// // GSLA - GS LZB Animation Tool // // Look in gsla_file.cpp/h for more information about the file format // #include #include #include #include "c2_file.h" #include "gsla_file.h" //------------------------------------------------------------------------------ static void helpText() { printf("GSLA - v1.0\n"); printf("--------------\n"); printf("GS Lzb Animation Creation Tool\n"); printf("\n"); printf("\ngsla [options] \n"); printf("\n\n There are no [options] yet\n"); printf("Converts from C2 to GSLA\n"); exit(-1); } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // Local helper functions static std::string toLower(const std::string s) { std::string result = s; for (int idx = 0; idx < result.size(); ++idx) { result[ idx ] = (char)tolower(result[idx]); } return result; } // Case Insensitive static bool endsWith(const std::string& S, const std::string& SUFFIX) { bool bResult = false; std::string s = toLower(S); std::string suffix = toLower(SUFFIX); bResult = s.rfind(suffix) == (s.size()-suffix.size()); return bResult; } //------------------------------------------------------------------------------ int main(int argc, char* argv[]) { char* pInfilePath = nullptr; char* pOutfilePath = nullptr; // index 0 is the executable name if (argc < 2) helpText(); for (int idx = 1; idx < argc; ++idx ) { char* arg = argv[ idx ]; if ('-' == arg[0]) { // Parse as an option // Currently I have no options, so I'll just skip } else if (nullptr == pInfilePath) { // Assume the first non-option is an input file path pInfilePath = argv[ idx ]; } else if (nullptr == pOutfilePath) { // Assume second non-option is an output file path pOutfilePath = argv[ idx ]; } else { // Oh Crap, we have a non-option, but we don't know what to do with // it printf("ERROR: Invalid option, Arg %d = %s\n\n", idx, argv[ idx ]); helpText(); } } if (pInfilePath) { // See what we can do with the input file path // could be a .gsla file, for a .c2 file, or maybe a series of .c1 files if (endsWith(pInfilePath, ".c2") || endsWith(pInfilePath, "#c20000")) { // It's a C2 file printf("Loading C2 File %s\n", pInfilePath); C2File c2data( pInfilePath ); int frameCount = c2data.GetFrameCount(); if (frameCount < 1) { // c2 file can't be valid, if there are no frames printf("C2 File seems invalid.\n"); helpText(); } if (pOutfilePath) { const std::vector& c1Datas = c2data.GetPixelMaps(); printf("Saving %s with %d frames\n", pOutfilePath, (int)c1Datas.size()); GSLAFile anim(320,200, 0x8000); anim.AddImages(c1Datas); anim.SaveToFile(pOutfilePath); #if 1 { // Verify the conversion is good // Load the file back in GSLAFile verify(pOutfilePath); const std::vector &frames = verify.GetPixelMaps(); for (int idx = 0; idx < frames.size(); ++idx) { int result = memcmp(c1Datas[idx % c1Datas.size()], frames[idx], verify.GetFrameSize()); printf("Verify Frame %d - %s\n", idx, result ? "Failed" : "Good"); } } #endif } } } else { helpText(); } return 0; }