Merge branch 'master' into scanline-offsets

This commit is contained in:
Lucas Scharenbroich 2022-07-30 11:07:55 -05:00
commit 4c21d6e217

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@ -21,7 +21,11 @@ Each demo application has a build script that also builds the toolset and copies
## Dependencies
GTE uses the [merlin32](https://brutaldeluxe.fr/products/crossdevtools/merlin/) assembler to compile its source into GS/OS OMF files and [Cadius](https://brutaldeluxe.fr/products/crossdevtools/cadius/index.html) to copy those files onto a ProDOS disk image. The paths to these tool can be set in the `package.json` file.
* node
* merlin32 (1.1.10+)
* cadius
GTE uses the [merlin32](https://brutaldeluxe.fr/products/crossdevtools/merlin/) [1.1.10](https://github.com/digarok/merlin32/releases/tag/v1.1.10) assembler to compile its source into GS/OS OMF files and [Cadius](https://brutaldeluxe.fr/products/crossdevtools/cadius/index.html) to copy those files onto a ProDOS disk image. The paths to these tool can be set in the `package.json` file.
An empty 2MG disk image is included in `emu/Target.2mg` and is used as the default location for copying demo applications. This image can be mounted in any IIgs emulator.
@ -30,7 +34,6 @@ An empty 2MG disk image is included in `emu/Target.2mg` and is used as the defau
Build of demo app in the IIgs Finder
</p>
# Documentation
Please refer to the <a href="https://lscharen.github.io/iigs-game-engine/toolboxref.html">GTE Toolbox documentation</a>.