gslaplay/Makefile

78 lines
2.0 KiB
Makefile

#
# gslaplay/Makefile
#
# This makefile was created by Jason Andersen
#
# I build on Windows-10 64-bit, this makefile is designed to run under
# a Windows-10 Command Prompt, and makes use of DOS shell commands
#
# As far a free stuff, I setup a c:\bin directory, in my path
# the following packages and executables are in there
#
# Fine Tools from Brutal Deluxe
# http://www.brutaldeluxe.fr/products/crossdevtools/
# Cadius.exe
# Merlin32.exe
# OMFAnalyzer.exe
# LZ4.exe
#
# gnumake-4.2.1-x64.exe (with a symbolic link that aliases this to "make")
#
# https://apple2.gs/plus/
# gsplus32.exe (KEGS based GS Emulator fork by Dagen Brock)
# I configure this to boot the player.po image directly
# once that's done "make run" will build, update the disk image
# and boot into the player.
#
# Make and Build Variables
TARGETNAME = play
VPATH = src:obj
ASMFILES = $(wildcard asm/*.s)
ASM = merlin32
help:
@echo.
@echo $(TARGETNAME) Makefile
@echo -------------------------------------------------
@echo build commands:
@echo make gs - Apple IIgs
@echo make image - Build Bootable .PO File
@echo make run - Build / Run IIgs on emulator
@echo make clean - Clean intermediate/target files
@echo make depend - Build dependencies
@echo -------------------------------------------------
@echo.
$(TARGETNAME).sys16: $(ASMFILES) $(OBJFILES)
$(ASM) -v macros asm/link.s
move /y asm\$(TARGETNAME).sys16 .
gs: $(TARGETNAME).sys16
disk image: gs
@echo Updating $(TARGETNAME).po
@echo Remove $(TARGETNAME).sys16
cadius deletefile $(TARGETNAME).po /$(TARGETNAME)/$(TARGETNAME).sys16
@echo Add $(TARGETNAME).sys16
cadius addfile $(TARGETNAME).po /$(TARGETNAME) ./$(TARGETNAME).sys16
run: image
gsplus32
clean:
@echo Remove $(TARGETNAME).sys16
$(shell if exist $(TARGETNAME).sys16 echo Y | del $(TARGETNAME).sys16)
# @echo Remove Intermediate Files
# @del /q obj\*
depend:
@echo TODO - make dependencies
# Create all the directories
#$(shell if not exist $(DIRS) mkdir $(DIRS))