mirror of
https://github.com/blondie7575/GSCats.git
synced 2024-11-28 15:49:25 +00:00
2b5e7a29f0
Animation system now supports multiple sprite sizes
45 lines
1.4 KiB
Plaintext
45 lines
1.4 KiB
Plaintext
FEATURES {
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STARTADDRESS: default = $0803;
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}
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MEMORY {
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ZP: start = $0080, size = $001A, define = yes;
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HEADER: start = $0000, size = $0004, file = %O;
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RAM: start = %S, size = $FFFF - %S, file = %O, define = yes;
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MOVE: start = $0000, size = $FFFF, file = %O, define = yes;
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LC: start = $D400, size = $0C00, define = yes;
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}
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SEGMENTS {
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ZEROPAGE: load = ZP, type = zp;
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EXEHDR: load = HEADER, type = ro;
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STARTUP: load = RAM, type = ro;
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LOWCODE: load = RAM, type = ro;
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CODE: load = RAM, type = ro;
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RODATA: load = RAM, type = ro;
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DATA: load = RAM, type = rw;
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ZPSAVE: load = RAM, type = bss, define = yes;
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BSS: load = RAM, type = bss, define = yes;
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INIT: load = MOVE, run = RAM, type = ro, define = yes;
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HIGHCODE: load = MOVE, run = LC, type = ro, optional = yes;
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}
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FEATURES {
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CONDES: segment = INIT,
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type = constructor,
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label = __CONSTRUCTOR_TABLE__,
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count = __CONSTRUCTOR_COUNT__;
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CONDES: segment = RODATA,
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type = destructor,
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label = __DESTRUCTOR_TABLE__,
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count = __DESTRUCTOR_COUNT__;
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CONDES: type = interruptor,
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segment = RODATA,
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label = __INTERRUPTOR_TABLE__,
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count = __INTERRUPTOR_COUNT__;
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}
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SYMBOLS {
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__STACKSIZE__: value = $0800, weak = yes;
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}
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