From 108335e90a2f2ae14aab17614786cdc8e5284862 Mon Sep 17 00:00:00 2001 From: Lucas Scharenbroich Date: Wed, 2 Feb 2022 10:23:39 -0600 Subject: [PATCH] Add link to John Brooks' technical post on fast GS graphics --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index da7b5d3..7fad5e8 100644 --- a/README.md +++ b/README.md @@ -183,6 +183,7 @@ GTE provides the following capabilities * [Super Merryo Trolls](http://garote.bdmonkeys.net/merryo_trolls/) * [Coding Secrets of Wolfenstein IIgs](https://www.kansasfest.org/wp-content/uploads/2004-sheppy-wolf3d.pdf) * [Apple IIgs Graphics and Sound College](https://www.kansasfest.org/wp-content/uploads/1992-heineman-gs.pdf) +* [John Brooks' Fast GS graphics notes](https://groups.google.com/g/comp.sys.apple2/c/6HWlRPkuuDY/m/NNc1msmmCwAJ) * [Adaptive Tile Refresh](https://en.wikipedia.org/wiki/Adaptive_tile_refresh) * [A Guide to the Graphics of the Sega Mega Drive / Genesis](https://rasterscroll.com/mdgraphics/) * [Jon Burton / Traveller's Tales / Coding Secrets](https://ttjontt.wixsite.com/gamehut/coding-secrets)