diff --git a/docs/toolboxref.html b/docs/toolboxref.html index 3f80e4c..f34eb2f 100644 --- a/docs/toolboxref.html +++ b/docs/toolboxref.html @@ -92,7 +92,7 @@ style: toolref Creates a sprite stamp from the tile set - GTECompilepriteStamp + GTECompileSpriteStamp Created a compiled sprite from a sprite stamp @@ -1211,10 +1211,25 @@ style: toolref Offsets each column of the secondary background's vertical position. Unimplemented. - RENDER_BG1_ROTATIONT - $0004 + RENDER_BG1_ROTATION + $0008 Use the internal rotation tables to render the secondary background + + RENDER_PER_SCANLINE + $0010 + Set individual scanline properties for the primary and secondary backgrounds from a table. + + + RENDER_WITH_SHADOWING + $0020 + Uses a rendering mode that does not draw sprites into the tiles but uses shadowing to draw sprites on top of the rendered background and then expose the final composited image. This mode is required to use compiled sprites. + + + RENDER_SPRITES_SORTED + $0040 + Draws the sprite in y-sorted order instead of sprite slot order. +