An artillery style game for the Apple IIgs. But with cats.
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blondie7575 bfc3144c89 More work on firing
- Space key hooked up
- Trig tables for angle/vector conversion
2017-08-20 17:51:12 -07:00
GSCats.xcodeproj Moved to 16 bit sine table 2017-08-20 15:15:46 -07:00
.gitignore
AppleCommander.jar
equates.s Groundwork for gameobject rendering 2017-08-13 15:36:12 -07:00
font.s Ported Dagen’s font engine 2017-08-13 14:54:18 -07:00
gamemanager.s More work on firing 2017-08-20 17:51:12 -07:00
gameobject.s Groundwork for gameobject rendering 2017-08-13 15:36:12 -07:00
GenerateRenderSpans.py
GenerateTrigTables.py More work on firing 2017-08-20 17:51:12 -07:00
GenerateVRAMTable.py
GenerateVRAMYOffset.py Groundwork for gameobject rendering 2017-08-13 15:36:12 -07:00
graphics.s Working angle display 2017-08-15 12:40:14 -07:00
gscats.2mg More work on firing 2017-08-20 17:51:12 -07:00
gscats.s More work on firing 2017-08-20 17:51:12 -07:00
input.s More work on firing 2017-08-20 17:51:12 -07:00
loader.s Compiled terrain basically working, with clip/unclip 2017-08-12 15:41:25 -07:00
macros.s Working angle display 2017-08-15 12:40:14 -07:00
Makefile
player.s More work on firing 2017-08-20 17:51:12 -07:00
projectile.s More work on firing 2017-08-20 17:51:12 -07:00
tables.s More work on firing 2017-08-20 17:51:12 -07:00
terrain.s More work on firing 2017-08-20 17:51:12 -07:00
utility.s Angle now controllable 2017-08-15 18:03:19 -07:00
V2Make.scpt VBL experiments 2017-08-09 19:33:52 -07:00