GSCats/gscats.s
blondie7575 bfc3144c89 More work on firing
- Space key hooked up
- Trig tables for angle/vector conversion
2017-08-20 17:51:12 -07:00

52 lines
746 B
ArmAsm

;
; gscats
;
; Created by Quinn Dunki on 7/9/17
;
.include "macros.s"
.include "equates.s"
.include "loader.s"
mainBank2:
SYNCDBR
BITS8
lda #$f0
sta TEXTCOLOR
BITS16
; Set up SCBs
jsr initSCBs
;SHRVIDEO
jmp beginGameplay
quitGame:
CLASSICVIDEO
jml (proDOSLongJump)
.include "graphics.s"
.include "font.s"
.include "terrain.s"
.include "gameobject.s"
.include "player.s"
.include "utility.s"
.include "tables.s"
.include "gamemanager.s"
.include "input.s"
.include "projectile.s"
endMainBank2:
; Suppress some linker warnings - Must be the last thing in the file
; This is because Quinn doesn't really know how to use ca65 properly
.SEGMENT "ZPSAVE"
.SEGMENT "EXEHDR"
.SEGMENT "STARTUP"
.SEGMENT "INIT"
.SEGMENT "LOWCODE"