gsla/source/lzb.cpp

987 lines
26 KiB
C++

//
// LZB Encode / Decode
//
#include "lzb.h"
#include <stdio.h>
#include <string.h>
#include "bctypes.h"
#include "assert.h"
//
// This is written specifically for the GSLA, so opcodes emitted are designed
// to work with our version of a run/skip/dump
//
//
//Command Word, encoded low-high, what the bits mean:
//
// xxx_xxxx_xxxx_xxx is the number of bytes 1-16384 to follow (0 == 1 byte)
//
//%0xxx_xxxx_xxxx_xxx1 - Copy Bytes - straight copy bytes
//%1xxx_xxxx_xxxx_xxx1 - Skip Bytes - skip bytes / move the cursor
//%1xxx_xxxx_xxxx_xxx0 - Dictionary Copy Bytes from frame buffer to frame buffer
//
//%0000_0000_0000_0000- Source Skip -> Source pointer skips to next bank of data
//%0000_0000_0000_0010- End of Frame - end of frame
//%0000_0000_0000_0110- End of Animation / End of File / no more frames
//
#define MAX_DICTIONARY_SIZE (32 * 1024)
#define MAX_STRING_SIZE (16384)
//
// Yes This is a 32K Buffer, of bytes, with no structure to it
//
static unsigned char *pGlobalDictionary = nullptr;
struct DataString {
// Information about the data we're trying to match
int size;
unsigned char *pData;
};
static int AddDictionary(const DataString& data, int dictionarySize);
static int EmitLiteral(unsigned char *pDest, DataString& data);
static int ConcatLiteral(unsigned char *pDest, DataString& data);
static int EmitReference(unsigned char *pDest, int dictionaryOffset, DataString& data);
static int DictionaryMatch(const DataString& data, int dictionarySize);
// Stuff I need for a faster version
static DataString LongestMatch(const DataString& data, const DataString& dictionary);
static DataString LongestMatch(const DataString& data, const DataString& dictionary, int cursorPosition);
//
// New Version, still Brute Force, but not as many times
//
int LZB_Compress(unsigned char* pDest, unsigned char* pSource, int sourceSize)
{
//printf("LZB Compress %d bytes\n", sourceSize);
unsigned char *pOriginalDest = pDest;
DataString sourceData;
DataString dictionaryData;
DataString candidateData;
// Source Data Stream - will compress until the size is zero
sourceData.pData = pSource;
sourceData.size = sourceSize;
// Remember, this eventually will point at the frame buffer
pGlobalDictionary = pSource;
dictionaryData.pData = pSource;
dictionaryData.size = 0;
// dumb last emit is a literal stuff
bool bLastEmitIsLiteral = false;
unsigned char* pLastLiteralDest = nullptr;
while (sourceData.size > 0)
{
candidateData = LongestMatch(sourceData, dictionaryData);
// If no match, or the match is too small, then take the next byte
// and emit as literal
if ((0 == candidateData.size)) // || (candidateData.size < 4))
{
candidateData.size = 1;
candidateData.pData = sourceData.pData;
}
// Adjust source stream
sourceData.pData += candidateData.size;
sourceData.size -= candidateData.size;
dictionaryData.size = AddDictionary(candidateData, dictionaryData.size);
if (candidateData.size > 3)
{
// Emit a dictionary reference
pDest += (int)EmitReference(pDest, (int)(candidateData.pData - dictionaryData.pData), candidateData);
bLastEmitIsLiteral = false;
}
else if (bLastEmitIsLiteral)
{
// Concatenate this literal onto the previous literal
pDest += ConcatLiteral(pLastLiteralDest, candidateData);
}
else
{
// Emit a new literal
pLastLiteralDest = pDest;
bLastEmitIsLiteral = true;
pDest += EmitLiteral(pDest, candidateData);
}
}
return (int)(pDest - pOriginalDest);
}
//
// This works, but it's stupidly slow, because it uses brute force, and
// because the brute force starts over everytime I grow the data string
//
int Old_LZB_Compress(unsigned char* pDest, unsigned char* pSource, int sourceSize)
{
//printf("LZB_Compress %d bytes\n", sourceSize);
// Initialize Dictionary
int bytesInDictionary = 0; // eventually add the ability to start with the dictionary filled
pGlobalDictionary = pSource;
int processedBytes = 0;
int bytesEmitted = 0;
// dumb last emit is a literal stuff
bool bLastEmitIsLiteral = false;
int lastEmittedLiteralOffset = 0;
DataString candidate_data;
candidate_data.pData = pSource;
candidate_data.size = 0;
int MatchOffset = -1;
int PreviousMatchOffset = -1;
while (processedBytes < sourceSize)
{
// Add a byte to the candidate_data, also tally number of processed
processedBytes++;
candidate_data.size++;
// Basic Flow Idea Here
// If there's a match, then add to the candidate data, and see if
// there's a bigger match (use previous result to speed up search)
// else
// if there's a previous match, and it's large enough, emit that
// else emit what we have as a literal
// (KMP is probably the last planned optmization here)
PreviousMatchOffset = MatchOffset;
MatchOffset = DictionaryMatch(candidate_data, bytesInDictionary);
// The dictionary only contains bytes that have been emitted, so we
// can't add this byte until we've emitted it?
