mirror of
https://github.com/lscharen/iigs-game-engine.git
synced 2024-12-26 20:30:21 +00:00
Small initialization and jsr/jsl updates
This commit is contained in:
parent
4af66fa13a
commit
69c6104742
158
src/App.Main.s
158
src/App.Main.s
@ -17,8 +17,8 @@
|
||||
tiledata ext
|
||||
|
||||
; Feature flags
|
||||
NO_INTERRUPTS equ 1 ; turn off for crossrunner debugging
|
||||
NO_MUSIC equ 1 ; turn music + tool loading off
|
||||
NO_INTERRUPTS equ 1 ; turn off for crossrunner debugging
|
||||
NO_MUSIC equ 1 ; turn music + tool loading off
|
||||
|
||||
; Typical init
|
||||
phk
|
||||
@ -30,24 +30,25 @@ NO_MUSIC equ 1 ; turn music + tool loadi
|
||||
jsl SetScreenMode
|
||||
|
||||
; Set up our level data
|
||||
jsr BG0SetUp
|
||||
jsr BG1SetUp
|
||||
; jsr BG0SetUp
|
||||
; jsr BG1SetUp
|
||||
|
||||
; Allocate room to load data
|
||||
|
||||
jsl AllocBank ; Alloc 64KB for Load/Unpack
|
||||
sta BankLoad ; Store "Bank Pointer"
|
||||
; jsl AllocBank ; Alloc 64KB for Load/Unpack
|
||||
; sta BankLoad ; Store "Bank Pointer"
|
||||
|
||||
jsr MovePlayerToOrigin ; Put the player at the beginning of the map
|
||||
; jsr MovePlayerToOrigin ; Put the player at the beginning of the map
|
||||
|
||||
lda #DIRTY_BIT_BG0_REFRESH ; Redraw all of the tiles on the next Render
|
||||
ora #DIRTY_BIT_BG1_REFRESH
|
||||
tsb DirtyBits
|
||||
; lda #DIRTY_BIT_BG0_REFRESH ; Redraw all of the tiles on the next Render
|
||||
; ora #DIRTY_BIT_BG1_REFRESH
|
||||
; tsb DirtyBits
|
||||
|
||||
; lda #$FFFF
|
||||
jsl Render
|
||||
EvtLoop
|
||||
jsl ReadControl
|
||||
and #$007F ; Ignore the buttons for now
|
||||
and #$007F ; Ignore the buttons for now
|
||||
|
||||
cmp #'q'
|
||||
bne :1
|
||||
@ -68,17 +69,17 @@ EvtLoop
|
||||
jsr DumpBanks
|
||||
bra EvtLoop
|
||||
|
||||
:3 cmp #'f' ; render a 'f'rame
|
||||
:3 cmp #'f' ; render a 'f'rame
|
||||
bne :4
|
||||
jsl Render
|
||||
bra EvtLoop
|
||||
|
||||
:4 cmp #'h' ; Show the 'h'eads up display
|
||||
:4 cmp #'h' ; Show the 'h'eads up display
|
||||
bne :5
|
||||
jsr DoHUP
|
||||
bra EvtLoop
|
||||
|
||||
:5 cmp #'1' ; User selects a new screen size
|
||||
:5 cmp #'1' ; User selects a new screen size
|
||||
bcc :6
|
||||
cmp #'9'+1
|
||||
bcs :6
|
||||
@ -86,7 +87,7 @@ EvtLoop
|
||||
sbc #'1'
|
||||
tax
|
||||
jsl SetScreenMode
|
||||
jsr MovePlayerToOrigin
|
||||
; jsr MovePlayerToOrigin
|
||||
brl EvtLoop
|
||||
|
||||
:6 cmp #'t'
|
||||
@ -94,7 +95,7 @@ EvtLoop
|
||||
jsr DoTiles
|
||||
brl EvtLoop
|
||||
|
||||
:7 cmp #$15 ; left = $08, right = $15, up = $0B, down = $0A
|
||||
:7 cmp #$15 ; left = $08, right = $15, up = $0B, down = $0A
|
||||
bne :8
|
||||
lda #1
|
||||
jsr MoveRight
|
||||
@ -150,13 +151,13 @@ StartMusic
|
||||
pea #MusicFile
|
||||
_NTPLoadOneMusic
|
||||
|
||||
pea $0001 ; loop
|
||||
pea $0001 ; loop
|
||||
_NTPPlayMusic
|
||||
rts
|
||||
|
||||
; Position the screen with the botom-left corner of the tilemap visible
