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Update the readme on progress towards an official release.
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@ -7,17 +7,17 @@
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<key>Archive.xcscheme_^#shared#^_</key>
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<dict>
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<key>orderHint</key>
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<integer>4</integer>
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<integer>2</integer>
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</dict>
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<key>Binary.xcscheme_^#shared#^_</key>
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<dict>
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<key>orderHint</key>
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<integer>3</integer>
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<integer>1</integer>
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</dict>
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<key>DiskImage.xcscheme_^#shared#^_</key>
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<dict>
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<key>orderHint</key>
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<integer>1</integer>
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<integer>3</integer>
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</dict>
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<key>Listener.xcscheme_^#shared#^_</key>
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<dict>
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@ -27,7 +27,7 @@
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<key>doNotBuild.xcscheme_^#shared#^_</key>
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<dict>
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<key>orderHint</key>
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<integer>2</integer>
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<integer>4</integer>
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</dict>
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</dict>
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</dict>
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@ -41,8 +41,6 @@ Start speaking. Best to speak slowly and clearly to get the best results. Voic
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There are a number of improvements to make:
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* The speech dictation on iOS is often indecisive which leads to lots of backspacing and re-writing of text. There are a couple of things that can be done about this. First, I think the speech APIs provides a confidence value with the transcription so the app could ignore low quality speech and not send anything until iOS is more confident. Second, I could have the GS tell the app when it is ready for more text and in the meantime, if iOS has changed its mind about the text four or more times, it will only send the latest best transcription.
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* The Swift code in the iOS app is terrible. This is my first real project in Swift and it shows. I need to clean it up.
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* The UI in the iOS app is also terrible and should be improved.
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* The iOS app needs to be "good enough" to pass Apple's review process.
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* Perhaps a Siri shortcut so you can just tell your phone to dictate to your GS without even starting the ListenerApp.
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* Maybe a mode where instead of dictating text, you can dictate commands like "close window", "copy" and "paste" and the right standard commands are sent as key strokes.
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