if (MatchOffset < 0)
{
// Was there a dictionary match
// Previous Data, we can't get here with candidate_data.size == 0
// this is an opportunity to use an assert
candidate_data.size--;
MatchOffset = PreviousMatchOffset; //DictionaryMatch(candidate_data, bytesInDictionary);
if ((MatchOffset >= 0) && candidate_data.size > 3)
{
processedBytes--;
bytesInDictionary = AddDictionary(candidate_data, bytesInDictionary);
bytesEmitted += EmitReference(pDest + bytesEmitted, MatchOffset, candidate_data);
bLastEmitIsLiteral = false;
}
else
{
if (0 == candidate_data.size)
{
candidate_data.size++;
}
else
{
processedBytes--;
//if (candidate_data.size > 1)
//{
// processedBytes -= (candidate_data.size - 1);
// candidate_data.size = 1;
//}
}
// Add Dictionary
bytesInDictionary = AddDictionary(candidate_data, bytesInDictionary);
if (bLastEmitIsLiteral)
{
// If the last emit was a literal, I want to concatenate
// this literal into the previous opcode, to save space
bytesEmitted += ConcatLiteral(pDest + lastEmittedLiteralOffset, candidate_data);
}
else
{
lastEmittedLiteralOffset = bytesEmitted;
bytesEmitted += EmitLiteral(pDest + bytesEmitted, candidate_data);
}
bLastEmitIsLiteral = true;
//MatchOffset = -1;
}
}
}
if (candidate_data.size > 0)
{
int MatchOffset = DictionaryMatch(candidate_data, bytesInDictionary);
if ((MatchOffset >=0) && candidate_data.size > 2)
{
bytesInDictionary = AddDictionary(candidate_data, bytesInDictionary);
bytesEmitted += EmitReference(pDest + bytesEmitted, MatchOffset, candidate_data);
}
else
{
// Add Dictionary
bytesInDictionary = AddDictionary(candidate_data, bytesInDictionary);
if (bLastEmitIsLiteral)
{
// If the last emit was a literal, I want to concatenate
// this literal into the previous opcode, to save space
bytesEmitted += ConcatLiteral(pDest + lastEmittedLiteralOffset, candidate_data);
}
else
{
bytesEmitted += EmitLiteral(pDest + bytesEmitted, candidate_data);
}
}
}
return bytesEmitted;
}
//------------------------------------------------------------------------------
// Return new dictionarySize
static int AddDictionary(const DataString& data, int dictionarySize)
{
int dataIndex = 0;
while (dataIndex < data.size)
{
pGlobalDictionary[ dictionarySize++ ] = data.pData[ dataIndex++ ];
}
//dictionarySize += data.size;
return dictionarySize;
}
//------------------------------------------------------------------------------
//
// Return longest match of data, in dictionary
//
DataString LongestMatch(const DataString& data, const DataString& dictionary)
{
DataString result;
result.pData = nullptr;
result.size = 0;
// Find the longest matching data in the dictionary
if ((dictionary.size > 0) && (data.size > 0))
{
DataString candidate;
candidate.pData = data.pData;
candidate.size = 0;
// First Check for a pattern / run-length style match
// Check the end of the dictionary, to see if this data could be a
// pattern "run" (where we can repeat a pattern for X many times for free
// using the memcpy with overlapping source/dest buffers)
// (This is a dictionary based pattern run/length)
{
// Check for pattern sizes, start small
int max_pattern_size = 4096;
if (dictionary.size < max_pattern_size) max_pattern_size = dictionary.size;
if (data.size < max_pattern_size) max_pattern_size = data.size;
for (int pattern_size = 1; pattern_size <= max_pattern_size; ++pattern_size)
{
int pattern_start = dictionary.size - pattern_size;
for (int dataIndex = 0; dataIndex < data.size; ++dataIndex)
{
if (data.pData[ dataIndex ] == dictionary.pData[ pattern_start + (dataIndex % pattern_size) ])
{
candidate.pData = dictionary.pData + pattern_start;
candidate.size = dataIndex+1;
continue;
}
break;
}
//if (candidate.size < pattern_size)
// break;
if (candidate.size > result.size)
{
result = candidate;
}
}
}
// As an optimization
int dictionarySize = dictionary.size; // - 1; // This last string has already been checked by, the
