mirror of
https://github.com/lscharen/iigs-game-engine.git
synced 2024-11-21 20:30:50 +00:00
Update sample code to use new STATIC_TILE macro
This commit is contained in:
parent
3a4169cce4
commit
4feb94f5c6
@ -9,7 +9,6 @@ layout: page
|
|||||||
* Linux
|
* Linux
|
||||||
* Native
|
* Native
|
||||||
|
|
||||||
|
|
||||||
This tutorial page will walk through the process of setting up your computer to build Apple IIgs applications
|
This tutorial page will walk through the process of setting up your computer to build Apple IIgs applications
|
||||||
that leverage the GTE toolset.
|
that leverage the GTE toolset.
|
||||||
## Set Up
|
## Set Up
|
||||||
@ -26,6 +25,10 @@ are several ways of getting the file onto your system.
|
|||||||
1. Use the [NetDisk](https://sheumann.github.io/NetDisk/) utility to mount to the remote disk image directly from GS/OS and copy the Tool160 file
|
1. Use the [NetDisk](https://sheumann.github.io/NetDisk/) utility to mount to the remote disk image directly from GS/OS and copy the Tool160 file
|
||||||
1. Use [ADTPro](https://adtpro.com/index.html) to transfer the disk image to the apple IIgs and write it onto a physical floppy disk
|
1. Use [ADTPro](https://adtpro.com/index.html) to transfer the disk image to the apple IIgs and write it onto a physical floppy disk
|
||||||
|
|
||||||
|
## Installing GTE
|
||||||
|
|
||||||
|
Copy the `Tool160` file into the `System:Tools` folder of your GS/OS boot volume. It is also possible to load the toolset from the application's folder (or any file system location), which will be covered later.
|
||||||
|
|
||||||
## Your First Program
|
## Your First Program
|
||||||
|
|
||||||
```c
|
```c
|
||||||
@ -35,8 +38,8 @@ are several ways of getting the file onto your system.
|
|||||||
#include <misctool.h>
|
#include <misctool.h>
|
||||||
#include <gte.h>
|
#include <gte.h>
|
||||||
|
|
||||||
/* tile data stored in tiles.c */
|
/* create two solid tiles */
|
||||||
extern Byte tiles[];
|
extern Byte tiles[] = { STATIC_TILE(0x00), STATIC_TILE(0xFF) };
|
||||||
|
|
||||||
/* define a couple of key codes for the arrow keys */
|
/* define a couple of key codes for the arrow keys */
|
||||||
#define LEFT_ARROW 0x08
|
#define LEFT_ARROW 0x08
|
||||||
|
Loading…
Reference in New Issue
Block a user