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Merge branch 'master' into scanline-offsets
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4c21d6e217
@ -21,7 +21,11 @@ Each demo application has a build script that also builds the toolset and copies
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## Dependencies
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GTE uses the [merlin32](https://brutaldeluxe.fr/products/crossdevtools/merlin/) assembler to compile its source into GS/OS OMF files and [Cadius](https://brutaldeluxe.fr/products/crossdevtools/cadius/index.html) to copy those files onto a ProDOS disk image. The paths to these tool can be set in the `package.json` file.
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* node
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* merlin32 (1.1.10+)
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* cadius
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GTE uses the [merlin32](https://brutaldeluxe.fr/products/crossdevtools/merlin/) [1.1.10](https://github.com/digarok/merlin32/releases/tag/v1.1.10) assembler to compile its source into GS/OS OMF files and [Cadius](https://brutaldeluxe.fr/products/crossdevtools/cadius/index.html) to copy those files onto a ProDOS disk image. The paths to these tool can be set in the `package.json` file.
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An empty 2MG disk image is included in `emu/Target.2mg` and is used as the default location for copying demo applications. This image can be mounted in any IIgs emulator.
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@ -30,7 +34,6 @@ An empty 2MG disk image is included in `emu/Target.2mg` and is used as the defau
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Build of demo app in the IIgs Finder
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</p>
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# Documentation
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Please refer to the <a href="https://lscharen.github.io/iigs-game-engine/toolboxref.html">GTE Toolbox documentation</a>.
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