|
||||
MovePlayerToOrigin
|
||||
lda #0 ; Set the player's position
|
||||
lda #0 ; Set the player's position
|
||||
jsl SetBG0XPos
|
||||
lda #0
|
||||
jsl SetBG1XPos
|
||||
@ -198,8 +199,8 @@ DoHUP
|
||||
ldx #{160-12*4}
|
||||
ldy #$7777
|
||||
jsr DrawString
|
||||
lda OneSecondCounter ; Number of elapsed seconds
|
||||
ldx #{160-4*4} ; Render the word 4 charaters from right edge
|
||||
lda OneSecondCounter ; Number of elapsed seconds
|
||||
ldx #{160-4*4} ; Render the word 4 charaters from right edge
|
||||
jsr DrawWord
|
||||
|
||||
lda #TicksStr
|
||||
@ -220,7 +221,7 @@ DoTiles
|
||||
:column equ 3
|
||||
:tile equ 5
|
||||
|
||||
pea $0000 ; Allocate local variable space
|
||||
pea $0000 ; Allocate local variable space
|
||||
pea $0000
|
||||
pea $0000
|
||||
|
||||
@ -250,7 +251,7 @@ DoTiles
|
||||
cmp #26
|
||||
bcc :rowloop
|
||||
|
||||
pla ; restore the stack
|
||||
pla ; restore the stack
|
||||
pla
|
||||
pla
|
||||
rts
|
||||
@ -264,7 +265,7 @@ DoLoadBG1
|
||||
ldx BankLoad
|
||||
lda #0
|
||||
ldy BG1DataBank
|
||||
jsr CopyBinToBG1
|
||||
jsl CopyBinToBG1
|
||||
|
||||
lda BankLoad
|
||||
ldx #BG1AltDataFile
|
||||
@ -273,7 +274,7 @@ DoLoadBG1
|
||||
ldx BankLoad
|
||||
lda #0
|
||||
ldy BG1AltBank
|
||||
jsr CopyBinToBG1
|
||||
jsl CopyBinToBG1
|
||||
|
||||
rts
|
||||
|
||||
@ -283,18 +284,18 @@ DoLoadFG
|
||||
ldx #FGName
|
||||
jsr LoadFile
|
||||
|
||||
ldx BankLoad ; Copy it into the code field
|
||||
ldx BankLoad ; Copy it into the code field
|
||||
lda #0
|
||||
jsr CopyBinToField
|
||||
jsl CopyBinToField
|
||||
rts
|
||||
|
||||
; Load a simple picture format onto the SHR screen
|
||||
DoLoadPic
|
||||
lda BankLoad
|
||||
ldx #ImageName ; Load+Unpack Boot Picture
|
||||
jsr LoadPicture ; X=Name, A=Bank to use for loading
|
||||
ldx #ImageName ; Load+Unpack Boot Picture
|
||||
jsr LoadPicture ; X=Name, A=Bank to use for loading
|
||||
|
||||
ldx BankLoad ; Copy it into the code field
|
||||
ldx BankLoad ; Copy it into the code field
|
||||
lda #0
|
||||
jsl CopyPicToField
|
||||
rts
|
||||
@ -335,43 +336,43 @@ DefaultPalette dw $0E51,$0EDB,$0000,$068F,$0BF1,$00A0,$0EEE,$0777,$
|
||||
; Graphics helpers
|
||||
|
||||
LoadPicture
|
||||
jsr LoadFile ; X=Nom Image, A=Banc de chargement XX/00
|
||||
jsr LoadFile ; X=Nom Image, A=Banc de chargement XX/00
|
||||
bcc :loadOK
|
||||
rts
|
||||
:loadOK
|
||||
jsr UnpackPicture ; A=Packed Size
|
||||
jsr UnpackPicture ; A=Packed Size
|
||||
rts
|
||||
|
||||
|
||||
UnpackPicture sta UP_PackedSize ; Size of Packed Data
|
||||
lda #$8000 ; Size of output Data Buffer
|
||||
UnpackPicture sta UP_PackedSize ; Size of Packed Data
|
||||
lda #$8000 ; Size of output Data Buffer
|
||||
sta UP_UnPackedSize
|
||||
lda BankLoad ; Banc de chargement / Decompression
|
||||
sta UP_Packed+1 ; Packed Data
|
||||
lda BankLoad ; Banc de chargement / Decompression
|
||||
sta UP_Packed+1 ; Packed Data
|
||||
clc