// run-length matcher above
// As the size grows, we're missing potential matches in here
// I think the best way to counter this is to attempt somthing
// like KMP
if (dictionarySize > candidate.size)
{
// Check the dictionary for a match, brute force
for (int dictionaryIndex = 0; dictionaryIndex <= (dictionarySize-candidate.size); ++dictionaryIndex)
{
int sizeAvailable = dictionarySize - dictionaryIndex;
if (sizeAvailable > data.size) sizeAvailable = data.size;
// this could index off the end of the dictionary!!! FIX ME
for (int dataIndex = 0; dataIndex < sizeAvailable; ++dataIndex)
{
if (data.pData[ dataIndex ] == dictionary.pData[ dictionaryIndex + dataIndex ])
{
if (dataIndex >= candidate.size)
{
candidate.pData = dictionary.pData + dictionaryIndex;
candidate.size = dataIndex + 1;
}
continue;
}
break;
}
if (candidate.size > result.size)
{
result = candidate;
//dictionaryIndex = -1;
break;
}
}
}
}
return result;
}
//------------------------------------------------------------------------------
DataString LongestMatch(const DataString& data, const DataString& dictionary, int cursorPosition)
{
DataString result;
result.pData = nullptr;
result.size = 0;
// Find the longest matching data in the dictionary
if ((dictionary.size > 0) && (data.size > 0))
{
DataString candidate;
candidate.pData = data.pData;
candidate.size = 0;
// First Check for a pattern / run-length style match
// Check the end of the dictionary, to see if this data could be a
// pattern "run" (where we can repeat a pattern for X many times for free
// using the memcpy with overlapping source/dest buffers)
// (This is a dictionary based pattern run/length)
{
// Check for pattern sizes, start small
int max_pattern_size = 4096;
if (cursorPosition < max_pattern_size) max_pattern_size = cursorPosition;
if (data.size < max_pattern_size) max_pattern_size = data.size;
for (int pattern_size = 1; pattern_size <= max_pattern_size; ++pattern_size)
{
int pattern_start = cursorPosition - pattern_size;
for (int dataIndex = 0; dataIndex < data.size; ++dataIndex)
{
if (data.pData[ dataIndex ] == dictionary.pData[ pattern_start + (dataIndex % pattern_size) ])
{
candidate.pData = dictionary.pData + pattern_start;
candidate.size = dataIndex+1;
continue;
}
break;
}
if (candidate.size > result.size)
{
result = candidate;
}
}
}
// Not getting better than this
if (result.size == data.size)
return result;
// This will keep us from finding matches that we can't use
int dictionarySize = cursorPosition;
// As the size grows, we're missing potential matches in here
// I think the best way to counter this is to attempt somthing
// like KMP
if (dictionarySize > candidate.size)
{
// Check the dictionary for a match, brute force
for (int dictionaryIndex = 0; dictionaryIndex <= (dictionarySize-candidate.size); ++dictionaryIndex)
{
int sizeAvailable = dictionarySize - dictionaryIndex;
if (sizeAvailable > data.size) sizeAvailable = data.size;
// this could index off the end of the dictionary!!! FIX ME
for (int dataIndex = 0; dataIndex < sizeAvailable; ++dataIndex)
{
if (data.pData[ dataIndex ] == dictionary.pData[ dictionaryIndex + dataIndex ])
{
if (dataIndex >= candidate.size)
{
candidate.pData = dictionary.pData + dictionaryIndex;
candidate.size = dataIndex + 1;
}
continue;
}
break;
}
if (candidate.size > result.size)
{
result = candidate;
//dictionaryIndex = -1;
break;
}
}
}
// Not getting better than this
if (result.size == data.size)
return result;
#if 1
// Look for matches beyond the cursor
dictionarySize = dictionary.size;
if ((dictionarySize-cursorPosition) > candidate.size)
{
// Check the dictionary for a match, brute force
for (int dictionaryIndex = cursorPosition+3; dictionaryIndex <= (dictionarySize-candidate.size); ++dictionaryIndex)
{
int sizeAvailable = dictionarySize - dictionaryIndex;
