mirror of
https://github.com/OlivierGuinart/Merlin32Language.git
synced 2025-01-06 16:31:05 +00:00
235 lines
8.1 KiB
C#
235 lines
8.1 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace VSMerlin32.Resources {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class data {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal data() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("VSMerlin32.Resources.data", typeof(data).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Define ADdRess (3 bytes).
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/// </summary>
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internal static string ADR {
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get {
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return ResourceManager.GetString("ADR", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Define ADdRess Long (4 bytes).
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/// </summary>
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internal static string ADRL {
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get {
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return ResourceManager.GetString("ADRL", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Define ASCii ("" positive, '' negative).
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/// </summary>
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internal static string ASC {
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get {
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return ResourceManager.GetString("ASC", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Place a CHecKsum in object code.
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/// </summary>
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internal static string CHK {
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get {
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return ResourceManager.GetString("CHK", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Define Address (2 bytes).
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/// </summary>
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internal static string DA {
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get {
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return ResourceManager.GetString("DA", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Define Byte (1 byte).
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/// </summary>
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internal static string DB {
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get {
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return ResourceManager.GetString("DB", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to ???.
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/// </summary>
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internal static string DC {
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get {
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return ResourceManager.GetString("DC", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Define Dextral Character Inverted.
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/// </summary>
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internal static string DCI {
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get {
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return ResourceManager.GetString("DCI", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Define Double Byte (2 bytes).
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/// </summary>
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internal static string DDB {
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get {
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return ResourceManager.GetString("DDB", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to ???.
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/// </summary>
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internal static string DE {
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get {
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return ResourceManager.GetString("DE", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to DeFine Byte (1 byte).
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/// </summary>
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internal static string DFB {
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get {
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return ResourceManager.GetString("DFB", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Define Storage (x bytes) (e.g. DS 10 (put $00 in 10 bytes), DS 10,$80 (put $80 in 10 bytes)).
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/// </summary>
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internal static string DS {
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get {
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return ResourceManager.GetString("DS", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Define Word (2 bytes).
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/// </summary>
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internal static string DW {
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get {
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return ResourceManager.GetString("DW", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Define FLaShing text.
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/// </summary>
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internal static string FLS {
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get {
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return ResourceManager.GetString("FLS", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Define HEX data (1 byte).
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/// </summary>
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internal static string HEX {
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get {
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return ResourceManager.GetString("HEX", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Define INVerse text.
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/// </summary>
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internal static string INV {
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get {
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return ResourceManager.GetString("INV", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Define REVerse.
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/// </summary>
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internal static string REV {
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get {
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return ResourceManager.GetString("REV", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Define STRing with leading length (1 byte).
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/// </summary>
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internal static string STR {
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get {
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return ResourceManager.GetString("STR", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Define STRing Long with leading length (2 bytes).
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/// </summary>
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internal static string STRL {
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get {
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return ResourceManager.GetString("STRL", resourceCulture);
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}
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}
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}
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}
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