|
||||
adc #$0080
|
||||
stz UP_UnPacked ; On remet a zero car modifie par l'appel
|
||||
stz UP_UnPacked ; On remet a zero car modifie par l'appel
|
||||
stz UP_UnPacked+2
|
||||
sta UP_UnPacked+1 ; Unpacked Data buffer
|
||||
sta UP_UnPacked+1 ; Unpacked Data buffer
|
||||
|
||||
PushWord #0 ; Space for Result : Number of bytes unpacked
|
||||
PushLong UP_Packed ; Pointer to buffer containing the packed data
|
||||
PushWord UP_PackedSize ; Size of the Packed Data
|
||||
PushLong #UP_UnPacked ; Pointer to Pointer to unpacked buffer
|
||||
PushLong #UP_UnPackedSize ; Pointer to a Word containing size of unpacked data
|
||||
PushWord #0 ; Space for Result : Number of bytes unpacked
|
||||
PushLong UP_Packed ; Pointer to buffer containing the packed data
|
||||
PushWord UP_PackedSize ; Size of the Packed Data
|
||||
PushLong #UP_UnPacked ; Pointer to Pointer to unpacked buffer
|
||||
PushLong #UP_UnPackedSize ; Pointer to a Word containing size of unpacked data
|
||||
_UnPackBytes
|
||||
pla ; Number of byte unpacked
|
||||
pla ; Number of byte unpacked
|
||||
rts
|
||||
|
||||
UP_Packed hex 00000000 ; Address of Packed Data
|
||||
UP_PackedSize hex 0000 ; Size of Packed Data
|
||||
UP_UnPacked hex 00000000 ; Address of Unpacked Data Buffer (modified)
|
||||
UP_UnPackedSize hex 0000 ; Size of Unpacked Data Buffer (modified)
|
||||
UP_Packed hex 00000000 ; Address of Packed Data
|
||||
UP_PackedSize hex 0000 ; Size of Packed Data
|
||||
UP_UnPacked hex 00000000 ; Address of Unpacked Data Buffer (modified)
|
||||
UP_UnPackedSize hex 0000 ; Size of Unpacked Data Buffer (modified)
|
||||
|
||||
; Basic I/O function to load files
|
||||
|
||||
LoadFile
|
||||
stx openRec+4 ; X=File, A=Bank (high word) assumed zero for low
|
||||
stx openRec+4 ; X=File, A=Bank (high word) assumed zero for low
|
||||
stz readRec+4
|
||||
sta readRec+6
|
||||
jsr ClearBankLoad
|
||||
@ -393,7 +394,7 @@ LoadFile
|
||||
|
||||
:closeFile _CloseGS closeRec
|
||||
clc
|
||||
lda eofRec+4 ; File Size
|
||||
lda eofRec+4 ; File Size
|
||||
rts
|
||||
|
||||
:openReadErr jsr :closeFile
|
||||
@ -426,22 +427,22 @@ BG1AltDataFile strl '1/bg1b.bin'
|
||||
ImageName strl '1/test.pic'
|
||||
FGName strl '1/fg1.bin'
|
||||
|
||||
openRec dw 2 ; pCount
|
||||
ds 2 ; refNum
|
||||
adrl FGName ; pathname
|
||||
openRec dw 2 ; pCount
|
||||
ds 2 ; refNum
|
||||
adrl FGName ; pathname
|
||||
|
||||
eofRec dw 2 ; pCount
|
||||
ds 2 ; refNum
|
||||
ds 4 ; eof
|
||||
eofRec dw 2 ; pCount
|
||||
ds 2 ; refNum
|
||||
ds 4 ; eof
|
||||
|
||||
readRec dw 4 ; pCount
|
||||
ds 2 ; refNum
|
||||
ds 4 ; dataBuffer
|
||||
ds 4 ; requestCount
|
||||
ds 4 ; transferCount
|
||||
readRec dw 4 ; pCount
|
||||
ds 2 ; refNum
|
||||
ds 4 ; dataBuffer
|
||||
ds 4 ; requestCount
|
||||
ds 4 ; transferCount
|
||||
|
||||
closeRec dw 1 ; pCount
|
||||
ds 2 ; refNum
|
||||
closeRec dw 1 ; pCount
|
||||
ds 2 ; refNum
|
||||
|
||||