if (sizeAvailable > data.size) sizeAvailable = data.size;
// this could index off the end of the dictionary!!! FIX ME
for (int dataIndex = 0; dataIndex < sizeAvailable; ++dataIndex)
{
if (data.pData[ dataIndex ] == dictionary.pData[ dictionaryIndex + dataIndex ])
{
if (dataIndex >= candidate.size)
{
candidate.pData = dictionary.pData + dictionaryIndex;
candidate.size = dataIndex + 1;
}
continue;
}
break;
}
if (candidate.size > result.size)
{
result = candidate;
break;
}
}
}
#endif
}
return result;
}
//------------------------------------------------------------------------------
//
// Return offset into dictionary where the string matches
//
// -1 means, no match
//
static int DictionaryMatch(const DataString& data, int dictionarySize)
{
if( (0 == dictionarySize ) ||
(0 == data.size) ||
(data.size > MAX_STRING_SIZE) ) // 16384 is largest string copy we can encode
{
return -1;
}
// Check the end of the dictionary, to see if this data could be a
// pattern "run" (where we can repeat a pattern for X many times for free
// using the memcpy with overlapping source/dest buffers)
// (This is a dictionary based pattern run/length)
{
// Check for pattern sizes, start small
int max_pattern_size = 256;
if (dictionarySize < max_pattern_size) max_pattern_size = dictionarySize;
if (data.size < max_pattern_size) max_pattern_size = data.size;
for (int pattern_size = 1; pattern_size <= max_pattern_size; ++pattern_size)
{
bool bMatch = true;
int pattern_start = dictionarySize - pattern_size;
for (int dataIndex = 0; dataIndex < data.size; ++dataIndex)
{
if (data.pData[ dataIndex ] == pGlobalDictionary[ pattern_start + (dataIndex % pattern_size) ])
continue;
bMatch = false;
break;
}
if (bMatch)
{
// Return a RLE Style match result
return pattern_start;
}
}
}
// As an optimization
dictionarySize -= 1; // This last string has already been checked by, the
// run-length matcher above
if (dictionarySize < data.size)
{
return -1;
}
int result = -1;
// Check the dictionary for a match, brute force
for (int idx = 0; idx <= (dictionarySize-data.size); ++idx)
{
bool bMatch = true;
for (int dataIdx = 0; dataIdx < data.size; ++dataIdx)
{
if (data.pData[ dataIdx ] == pGlobalDictionary[ idx + dataIdx ])
continue;
bMatch = false;
break;
}
if (bMatch)
{
result = idx;
break;
}
}
return result;
}
//------------------------------------------------------------------------------
//
// Emit a literal, that appends itself to an existing literal
//
static int ConcatLiteral(unsigned char *pDest, DataString& data)
{
// Return Size
int outSize = (int)data.size;
int opCode = pDest[0];
opCode |= (int)(((pDest[1])&0x7F)<<8);
opCode>>=1;
opCode+=1;
// opCode contains the length of the literal that's already encoded
int skip = opCode;
opCode += outSize;
// Opcode
opCode -= 1;
opCode <<=1;
opCode |= 1;
*pDest++ = (unsigned char)(opCode & 0xFF);
*pDest++ = (unsigned char)((opCode >> 8) & 0x7F);
pDest += skip;
// Literal Data
for (int idx = 0; idx < data.size; ++idx)
{
*pDest++ = data.pData[ idx ];
}
// Clear
data.pData += data.size;
data.size = 0;
return outSize;
}
//------------------------------------------------------------------------------
static int EmitLiteral(unsigned char *pDest, DataString& data)
{
// Return Size
int outSize = 2 + (int)data.size;
unsigned short length = (unsigned short)data.size;
length -= 1;
assert(length < MAX_STRING_SIZE);
unsigned short opcode = length<<1;
opcode |= 0x0001;
// Opcode out
*pDest++ = (unsigned char)( opcode & 0xFF );
*pDest++ = (unsigned char)(( opcode>>8)&0xFF);
// Literal Data
for (int idx = 0; idx < data.size; ++idx)
{
*pDest++ = data.pData[ idx ];
}
// Clear
data.pData += data.size;
data.size = 0;
return outSize;
}
//------------------------------------------------------------------------------
static int EmitReference(unsigned char *pDest, int dictionaryOffset, DataString& data)
{
// Return Size
