GSCats/linkerConfig
blondie7575 2b5e7a29f0 Added shoot animations and more sound
Animation system now supports multiple sprite sizes
2023-07-05 20:27:47 -07:00

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FEATURES {
STARTADDRESS: default = $0803;
}
MEMORY {
ZP: start = $0080, size = $001A, define = yes;
HEADER: start = $0000, size = $0004, file = %O;
RAM: start = %S, size = $FFFF - %S, file = %O, define = yes;
MOVE: start = $0000, size = $FFFF, file = %O, define = yes;
LC: start = $D400, size = $0C00, define = yes;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
EXEHDR: load = HEADER, type = ro;
STARTUP: load = RAM, type = ro;
LOWCODE: load = RAM, type = ro;
CODE: load = RAM, type = ro;
RODATA: load = RAM, type = ro;
DATA: load = RAM, type = rw;
ZPSAVE: load = RAM, type = bss, define = yes;
BSS: load = RAM, type = bss, define = yes;
INIT: load = MOVE, run = RAM, type = ro, define = yes;
HIGHCODE: load = MOVE, run = LC, type = ro, optional = yes;
}
FEATURES {
CONDES: segment = INIT,
type = constructor,
label = __CONSTRUCTOR_TABLE__,
count = __CONSTRUCTOR_COUNT__;
CONDES: segment = RODATA,
type = destructor,
label = __DESTRUCTOR_TABLE__,
count = __DESTRUCTOR_COUNT__;
CONDES: type = interruptor,
segment = RODATA,
label = __INTERRUPTOR_TABLE__,
count = __INTERRUPTOR_COUNT__;
}
SYMBOLS {
__STACKSIZE__: value = $0800, weak = yes;
}