qtRec adrl $0000
|
||||
da $00
|
||||
@ -453,36 +454,3 @@ qtRec adrl $0000
|
||||
|
||||
PUT App.TileMapBG0.s
|
||||
PUT App.TileMapBG1.s
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
11
src/Core.s
11
src/Core.s
@ -45,9 +45,15 @@ EngineStartUp ENT
|
||||
rtl
|
||||
|
||||
EngineShutDown ENT
|
||||
phb
|
||||
phk
|
||||
plb
|
||||
|
||||
jsr IntShutDown
|
||||
jsr SoundShutDown
|
||||
jsr ToolShutDown
|
||||
|
||||
plb
|
||||
rtl
|
||||
|
||||
ToolStartUp
|
||||
@ -221,6 +227,11 @@ EngineReset
|
||||
stz TileMapPtr
|
||||
stz TileMapPtr+2
|
||||
|
||||
stz BG1TileMapWidth
|
||||
stz BG1TileMapHeight
|
||||
stz BG1TileMapPtr
|
||||
stz BG1TileMapPtr+2
|
||||
|
||||
stz OneSecondCounter
|
||||
|
||||
]step equ 0
|
||||
|
10
src/Defs.s
10
src/Defs.s
@ -108,13 +108,3 @@ DIRTY_BIT_BG1_X equ $0004
|
||||
DIRTY_BIT_BG1_Y equ $0008
|
||||
DIRTY_BIT_BG0_REFRESH equ $0010
|
||||
DIRTY_BIT_BG1_REFRESH equ $0020
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -121,7 +121,3 @@ WaitForVBL sep #$20
|
||||
bpl :wait2 ; spin until transition into VBL
|
||||
rep #$20
|
||||
rts
|
||||
|
||||
|
||||
|
||||
|
||||
|
30
src/Render.s
30
src/Render.s
@ -84,8 +84,6 @@ _Render
|
||||
jsr _ApplyBG0XPos ; Patch the PEA instructions with exit BRA opcode
|
||||
jsr _ApplyBG1XPos ; Patch the PEA instructions with exit BRA opcode
|
||||
|
||||
; Copy any tiles that have come into view
|
||||
|
||||
; The code fields are locked in now and reder to be rendered
|
||||
|
||||
jsr ShadowOff
|
||||
@ -126,31 +124,3 @@ _Render
|
||||
|
||||
stz DirtyBits
|
||||
rts
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -49,6 +49,12 @@ _UpdateBG0TileMap
|
||||
:BlkX equ tmp12
|
||||
:BlkY equ tmp13
|
||||
|
||||
lda TileMapPtr ; Do nothing if no data is set
|
||||
ora TileMapPtr+2
|
||||
bne :valid
|
||||
rts
|
||||
|
||||
:valid
|
||||
lda StartY ; calculate the tile index of the current location
|
||||
lsr
|
||||
lsr
|
||||
@ -390,6 +396,12 @@ _UpdateBG1TileMap
|
||||
:Top equ tmp2
|
||||
:Bottom equ tmp3
|
||||
|
||||
lda BG1TileMapPtr ; Do nothing if no data is set
|
||||
ora BG1TileMapPtr+2
|
||||
bne :valid
|
||||
rts
|
||||
|
||||
:valid
|
||||
lda BG1StartY ; calculate the tile index of the current location
|
||||
lsr
|
||||
lsr
|
||||
@ -648,19 +660,3 @@ _DrawRectBG1
|
||||
pla
|
||||
|
||||
rts
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -62,6 +62,7 @@ InitTimers
|
||||
; A = timer slot ID if C = 0
|
||||
AddTimer ENT
|
||||
phb
|
||||
|
||||
php ; Save the input parameters
|
||||
phx
|
||||
pha
|
||||
@ -135,6 +136,7 @@ RemoveTimer ENT
|
||||
:exit
|
||||
plb
|
||||
rtl
|
||||
|
||||
; Execute the timer functions
|
||||
DoTimers ENT
|
||||
phb
|
||||
@ -241,5 +243,6 @@ _DoTimers
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
; Support routinges for the primary background
|
||||
_InitBG0
|
||||
jsr _ApplyBG0YPos
|
||||
jsr _ApplyBG0XPos
|
||||
lda #DIRTY_BIT_BG0_X+DIRTY_BIT_BG0_Y