int outSize = 2 + 2;
unsigned short length = (unsigned short)data.size;
length -= 1;
assert(length < MAX_STRING_SIZE);
unsigned short opcode = length<<1;
opcode |= 0x8000;
// Opcode out
*pDest++ = (unsigned char)( opcode & 0xFF );
*pDest++ = (unsigned char)(( opcode>>8)&0xFF);
// Destination Address out
unsigned short address = (unsigned short)dictionaryOffset;
address += 0x2000; // So we don't have to add $2000 in the animation player
*pDest++ = (unsigned char)(address & 0xFF);
*pDest++ = (unsigned char)((address>>8)&0xFF);
// Clear
data.pData += data.size;
data.size = 0;
return outSize;
}
//------------------------------------------------------------------------------
//
// Std C memcpy seems to be stopping the copy from happening, when I overlap
// the buffer to get a pattern run copy (overlapped buffers)
//
static void my_memcpy(u8* pDest, u8* pSrc, int length)
{
while (length-- > 0)
{
*pDest++ = *pSrc++;
}
}
//------------------------------------------------------------------------------
//
// Emit one or more Cursor Skip forward opcode
//
int EmitSkip(unsigned char* pDest, int skipSize)
{
int outSize = 0;
int thisSkip = 0;
while (skipSize > 0)
{
outSize+=2;
thisSkip = skipSize;
if (thisSkip > MAX_STRING_SIZE)
{
thisSkip = MAX_STRING_SIZE;
}
skipSize -= thisSkip;
unsigned short length = (unsigned short)thisSkip;
length -= 1;
assert(length < MAX_STRING_SIZE);
unsigned short opcode = length<<1;
opcode |= 0x8001;
// Opcode out
*pDest++ = (unsigned char)( opcode & 0xFF );
*pDest++ = (unsigned char)(( opcode>>8)&0xFF);
}
return outSize;
}
//------------------------------------------------------------------------------
//
// Forcibly Emit a source Skip Opcode
//
// return space_left_in_Bank
//
int EmitSourceSkip(unsigned char*& pDest, int space_left_in_bank)
{
assert(space_left_in_bank >= 2);
*pDest++ = 0;
*pDest++ = 0;
space_left_in_bank-=2;
while (space_left_in_bank)
{
space_left_in_bank--;
*pDest++ = 0;
}
return 0x10000;
}
//------------------------------------------------------------------------------
//
// Conditionally shit out the Source Bank Skip
//
int CheckEmitSourceSkip(int checkSpace, unsigned char*& pDest, int space_left_in_bank)
{
if ((checkSpace+2) > space_left_in_bank)
{
return EmitSourceSkip(pDest, space_left_in_bank);
}
space_left_in_bank -= checkSpace;
return space_left_in_bank;
}
//------------------------------------------------------------------------------
//
// Compress a Frame in the GSLA LZB Format
//
// The dictionary is also the canvas, so when we're finished the dictionary
// buffer will match the original pSource buffer
//
// If they both match to begin with, we just crap out an End of Frame opcode
//
int LZBA_Compress(unsigned char* pDest, unsigned char* pSource, int sourceSize,
unsigned char* pDataStart, unsigned char* pDictionary,
int dictionarySize)
{
// printf("LZBA Compress %d bytes\n", sourceSize);
pGlobalDictionary = pDictionary;
// Used for bank skip opcode emission
int bankOffset = (int)((pDest - pDataStart) & 0xFFFF);
// So we can track how big our compressed data ends up being
unsigned char *pOriginalDest = pDest;
DataString sourceData;
DataString dictionaryData;
DataString candidateData;
// Source Data Stream - will compress until the size is zero
sourceData.pData = pSource;
sourceData.size = sourceSize;
// Dictionary is the Frame Buffer
dictionaryData.pData = pDictionary;
dictionaryData.size = dictionarySize;
// dumb last emit is a literal stuff
bool bLastEmitIsLiteral = false;
unsigned char* pLastLiteralDest = nullptr;
int lastEmittedCursorPosition = 0; // This is the default for each frame
int space_left_in_bank = (int)0x10000 - (int)((pDest - pDataStart)&0xFFFF);
space_left_in_bank = CheckEmitSourceSkip(0, pDest, space_left_in_bank);
for (int cursorPosition = 0; cursorPosition < dictionarySize;)
{
if (pSource[ cursorPosition ] != pDictionary[ cursorPosition ])
