An artillery style game for the Apple IIgs. But with cats.
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blondie7575 c7efb24fe7 Fixed several rendering and input bugs 2017-09-05 12:48:30 -07:00
GSCats.xcodeproj Added player collision checks 2017-09-02 20:52:19 -07:00
.gitignore Basic high-speed span rendering working 2017-07-30 20:23:32 -07:00
AppleCommander.jar Initial commit 2017-07-28 17:11:25 -05:00
GenerateRenderSpans.py Optimization 2017-08-07 22:10:16 -07:00
GenerateTrigTables.py Basic rendering of projectiles 2017-08-24 21:45:05 -07:00
GenerateVRAMTable.py Optimizations and cleanup 2017-08-06 13:26:31 -07:00
GenerateVRAMYOffset.py Groundwork for gameobject rendering 2017-08-13 15:36:12 -07:00
Makefile Fast graphics path screen fill working 2017-07-29 14:47:17 -07:00
V2Make.scpt VBL experiments 2017-08-09 19:33:52 -07:00
collision.s Added player collision checks 2017-09-02 20:52:19 -07:00
equates.s Groundwork for gameobject rendering 2017-08-13 15:36:12 -07:00
font.s Added player damage and death 2017-09-03 17:20:24 -07:00
gamemanager.s Fixed several rendering and input bugs 2017-09-05 12:48:30 -07:00
gameobject.s Fixed several rendering and input bugs 2017-09-05 12:48:30 -07:00
graphics.s Working angle display 2017-08-15 12:40:14 -07:00
gscats.2mg Fixed several rendering and input bugs 2017-09-05 12:48:30 -07:00
gscats.s Added player collision checks 2017-09-02 20:52:19 -07:00
input.s Basic collision detection on terrain working 2017-08-31 12:55:02 -07:00
loader.s Compiled terrain basically working, with clip/unclip 2017-08-12 15:41:25 -07:00
macros.s Basic collision detection on terrain working 2017-08-31 12:55:02 -07:00
player.s Fixed several rendering and input bugs 2017-09-05 12:48:30 -07:00
projectile.s Fixed several rendering and input bugs 2017-09-05 12:48:30 -07:00
tables.s Basic rendering of projectiles 2017-08-24 21:45:05 -07:00
terrain.s Added player collision checks 2017-09-02 20:52:19 -07:00
utility.s Added shot power & fixed point multiply 2017-09-05 12:07:33 -07:00