|
||||
tsb DirtyBits
|
||||
rts
|
||||
|
||||
; Copy a raw data file into the code field
|
||||
@ -53,7 +53,7 @@ _CopyBinToField
|
||||
|
||||
stz :line_cnt
|
||||
:rloop
|
||||
lda :line_cnt ; get the pointer to the code field line
|
||||
lda :line_cnt ; get the pointer to the code field line
|
||||
asl
|
||||
tax
|
||||
|
||||
@ -63,90 +63,88 @@ _CopyBinToField
|
||||
sta :dstptr+2
|
||||
|
||||
; ldx #162 ; move backwards in the code field
|
||||
ldy #0 ; move forward in the image data
|
||||
ldy #0 ; move forward in the image data
|
||||
|
||||
lda #82 ; keep a running column count
|
||||
lda #82 ; keep a running column count
|
||||
sta :col_cnt
|
||||
|
||||
:cloop
|
||||
phy
|
||||
lda [:srcptr],y ; load the picture data
|
||||
lda [:srcptr],y ; load the picture data
|
||||
cmp :mask_color
|
||||
beq :transparent ; a value of $0000 is transparent
|
||||
beq :transparent ; a value of $0000 is transparent
|
||||
|
||||
jsr :toMask ; Infer a mask value for this. If it's $0000, then
|
||||
jsr :toMask ; Infer a mask value for this. If it's $0000, then
|
||||
cmp #$0000
|
||||
bne :mixed ; the data is solid, otherwise mixed
|
||||
bne :mixed ; the data is solid, otherwise mixed
|
||||
|
||||
; This is a solid word
|
||||
:solid
|
||||
lda [:srcptr],y
|
||||
pha ; Save the data
|
||||
pha ; Save the data
|
||||
|
||||
lda Col2CodeOffset,y ; Get the offset to the code from the line start
|
||||
lda Col2CodeOffset,y ; Get the offset to the code from the line start
|
||||
tay
|
||||
|
||||
lda #$00F4 ; PEA instruction
|
||||
lda #$00F4 ; PEA instruction
|
||||
sta [:dstptr],y
|
||||
iny
|
||||
pla
|
||||
sta [:dstptr],y ; PEA operand
|
||||
sta [:dstptr],y ; PEA operand
|
||||
bra :next
|
||||
:transparent
|
||||
lda :mask_color ; Make sure we actually have to mask
|
||||
lda :mask_color ; Make sure we actually have to mask
|
||||
cmp #$A5A5
|
||||
beq :solid
|
||||
|
||||
lda Col2CodeOffset,y ; Get the offset to the code from the line start
|
||||
lda Col2CodeOffset,y ; Get the offset to the code from the line start
|
||||
tay
|
||||
lda #$B1 ; LDA (dp),y
|
||||
lda #$B1 ; LDA (dp),y
|
||||
sta [:dstptr],y
|
||||
iny
|
||||
lda 1,s ; load the saved Y-index
|
||||
ora #$4800 ; put a PHA after the offset
|
||||
lda 1,s ; load the saved Y-index
|
||||
ora #$4800 ; put a PHA after the offset
|
||||
sta [:dstptr],y
|
||||
bra :next
|
||||
|
||||
:mixed
|
||||
sta :mask ; Save the mask
|
||||
lda [:srcptr],y ; Refetch the screen data
|
||||
sta :mask ; Save the mask
|
||||
lda [:srcptr],y ; Refetch the screen data
|
||||
sta :data
|
||||
|
||||
tyx
|
||||
lda Col2CodeOffset,y ; Get the offset into the code field
|
||||
lda Col2CodeOffset,y ; Get the offset into the code field
|
||||
tay
|
||||
lda #$4C ; JMP exception
|
||||
lda #$4C ; JMP exception
|
||||
sta [:dstptr],y
|
||||
iny
|
||||
|
||||
lda JTableOffset,x ; Get the address offset and add to the base address