{
// Here is some data that has to be processed, so let's decide
// how large of a chunk of data we're looking at here
// Do we need to emit a Skip opcode?, compare cursor to last emit
// and emit a skip command if we need it (I'm going want a gap of
// at least 3 bytes? before we call it the end
int skipSize = cursorPosition - lastEmittedCursorPosition;
if (skipSize)
{
int numSkips = (skipSize / MAX_STRING_SIZE) + 1;
space_left_in_bank = CheckEmitSourceSkip(2 * numSkips, pDest, space_left_in_bank);
// We need to Skip
pDest += EmitSkip(pDest, skipSize);
bLastEmitIsLiteral = false;
lastEmittedCursorPosition = cursorPosition;
}
int tempCursorPosition = cursorPosition;
int gapCount = 0;
for (; tempCursorPosition < dictionarySize; ++tempCursorPosition)
{
if (pSource[ tempCursorPosition ] != pDictionary[ tempCursorPosition ])
{
gapCount = 0;
}
else
{
// if there's a small amount of matching data, let's include
// it in the clump (try and reduce opcode emissions)
if (gapCount >= 3)
break;
gapCount++;
}
}
tempCursorPosition -= gapCount;
// Now we know from cursorPosition to tempCursorPosition is data
// that we want to encode, we either literally copy it, or look
// to see if this data is already in the dictionary (so we can copy
// it from one part of the frame buffer to another part)
sourceData.pData = &pSource[ cursorPosition ];
sourceData.size = tempCursorPosition - cursorPosition;
#if 0 // This Works
//-------------------------- Dump, so skip dump only
space_left_in_bank = CheckEmitSourceSkip(2+sourceData.size, pDest, space_left_in_bank);
cursorPosition = AddDictionary(sourceData, cursorPosition);
pDest += EmitLiteral(pDest, sourceData);
lastEmittedCursorPosition = cursorPosition;
#endif
while (sourceData.size > 0)
{
candidateData = LongestMatch(sourceData, dictionaryData, cursorPosition);
// If no match, or the match is too small, then take the next byte
// and emit as literal
if ((0 == candidateData.size)) // || (candidateData.size < 4))
{
candidateData.size = 1;
candidateData.pData = sourceData.pData;
}
// Adjust source stream
sourceData.pData += candidateData.size;
sourceData.size -= candidateData.size;
// Modify the dictionary
cursorPosition = AddDictionary(candidateData, cursorPosition);
lastEmittedCursorPosition = cursorPosition;
if (candidateData.size > 3)
{
space_left_in_bank = CheckEmitSourceSkip(4, pDest, space_left_in_bank);
// Emit a dictionary reference
pDest += (int)EmitReference(pDest, (int)(candidateData.pData - dictionaryData.pData), candidateData);
bLastEmitIsLiteral = false;
}
else if (bLastEmitIsLiteral)
{
// This is a problem for the source bank skip, we can't
// concatenate if we end up injecting a source bank skip opcode
// into the stream... what to do???, if insert, we will need to
// do a "normal" literal emission, ugly
int space = CheckEmitSourceSkip(candidateData.size, pDest, space_left_in_bank);
if (space != (space_left_in_bank - candidateData.size))
{
space_left_in_bank = space-2;
// Emit a new literal
pLastLiteralDest = pDest;
pDest += EmitLiteral(pDest, candidateData);
}
else
{
// Concatenate this literal onto the previous literal
space_left_in_bank = space;
pDest += ConcatLiteral(pLastLiteralDest, candidateData);
}
}
else
{
space_left_in_bank = CheckEmitSourceSkip(2 + candidateData.size, pDest, space_left_in_bank);
// Emit a new literal
pLastLiteralDest = pDest;
bLastEmitIsLiteral = true;
pDest += EmitLiteral(pDest, candidateData);
}
}
}
else
{
// no change
cursorPosition++;
}
}
space_left_in_bank = CheckEmitSourceSkip(2, pDest, space_left_in_bank);
// Emit the End of Frame Opcode
*pDest++ = 0x02;
*pDest++ = 0x00;
for (int idx = 0; idx < dictionarySize; ++idx)
{
if (pSource[ idx ] != pDictionary[ idx ])
{
assert(0);
}
}
return (int)(pDest - pOriginalDest);
}
//------------------------------------------------------------------------------