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lib.mk:
- backed out v1.4 changes - replace .asm (as well as .c) suffixes with .o for OBJS definition - added a recipe for building ProDOS renamed object files
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lib/lib.mk
32
lib/lib.mk
@ -1,13 +1,18 @@
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#
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#
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# $Id: lib.mk,v 1.4 1998/02/15 19:18:20 gdr-ftp Exp $
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# $Id: lib.mk,v 1.5 1998/02/17 00:33:08 gdr-ftp Exp $
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#
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#
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.INCLUDE: /src/gno/paths.mk
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.INCLUDE: /src/gno/paths.mk
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.INCLUDE: /src/gno/lib/const.mk
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.INCLUDE: /src/gno/lib/const.mk
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# Objects are source file names with [.c|.asm] changed to .o, and placed
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# Objects are source file names with [.c|.asm] changed to .o
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# in the /obj hierarchy.
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# If we're keeping object files on a ProDOS partition, change the
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OBJS *= $(OBJ_DIR){$(SRCS:b)}.o
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# '_' characters in file names to '.'
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.IF $(PRODOS_OBJS) == true
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OBJS += {$(SRCS:b:s/_/./g)}.o
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.ELSE
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OBJS += {$(SRCS:b)}.o
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.END
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#
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#
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# Check for user-specified compile/load options
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# Check for user-specified compile/load options
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@ -35,18 +40,19 @@ $(OBJ_DIR):
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$(LIBTARGET) .PRECIOUS: $(OBJS)
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$(LIBTARGET) .PRECIOUS: $(OBJS)
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$(MAKELIB) $(MAKELIBFLAGS) -l $@ $^
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$(MAKELIB) $(MAKELIBFLAGS) -l $@ $^
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.IF $(NO_REZ) == $(NULL)
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$(LIBTARGET):: lib$(LIB).r
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$(CATREZ) -d $@ $(OBJ_DIR)lib$(LIB).r
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.END
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# Use "dmake force; dmake build" to update all the object files in a library
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# Use "dmake force; dmake build" to update all the object files in a library
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force: $(OBJS)
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force: $(OBJS)
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touch $<
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touch $<
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.IF $(NO_REZ) == $(NULL)
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$(LIBTARGET):: $(OBJ_DIR)lib$(LIB).r
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$(CATREZ) -d $@ $(OBJ_DIR)lib$(LIB).r
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.END
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.INCLUDE: /src/gno/lib/librelease.mk
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.INCLUDE: /src/gno/lib/librelease.mk
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# Default target for object files
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# Implicit rule to handle ProDOS-renamed object files
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$(OBJ_DIR)%.o: %.c ; $(CC) -o $@ $(CFLAGS) -a0 -c $<
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%.o: %.O;
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$(OBJ_DIR)%.o: %.asm ; $(AS) -o $@ $(ASFLAGS) -a0 -c $<
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%.O .PRECIOUS : $$(@:b:s/./_/g).c
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$(OBJ_DIR)%.r: %.rez ; $(REZ) -o $@ $(REZFLAGS) $<
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$(CC) -o $(OBJ_DIR)$*.o $(CFLAGS) -c $<
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