|
||||
lda JTableOffset,x ; Get the address offset and add to the base address
|
||||
clc
|
||||
adc :dstptr
|
||||
sta [:dstptr],y
|
||||
|
||||
ldy JTableOffset,x ; This points to the code fragment
|
||||
lda 1,s ; load the offset
|
||||
ldy JTableOffset,x ; This points to the code fragment
|
||||
lda 1,s ; load the offset
|
||||
xba
|
||||
ora #$00B1
|
||||
sta [:dstptr],y ; write the LDA (--),y instruction
|
||||
sta [:dstptr],y ; write the LDA (--),y instruction
|
||||
iny
|
||||
iny
|
||||
iny ; advance to the AND #imm operand
|
||||
iny ; advance to the AND #imm operand
|
||||
lda :mask
|
||||
sta [:dstptr],y
|
||||
iny
|
||||
iny
|
||||
iny ; advance to the ORA #imm operand
|
||||
iny ; advance to the ORA #imm operand
|
||||
lda :mask
|
||||
eor #$FFFF ; invert the mask to clear up the data
|
||||
eor #$FFFF ; invert the mask to clear up the data
|
||||
and :data
|
||||
sta [:dstptr],y
|
||||
|
||||
:next
|
||||
ply
|
||||
|
||||
; dex
|
||||
; dex
|
||||
iny
|
||||
iny
|
||||
|
||||
@ -167,10 +165,10 @@ _CopyBinToField
|
||||
:exit
|
||||
rts
|
||||
|
||||
:toMask pha ; save original
|
||||
:toMask pha ; save original
|
||||
|
||||
lda 1,s
|
||||
eor :mask_color ; only identical bits produce zero
|
||||
eor :mask_color ; only identical bits produce zero
|
||||
and #$F000
|
||||
beq *+7
|
||||
pea #$0000
|
||||
@ -212,7 +210,7 @@ _CopyBinToField
|
||||
sta 1,s
|
||||
pla
|
||||
|
||||
sta 1,s ; pop the saved word
|
||||
sta 1,s ; pop the saved word
|
||||
pla
|
||||
rts
|
||||
|
||||
@ -245,7 +243,7 @@ _CopyPicToField
|
||||
|
||||
stz :line_cnt
|
||||
:rloop
|
||||
lda :line_cnt ; get the pointer to the code field line
|
||||
lda :line_cnt ; get the pointer to the code field line
|
||||
asl
|
||||
tax
|
||||
|
||||
@ -255,76 +253,76 @@ _CopyPicToField
|
||||
sta :dstptr+2
|
||||
|
||||
; ldx #162 ; move backwards in the code field
|
||||
ldy #0 ; move forward in the image data
|
||||
ldy #0 ; move forward in the image data
|
||||
|
||||
lda #80 ; keep a running column count
|
||||
lda #80 ; keep a running column count
|
||||
; lda #82 ; keep a running column count
|
||||
sta :col_cnt
|
||||
|
||||
:cloop
|
||||
phy
|
||||
lda [:srcptr],y ; load the picture data
|
||||
beq :transparent ; a value of $0000 is transparent
|
||||
lda [:srcptr],y ; load the picture data
|
||||
beq :transparent ; a value of $0000 is transparent
|
||||
|
||||
jsr :toMask ; Infer a mask value for this. If it's $0000, then
|
||||
bne :mixed ; the data is solid, otherwise mixed
|
||||
jsr :toMask ; Infer a mask value for this. If it's $0000, then
|
||||
bne :mixed ; the data is solid, otherwise mixed
|
||||
|
||||
; This is a solid word
|
||||
lda [:srcptr],y
|
||||
pha ; Save the data
|
||||
pha ; Save the data
|
||||
|
||||
lda Col2CodeOffset,y ; Get the offset to the code from the line start
|
||||
lda Col2CodeOffset,y ; Get the offset to the code from the line start
