mirror of
https://github.com/sheumann/VNCviewGS.git
synced 2024-11-22 02:30:47 +00:00
ceeaeb7767
This is a prelude to revamping the read routines.
302 lines
11 KiB
C++
302 lines
11 KiB
C++
#if __ORCAC__
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#pragma lint -1
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#pragma noroot
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segment "VNCview GS";
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#endif
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#include <window.h>
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#include <quickdraw.h>
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#include <qdaux.h>
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#include <desk.h>
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#include <memory.h>
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#include <resources.h>
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#include <tcpip.h>
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#include <menu.h>
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#include <control.h>
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#include <misctool.h>
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#include <scrap.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <event.h>
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#include <limits.h>
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#include "vncsession.h"
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#include "vncview.h"
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#include "vncdisplay.h"
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#include "colortables.h"
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#include "menus.h"
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#include "clipboard.h"
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#include "desktopsize.h"
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#include "mouse.h"
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#include "keyboard.h"
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#include "copyrect.h"
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#include "raw.h"
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#include "hextile.h"
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static unsigned int hexXTiles, hexYTiles; /* For in-process hextile processing */
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static unsigned int hexXTileNum, hexYTileNum;
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static unsigned int hexTileWidth, hexTileHeight;
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static unsigned char hexBackground, hexForeground;
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static BOOLEAN extraByteAdvance;
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/* Used in Hextile encoding */
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#define Raw 0x01
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#define BackgroundSpecified 0x02
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#define ForegroundSpecified 0x04
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#define AnySubrects 0x08
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#define SubrectsColoured 0x10
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#define hexWaitingForSubencoding 1
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#define hexWaitingForMoreInfo 2
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#define hexWaitingForSubrect 4
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#define hexWaitingForRawData 8
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static void HexNextTile (void) {
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hexXTileNum++;
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if (hexXTileNum == hexXTiles) {
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hexYTileNum++;
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if (hexYTileNum == hexYTiles) { /* Done with this Hextile rect */
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NextRect();
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return;
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}
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hexXTileNum = 0;
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}
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hexTileWidth = (hexXTileNum == hexXTiles - 1) ?
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rectWidth - 16 * (hexXTiles - 1) : 16;
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hexTileHeight = (hexYTileNum == hexYTiles - 1) ?
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rectHeight - 16 * (hexYTiles - 1) : 16;
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}
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static void HexRawDraw (Origin contentOrigin, int rectWidth, int rectHeight) {
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unsigned int i, j; /* Loop indices */
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unsigned int n = 0;
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unsigned char *dataPtr;
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unsigned char pixels[128];
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static Rect srcRect = {0,0,0,0};
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dataPtr = readBufferPtr;
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if ((hRez==640 && (rectWidth & 0x03)) || (hRez==320 && (rectWidth & 0x01)))
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extraByteAdvance = TRUE;
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else
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extraByteAdvance = FALSE;
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for (j = 0; j < rectHeight; j++) {
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for (i = 0; i < rectWidth; i++) {
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if (hRez == 640) {
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switch (i & 0x03) {
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case 0x00: /* pixels 0, 4, 8, ... */
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pixels[n] = pixTransTbl[ *(dataPtr +
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(unsigned long) j*rectWidth + i)
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] & 0xC0;
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break;
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case 0x01: /* pixels 1, 5, 9, ... */
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pixels[n] += pixTransTbl[ *(dataPtr +
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(unsigned long) j*rectWidth + i)
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] & 0x30;
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break;
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case 0x02: /* pixels 2, 6, 10, ... */
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pixels[n] += pixTransTbl[ *(dataPtr +
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(unsigned long) j*rectWidth + i)
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] & 0x0C;
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break;
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case 0x03: /* pixels 3, 7, 11, ... */
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pixels[n] += pixTransTbl[ *(dataPtr +
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(unsigned long) j*rectWidth + i)
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] & 0x03;
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n++;
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} /* switch */
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} /* if */
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else { /* 320 mode */
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switch(i & 0x01) {
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case 0x00: /* pixels 0, 2, 4, ... */
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pixels[n] = pixTransTbl[ *(dataPtr +
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(unsigned long) j*rectWidth + i)
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] & 0xF0;
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break;
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case 0x01: /* pixels 1, 3, 5, ... */
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pixels[n] += pixTransTbl[ *(dataPtr +
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(unsigned long) j*rectWidth + i)
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] & 0x0F;
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n++;
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} /* switch */
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} /* else */
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} /* i loop */
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/* When not ending a line on a byte boundary, the index isn't updated,
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* so we do it here.
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*/
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if (extraByteAdvance)
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n++;
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} /* j loop */
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srcLocInfo.ptrToPixImage = (void *) pixels;
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srcLocInfo.boundsRect.v2 = rectHeight;
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/* Since the lines are rounded up to integral numbers of bytes, this
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* padding must be accounted for here.
