#if __ORCAC__ #pragma lint -1 #pragma noroot segment "VNCview GS"; #endif #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "vncsession.h" #include "vncview.h" #include "vncdisplay.h" #include "colortables.h" #include "menus.h" #include "clipboard.h" #include "desktopsize.h" #include "mouse.h" #include "keyboard.h" #include "copyrect.h" #include "raw.h" #include "hextile.h" static unsigned int hexXTiles, hexYTiles; /* For in-process hextile processing */ static unsigned int hexXTileNum, hexYTileNum; static unsigned int hexTileWidth, hexTileHeight; static unsigned char hexBackground, hexForeground; static BOOLEAN extraByteAdvance; /* Used in Hextile encoding */ #define Raw 0x01 #define BackgroundSpecified 0x02 #define ForegroundSpecified 0x04 #define AnySubrects 0x08 #define SubrectsColoured 0x10 #define hexWaitingForSubencoding 1 #define hexWaitingForMoreInfo 2 #define hexWaitingForSubrect 4 #define hexWaitingForRawData 8 static void HexNextTile (void) { hexXTileNum++; if (hexXTileNum == hexXTiles) { hexYTileNum++; if (hexYTileNum == hexYTiles) { /* Done with this Hextile rect */ NextRect(); return; } hexXTileNum = 0; } hexTileWidth = (hexXTileNum == hexXTiles - 1) ? rectWidth - 16 * (hexXTiles - 1) : 16; hexTileHeight = (hexYTileNum == hexYTiles - 1) ? rectHeight - 16 * (hexYTiles - 1) : 16; } static void HexRawDraw (Origin contentOrigin, int rectWidth, int rectHeight) { unsigned int i, j; /* Loop indices */ unsigned int n = 0; unsigned char *dataPtr; unsigned char pixels[128]; static Rect srcRect = {0,0,0,0}; dataPtr = (unsigned char *) *readBufferHndl; if ((hRez==640 && (rectWidth & 0x03)) || (hRez==320 && (rectWidth & 0x01))) extraByteAdvance = TRUE; else extraByteAdvance = FALSE; for (j = 0; j < rectHeight; j++) { for (i = 0; i < rectWidth; i++) { if (hRez == 640) { switch (i & 0x03) { case 0x00: /* pixels 0, 4, 8, ... */ pixels[n] = pixTransTbl[ *(dataPtr + (unsigned long) j*rectWidth + i) ] & 0xC0; break; case 0x01: /* pixels 1, 5, 9, ... */ pixels[n] += pixTransTbl[ *(dataPtr + (unsigned long) j*rectWidth + i) ] & 0x30; break; case 0x02: /* pixels 2, 6, 10, ... */ pixels[n] += pixTransTbl[ *(dataPtr + (unsigned long) j*rectWidth + i) ] & 0x0C; break; case 0x03: /* pixels 3, 7, 11, ... */ pixels[n] += pixTransTbl[ *(dataPtr + (unsigned long) j*rectWidth + i) ] & 0x03; n++; } /* switch */ } /* if */ else { /* 320 mode */ switch(i & 0x01) { case 0x00: /* pixels 0, 2, 4, ... */ pixels[n] = pixTransTbl[ *(dataPtr + (unsigned long) j*rectWidth + i) ] & 0xF0; break; case 0x01: /* pixels 1, 3, 5, ... */ pixels[n] += pixTransTbl[ *(dataPtr + (unsigned long) j*rectWidth + i) ] & 0x0F; n++; } /* switch */ } /* else */ } /* i loop */ /* When not ending a line on a byte boundary, the index isn't updated, * so we do it here. */ if (extraByteAdvance) n++; } /* j loop */ srcLocInfo.ptrToPixImage = (void *) pixels; srcLocInfo.boundsRect.v2 = rectHeight; /* Since the lines are rounded up to integral numbers of bytes, this * padding must be accounted for here. */ if (hRez == 640) { switch (rectWidth & 0x03) { case 0x00: srcLocInfo.boundsRect.h2 = rectWidth; srcLocInfo.width = rectWidth/4; break; case 0x01: srcLocInfo.boundsRect.h2 = rectWidth+3; srcLocInfo.width = rectWidth/4 + 1; break; case 0x02: srcLocInfo.boundsRect.h2 = rectWidth+2; srcLocInfo.width = rectWidth/4 + 1; break; case 0x03: srcLocInfo.boundsRect.h2 = rectWidth+1; srcLocInfo.width = rectWidth/4 + 1; } } else { /* hRez == 320 */ switch (rectWidth & 0x01) { case 0x00: srcLocInfo.boundsRect.h2 = rectWidth; srcLocInfo.width = rectWidth/2; break; case 0x01: srcLocInfo.boundsRect.h2 = rectWidth+1; srcLocInfo.width = rectWidth/2 + 