An artillery style game for the Apple IIgs. But with cats.
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2017-10-06 12:28:18 -07:00
Art Groundwork for new art pipeline 2017-10-01 15:40:29 -07:00
GSCats.xcodeproj Integrated Mr. Sprite bank system 2017-10-06 12:28:18 -07:00
Sprites Groundwork for new art pipeline 2017-10-01 15:40:29 -07:00
.gitignore First pass on ProDOS-based bank loader 2017-10-01 17:36:09 -07:00
AppleCommander.jar
circleTable.s
collision.s
config_ca65.txt Groundwork for new art pipeline 2017-10-01 15:40:29 -07:00
equates.s First pass on ProDOS-based bank loader 2017-10-01 17:36:09 -07:00
font.s
gamemanager.s Integrated Mr. Sprite bank system 2017-10-06 12:28:18 -07:00
gameobject.s Integrated Mr. Sprite bank system 2017-10-06 12:28:18 -07:00
GenerateCircles.py
GenerateRenderSpans.py
GenerateTrigTables.py
GenerateVRAMTable.py
GenerateVRAMYOffset.py
graphics.s Integrated Mr. Sprite bank system 2017-10-06 12:28:18 -07:00
gscats.2mg Integrated Mr. Sprite bank system 2017-10-06 12:28:18 -07:00
gscats.s Integrated Mr. Sprite bank system 2017-10-06 12:28:18 -07:00
input.s Added cat sprites 2017-09-30 13:01:36 -07:00
loader.s Improvements to bank loader 2017-10-04 13:14:16 -07:00
macros.s Integrated Mr. Sprite bank system 2017-10-06 12:28:18 -07:00
Makefile Improvements to bank loader 2017-10-04 13:14:16 -07:00
player.s Groundwork for new art pipeline 2017-10-01 15:40:29 -07:00
projectile.s Groundwork for new art pipeline 2017-10-01 15:40:29 -07:00
spritebank_other.s Groundwork for new art pipeline 2017-10-01 15:40:29 -07:00
spritebank.s Integrated Mr. Sprite bank system 2017-10-06 12:28:18 -07:00
sprites.lst Groundwork for new art pipeline 2017-10-01 15:40:29 -07:00
sprites.o Groundwork for new art pipeline 2017-10-01 15:40:29 -07:00
tables.s
terrain.s
utility.s
V2Make.scpt