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*/
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if (hRez == 640) {
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switch (rectWidth & 0x03) {
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case 0x00: srcLocInfo.boundsRect.h2 = rectWidth;
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srcLocInfo.width = rectWidth/4; break;
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case 0x01: srcLocInfo.boundsRect.h2 = rectWidth+3;
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srcLocInfo.width = rectWidth/4 + 1; break;
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case 0x02: srcLocInfo.boundsRect.h2 = rectWidth+2;
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srcLocInfo.width = rectWidth/4 + 1; break;
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case 0x03: srcLocInfo.boundsRect.h2 = rectWidth+1;
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srcLocInfo.width = rectWidth/4 + 1;
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}
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}
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else { /* hRez == 320 */
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switch (rectWidth & 0x01) {
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case 0x00: srcLocInfo.boundsRect.h2 = rectWidth;
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srcLocInfo.width = rectWidth/2; break;
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case 0x01: srcLocInfo.boundsRect.h2 = rectWidth+1;
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srcLocInfo.width = rectWidth/2 + 1;
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}
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}
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srcRect.v2 = hexTileHeight;
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srcRect.h2 = hexTileWidth;
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PPToPort(&srcLocInfo, &srcRect,
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rectX + hexXTileNum * 16 - contentOrigin.pt.h,
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rectY + hexYTileNum * 16 - contentOrigin.pt.v, modeCopy);
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}
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/* The macros below are used in HexDispatch() */
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#define HexDispatch_NextTile() do { \
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HexNextTile(); \
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DoneWithReadBuffer(); \
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/* Set up for next time */ \
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status = hexWaitingForSubencoding; \
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bytesNeeded = 1; \
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return; \
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} while (0)
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#define HexDispatch_DrawRect(color, X, Y, width, height) do { \
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SetSolidPenPat((color)); \
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drawingRect.h1 = rectX + hexXTileNum * 16 + (X) - contentOrigin.pt.h; \
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drawingRect.v1 = rectY + hexYTileNum * 16 + (Y) - contentOrigin.pt.v; \
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drawingRect.h2 = rectX + hexXTileNum * 16 + (X) + (width) - contentOrigin.pt.h; \
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drawingRect.v2 = rectY + hexYTileNum * 16 + (Y) + (height) - contentOrigin.pt.v; \
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PaintRect(&drawingRect); \
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} while (0)
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#define HexDispatch_DrawBackground() \
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HexDispatch_DrawRect(hexBackground, 0, 0, hexTileWidth, hexTileHeight)
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void HexDispatch (void) {
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static unsigned char status = hexWaitingForSubencoding;
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static unsigned long bytesNeeded = 1;
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static unsigned char subencoding;
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static unsigned int numSubrects;
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int i;
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/* For use with GetContentOrigin() */
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Origin contentOrigin;
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int tileBytes;
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unsigned int srX, srY, srWidth, srHeight;
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Rect drawingRect;
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static unsigned char pixels[128];
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unsigned char *dataPtr;
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contentOrigin.l = GetContentOrigin(vncWindow);
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SetPort(vncWindow);
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/* If we don't have the next bit of needed data yet, return. */
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while (DoReadTCP(bytesNeeded)) {
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dataPtr = readBufferPtr;
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/* If we're here, readBufferPtr contains bytesNeeded bytes of data. */
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switch (status) {
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case hexWaitingForSubencoding:
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subencoding = *dataPtr;
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if (subencoding & Raw) {
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bytesNeeded = hexTileWidth * hexTileHeight;
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status = hexWaitingForRawData;
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}
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else {
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bytesNeeded = 0;
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if (subencoding & BackgroundSpecified)
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bytesNeeded++;
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if (subencoding & ForegroundSpecified)
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bytesNeeded++;
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if (subencoding & AnySubrects)
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bytesNeeded++;
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else if (bytesNeeded == 0) {
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/* No more data - just draw background */
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HexDispatch_DrawBackground();
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HexDispatch_NextTile();
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}
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status = hexWaitingForMoreInfo;
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}
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break;
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case hexWaitingForRawData:
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HexRawDraw(contentOrigin, hexTileWidth, hexTileHeight);
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HexDispatch_NextTile();
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break;
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case hexWaitingForMoreInfo:
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if (subencoding & BackgroundSpecified) {
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hexBackground = pixTransTbl[*(dataPtr++)];
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}
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if (subencoding & ForegroundSpecified) {
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hexForeground = pixTransTbl[*(dataPtr++)];
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}
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if (subencoding & AnySubrects) {
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numSubrects = *dataPtr;
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if (numSubrects) {
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status = hexWaitingForSubrect;
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bytesNeeded = numSubrects * ((subencoding & SubrectsColoured) ? 3 : 2);
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break;
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}
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else
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HexDispatch_NextTile();
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}
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else { /* no subrects */
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HexDispatch_DrawBackground();
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HexDispatch_NextTile();
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}
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case hexWaitingForSubrect: {
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HexDispatch_DrawBackground();
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while (numSubrects-- > 0) {
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if (subencoding & SubrectsColoured) {
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hexForeground = pixTransTbl[*(dataPtr++)];
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}
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srX = *dataPtr >> 4;
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srY = *(dataPtr++) & 0x0F;
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srWidth = (*dataPtr >> 4) + 1;
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srHeight = (*(dataPtr++) & 0x0F) + 1;
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HexDispatch_DrawRect(hexForeground, srX, srY, srWidth, srHeight);
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}
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HexDispatch_NextTile();
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}
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}
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}
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}
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/* Called when we initially get a Hextile rect; set up to process it */
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void DoHextileRect (void) {
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hexXTiles = (rectWidth + 15) / 16;
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hexYTiles = (rectHeight + 15) / 16;
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hexXTileNum = 0;
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hexYTileNum = 0;
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displayInProgress = TRUE;
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hexTileWidth = (hexYTileNum == hexXTiles - 1) ?
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rectWidth - 16 * (hexXTiles - 1) : 16;
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hexTileHeight = (hexYTileNum == hexYTiles - 1) ?
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rectHeight - 16 * (hexYTiles - 1) : 16;
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/* Set up for Hextile drawing */
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srcRect.v1 = 0;
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srcRect.h1 = 0;
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}
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