|
||||
tay
|
||||
|
||||
lda #$00F4 ; PEA instruction
|
||||
lda #$00F4 ; PEA instruction
|
||||
sta [:dstptr],y
|
||||
iny
|
||||
pla
|
||||
sta [:dstptr],y ; PEA operand
|
||||
sta [:dstptr],y ; PEA operand
|
||||
bra :next
|
||||
:transparent
|
||||
lda Col2CodeOffset,y ; Get the offset to the code from the line start
|
||||
lda Col2CodeOffset,y ; Get the offset to the code from the line start
|
||||
tay
|
||||
|
||||
lda #$B1 ; LDA (dp),y
|
||||
lda #$B1 ; LDA (dp),y
|
||||
sta [:dstptr],y
|
||||
iny
|
||||
lda 1,s ; load the saved Y-index
|
||||
ora #$4800 ; put a PHA after the offset
|
||||
lda 1,s ; load the saved Y-index
|
||||
ora #$4800 ; put a PHA after the offset
|
||||
sta [:dstptr],y
|
||||
bra :next
|
||||
|
||||
:mixed
|
||||
sta :mask ; Save the mask
|
||||
lda [:srcptr],y ; Refetch the screen data
|
||||
sta :mask ; Save the mask
|
||||
lda [:srcptr],y ; Refetch the screen data
|
||||
sta :data
|
||||
|
||||
tyx
|
||||
lda Col2CodeOffset,y ; Get the offset into the code field
|
||||
lda Col2CodeOffset,y ; Get the offset into the code field
|
||||
tay
|
||||
|
||||
lda #$4C ; JMP exception
|
||||
lda #$4C ; JMP exception
|
||||
sta [:dstptr],y
|
||||
iny
|
||||
|
||||
lda JTableOffset,x ; Get the address offset and add to the base address
|
||||
lda JTableOffset,x ; Get the address offset and add to the base address
|
||||
clc
|
||||
adc :dstptr
|
||||
sta [:dstptr],y
|
||||
|
||||
ldy JTableOffset,x ; This points to the code fragment
|
||||
lda 1,s ; load the offset
|
||||
ldy JTableOffset,x ; This points to the code fragment
|
||||
lda 1,s ; load the offset
|
||||
xba
|
||||
ora #$00B1
|
||||
sta [:dstptr],y ; write the LDA (--),y instruction
|
||||
sta [:dstptr],y ; write the LDA (--),y instruction
|
||||
iny
|
||||
iny
|
||||
iny ; advance to the AND #imm operand
|
||||
iny ; advance to the AND #imm operand
|
||||
lda :mask
|
||||
sta [:dstptr],y
|
||||
iny
|
||||
iny
|
||||
iny ; advance to the ORA #imm operand
|
||||
iny ; advance to the ORA #imm operand
|
||||
lda :data
|
||||
sta [:dstptr],y
|
||||
|
||||
@ -379,8 +377,3 @@ _CopyPicToField
|
||||
bra *+5
|
||||
ora #$000F
|
||||
rts
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -95,4 +95,3 @@ stk_save lda #0000 ; load the stack
|
||||
; we don't do anything sprite related; just call function pointers provided to us.
|
||||
_RenderSprites
|
||||
rts
|
||||
|
||||
|
@ -345,7 +345,6 @@ _ApplyBG0XPos
|
||||
; Special note, the SaveOpcode function stores the opcode *within* the code field as it is
|
||||
; used in odd-aligned cases to determine how to draw the 8-bit value on the left edge of the
|
||||
; screen
|
||||
|
||||
; y is already set to :base_address
|
||||
tax ; :draw_count_x2
|
||||
lda :exit_address ; Save from this location
|
||||
|
@ -637,14 +637,3 @@ snippets lup 82
|
||||
]index equ ]index+1
|
||||
--^
|
||||
top
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user