscats.2mg Added player constructor 2017-09-02 12:32:40 -07:00
gscats.s Basic rendering of projectiles 2017-08-24 21:45:05 -07:00
input.s Basic collision detection on terrain working 2017-08-31 12:55:02 -07:00
loader.s Compiled terrain basically working, with clip/unclip 2017-08-12 15:41:25 -07:00
macros.s Basic collision detection on terrain working 2017-08-31 12:55:02 -07:00
Makefile
player.s Added player constructor 2017-09-02 12:32:40 -07:00
projectile.s Basic collision detection on terrain working 2017-08-31 12:55:02 -07:00
tables.s Basic rendering of projectiles 2017-08-24 21:45:05 -07:00
terrain.s Added player constructor 2017-09-02 12:32:40 -07:00
utility.s Angle now controllable 2017-08-15 18:03:19 -07:00
V2Make.scpt VBL experiments 2017-08-09 19:33:52 -07:00