mirror of
https://github.com/blondie7575/GSCats.git
synced 2024-11-25 10:30:49 +00:00
50b1e71521
Sounds are packed into a bank, loaded, copied to Ensoniq RAM, and can be played through oscillators. The most basic form of GS sound system.
99 lines
2.9 KiB
Makefile
99 lines
2.9 KiB
Makefile
#
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# Makefile
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# GS Cats
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#
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# Created by Quinn Dunki on 7/14/15.
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# One Girl, One Laptop Productions
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# http://www.blondihacks.com
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#
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CL65=cl65
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CAD=./cadius
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VOLNAME=GSAPP
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IMG=DiskImageParts
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EMU=/Applications/GSplus.app/Contents/MacOS/gsplus
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ADDR=0800
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CODEBANK=CODEBANK\#060000
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CODEBANKE1=CODEBANKE1\#060800
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EXEC=$(PGM)\#06$(ADDR)
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SOUNDBANK=SOUNDBANK\#060000
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PGM=gscats
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MRSPRITE=../MrSprite/mrsprite
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GENART=Art/Generated
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GENSOUND=Sound/Generated
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CHROMA=a4dffb
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PALETTE=a4dffb a4dffb 008800 886611 cc9933 eebb44 dd6666 ff99aa 777777 ff0000 b7b7b7 dddddd 0077bb ffff00 000000 ffffff
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SPRITES=SpriteBank
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SPRITEBANK=$(SPRITES)\#060000
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FLIPLIST=$(wildcard Art/*Fan.gif) $(wildcard Art/*Spit*.gif)
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REMOTESYMBOLS=-Wl $(shell ./ParseMapFile.py *.map)
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all: clean diskimage terrain_e1 $(PGM) loader emulate
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emulate:
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# Leading hypen needed because GSPlus maddeningly returns code 1 (error) always and for no reason
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-/Applications/GSplus.app/Contents/MacOS/gsplus
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diskimage:
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$(CAD) CREATEVOLUME $(PGM).2mg $(VOLNAME) 800KB
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$(CAD) ADDFILE $(PGM).2mg /$(VOLNAME) $(IMG)/BITSY.BOOT/BITSY.BOOT#FF2000
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$(CAD) ADDFILE $(PGM).2mg /$(VOLNAME) $(IMG)/QUIT.SYSTEM/QUIT.SYSTEM#FF2000
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$(CAD) ADDFILE $(PGM).2mg /$(VOLNAME) $(IMG)/PRODOS/PRODOS#FF0000
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$(CAD) ADDFILE $(PGM).2mg /$(VOLNAME) $(IMG)/BASIC.SYSTEM/BASIC.SYSTEM#FF2000
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$(PGM):
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@echo $(REMOTESYMBOLS)
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@PATH=$(PATH):/usr/local/bin; $(CL65) -t apple2enh -C linkerConfig --cpu 65816 --start-addr 0000 -l$(PGM).lst $(REMOTESYMBOLS) $(PGM).s -o $(CODEBANK)
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$(CAD) ADDFILE $(PGM).2mg /$(VOLNAME) $(CODEBANK)
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$(CAD) ADDFILE $(PGM).2mg /$(VOLNAME) $(SPRITEBANK)
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$(CAD) ADDFILE $(PGM).2mg /$(VOLNAME) $(SOUNDBANK)
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rm -f $(CODEBANK)
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rm -f $(PGM).o
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rm -f terrain_e1.map
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loader:
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@PATH=$(PATH):/usr/local/bin; $(CL65) -t apple2enh --cpu 65816 --start-addr $(ADDR) -lloader.lst loader.s -o $(EXEC)
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$(CAD) ADDFILE $(PGM).2mg /$(VOLNAME) $(EXEC)
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rm -f $(EXEC)
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rm -f loader.o
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terrain_e1:
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@PATH=$(PATH):/usr/local/bin; $(CL65) -t apple2enh -C linkerConfig --cpu 65816 --start-addr $(ADDR) -l -vm -m terrain_e1.map terrain_e1.s -o $(CODEBANKE1)
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$(CAD) ADDFILE $(PGM).2mg /$(VOLNAME) $(CODEBANKE1)
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rm -f $(CODEBANKE1)
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rm -f terrain_e1.o
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clean:
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rm -f $(PGM)
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rm -f $(PGM).o
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rm -f loader
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rm -f loader.o
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rm -f terrain_e1.o
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rm -f terrain_e1.map
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rm -f terrain_e1
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rm -f Art/*m.gif
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rm -f $(GENART)/*
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rm -f $(PGM).2mg
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.PHONY: art
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art:
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rm -f $(GENART)/*
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for gif in $(FLIPLIST); do $(MRSPRITE) MIRROR "$$gif" $(CHROMA); done
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./RenumberSpriteFiles.sh
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$(MRSPRITE) CODE $(GENART)"/*.gif" $(CHROMA) $(PALETTE)
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$(MRSPRITE) BANK $(GENART)"/*.txt" $(SPRITES)
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# $(MRSPRITE) WALLPAPER "Art/*.gif" $(CHROMA) ff0000
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mv $(GENART)/$(SPRITES)00.bin ./$(SPRITEBANK)
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./MerlinToCA65.sh $(GENART)/$(SPRITES)Src.txt > spritebank.s
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rm $(GENART)/*.txt
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rm -f Art/*m.gif
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.PHONY: sound
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sound:
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rm -f $(GENSOUND)/*
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./GenerateSoundBank.sh Sound/CatHowl.wav 11264 Sound/Meow1.wav 5513
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rm -f $(GENSOUND)/*
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