1; } } srcRect.v2 = hexTileHeight; srcRect.h2 = hexTileWidth; PPToPort(&srcLocInfo, &srcRect, rectX + hexXTileNum * 16 - contentOrigin.pt.h, rectY + hexYTileNum * 16 - contentOrigin.pt.v, modeCopy); } /* The macros below are used in HexDispatch() */ #define HexDispatch_NextTile() do { \ HexNextTile(); \ DoneWithReadBuffer(); \ /* Set up for next time */ \ status = hexWaitingForSubencoding; \ bytesNeeded = 1; \ return; \ } while (0) #define HexDispatch_DrawRect(color, X, Y, width, height) do { \ SetSolidPenPat((color)); \ drawingRect.h1 = rectX + hexXTileNum * 16 + (X) - contentOrigin.pt.h; \ drawingRect.v1 = rectY + hexYTileNum * 16 + (Y) - contentOrigin.pt.v; \ drawingRect.h2 = rectX + hexXTileNum * 16 + (X) + (width) - contentOrigin.pt.h; \ drawingRect.v2 = rectY + hexYTileNum * 16 + (Y) + (height) - contentOrigin.pt.v; \ PaintRect(&drawingRect); \ } while (0) #define HexDispatch_DrawBackground() \ HexDispatch_DrawRect(hexBackground, 0, 0, hexTileWidth, hexTileHeight) void HexDispatch (void) { static unsigned char status = hexWaitingForSubencoding; static unsigned long bytesNeeded = 1; static unsigned char subencoding; static unsigned int numSubrects; int i; /* For use with GetContentOrigin() */ Origin contentOrigin; int tileBytes; unsigned int srX, srY, srWidth, srHeight; Rect drawingRect; static unsigned char pixels[128]; unsigned char *dataPtr; contentOrigin.l = GetContentOrigin(vncWindow); SetPort(vncWindow); /* If we don't have the next bit of needed data yet, return. */ while (DoReadTCP(bytesNeeded)) { dataPtr = *(unsigned char **) readBufferHndl; /* If we're here, readBufferHndl contains bytesNeeded bytes of data. */ switch (status) { case hexWaitingForSubencoding: subencoding = *dataPtr; if (subencoding & Raw) { bytesNeeded = hexTileWidth * hexTileHeight; status = hexWaitingForRawData; } else { bytesNeeded = 0; if (subencoding & BackgroundSpecified) bytesNeeded++; if (subencoding & ForegroundSpecified) bytesNeeded++; if (subencoding & AnySubrects) bytesNeeded++; else if (bytesNeeded == 0) { /* No more data - just draw background */ HexDispatch_DrawBackground(); HexDispatch_NextTile(); } status = hexWaitingForMoreInfo; } break; case hexWaitingForRawData: HexRawDraw(contentOrigin, hexTileWidth, hexTileHeight); HexDispatch_NextTile(); break; case hexWaitingForMoreInfo: if (subencoding & BackgroundSpecified) { hexBackground = pixTransTbl[*(dataPtr++)]; } if (subencoding & ForegroundSpecified) { hexForeground = pixTransTbl[*(dataPtr++)]; } if (subencoding & AnySubrects) { numSubrects = *dataPtr; if (numSubrects) { status = hexWaitingForSubrect; bytesNeeded = numSubrects * ((subencoding & SubrectsColoured) ? 3 : 2); break; } else HexDispatch_NextTile(); } else { /* no subrects */ HexDispatch_DrawBackground(); HexDispatch_NextTile(); } case hexWaitingForSubrect: { HexDispatch_DrawBackground(); while (numSubrects-- > 0) { if (subencoding & SubrectsColoured) { hexForeground = pixTransTbl[*(dataPtr++)]; } srX = *dataPtr >> 4; srY = *(dataPtr++) & 0x0F; srWidth = (*dataPtr >> 4) + 1; srHeight = (*(dataPtr++) & 0x0F) + 1; HexDispatch_DrawRect(hexForeground, srX, srY, srWidth, srHeight); } HexDispatch_NextTile(); } } } } /* Called when we initially get a Hextile rect; set up to process it */ void DoHextileRect (void) { hexXTiles = (rectWidth + 15) / 16; hexYTiles = (rectHeight + 15) / 16; hexXTileNum = 0; hexYTileNum = 0; displayInProgress = TRUE; hexTileWidth = (hexYTileNum == hexXTiles - 1) ? rectWidth - 16 * (hexXTiles - 1) : 16; hexTileHeight = (hexYTileNum == hexYTiles - 1) ? rectHeight - 16 * (hexYTiles - 1) : 16; /* Set up for Hextile drawing */ srcRect.v1 = 0; srcRect.h1 = 0; }