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Apple-2gs-SW
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gsla
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c768f341568c804352ba38f2f32e614156e3479a
gsla
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JASON-6700K\jandersen
c768f34156
Add animation decode verification code, to make sure things seems to work (hint, they do not work yet)
2020-07-19 17:58:59 -04:00
..
bctypes.h
import: source code for the tool, WIP
2020-07-09 17:35:34 -04:00
c2_file.cpp
import: source code for the tool, WIP
2020-07-09 17:35:34 -04:00
c2_file.h
import: source code for the tool, WIP
2020-07-09 17:35:34 -04:00
gsla_file.cpp
Add animation decode verification code, to make sure things seems to work (hint, they do not work yet)
2020-07-19 17:58:59 -04:00
gsla_file.h
Add animation decode verification code, to make sure things seems to work (hint, they do not work yet)
2020-07-19 17:58:59 -04:00
lzb.cpp
GSLA: seems to be spitting out a file, but is is valid?
2020-07-19 17:21:04 -04:00
lzb.h
GSLA Encoder - WIP - I think all that's left to do is to emit source bank skip opcodes, so the player can deal deal with data > 64K in size
2020-07-19 15:05:17 -04:00
main.cpp
Add animation decode verification code, to make sure things seems to work (hint, they do not work yet)
2020-07-19 17:58:59 -04:00