From 8d7d4a8ec66dc49ddaf1291946ceb3dbf0bac56d Mon Sep 17 00:00:00 2001 From: Lucas Scharenbroich Date: Sat, 17 Jun 2023 12:39:31 -0500 Subject: [PATCH 1/4] Add link to KFest video recording to README --- README.md | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 6b60998..ad7e713 100644 --- a/README.md +++ b/README.md @@ -8,10 +8,9 @@ The Generic Tile Engine (GTE) project is a tile engine built to exploit the unique hardware capabilities of the Apple IIgs personal computer. It supports the Apple IIgs super hires graphics mode (320x200, 16/256 colors) and provides two full-screen independent scrolling layers along with software sprites. The API and core functionality of the library is inspired by the graphics hardware of the NES/SMS/SNES/Genesis console era. -

-
- Parallax scrolling of two full-screen static layers -

+An overview of GTE was presented at KansasFest 2022. + +[![KansasFest 2022 presentation on GTE](http://img.youtube.com/vi/2x65JymFklk/3.jpg)](http://www.youtube.com/watch?v=2x65JymFklk "KansasFest 2022 25 GTE: A graphic engine for the IIgs - Lucas Scharenbroich") # Building from Source From 96549b0c21fce3911b36ef39165b3041a880dbdf Mon Sep 17 00:00:00 2001 From: Lucas Scharenbroich Date: Sat, 17 Jun 2023 12:40:53 -0500 Subject: [PATCH 2/4] Add link to KFest video recording to README --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index ad7e713..6ba8199 100644 --- a/README.md +++ b/README.md @@ -8,7 +8,7 @@ The Generic Tile Engine (GTE) project is a tile engine built to exploit the unique hardware capabilities of the Apple IIgs personal computer. It supports the Apple IIgs super hires graphics mode (320x200, 16/256 colors) and provides two full-screen independent scrolling layers along with software sprites. The API and core functionality of the library is inspired by the graphics hardware of the NES/SMS/SNES/Genesis console era. -An overview of GTE was presented at KansasFest 2022. +An overview of GTE was presented at [KansasFest 2022](http://www.youtube.com/watch?v=2x65JymFklk). [![KansasFest 2022 presentation on GTE](http://img.youtube.com/vi/2x65JymFklk/3.jpg)](http://www.youtube.com/watch?v=2x65JymFklk "KansasFest 2022 25 GTE: A graphic engine for the IIgs - Lucas Scharenbroich") From 94d907fd09946b1b9caab93670b7c0e0ee82b66f Mon Sep 17 00:00:00 2001 From: Lucas Scharenbroich Date: Sat, 17 Jun 2023 12:42:15 -0500 Subject: [PATCH 3/4] Adjust width --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 6ba8199..13a53e3 100644 --- a/README.md +++ b/README.md @@ -10,7 +10,7 @@ The Generic Tile Engine (GTE) project is a tile engine built to exploit the uniq An overview of GTE was presented at [KansasFest 2022](http://www.youtube.com/watch?v=2x65JymFklk). -[![KansasFest 2022 presentation on GTE](http://img.youtube.com/vi/2x65JymFklk/3.jpg)](http://www.youtube.com/watch?v=2x65JymFklk "KansasFest 2022 25 GTE: A graphic engine for the IIgs - Lucas Scharenbroich") +[![KansasFest 2022 presentation on GTE](http://img.youtube.com/vi/2x65JymFklk/3.jpg | width=400)](http://www.youtube.com/watch?v=2x65JymFklk "KansasFest 2022 25 GTE: A graphic engine for the IIgs - Lucas Scharenbroich") # Building from Source From d12bddae48e66348828b37ceef42f6bc806f6b50 Mon Sep 17 00:00:00 2001 From: Lucas Scharenbroich Date: Sat, 17 Jun 2023 12:43:19 -0500 Subject: [PATCH 4/4] Revert --- README.md | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 13a53e3..74d1e7f 100644 --- a/README.md +++ b/README.md @@ -10,7 +10,10 @@ The Generic Tile Engine (GTE) project is a tile engine built to exploit the uniq An overview of GTE was presented at [KansasFest 2022](http://www.youtube.com/watch?v=2x65JymFklk). -[![KansasFest 2022 presentation on GTE](http://img.youtube.com/vi/2x65JymFklk/3.jpg | width=400)](http://www.youtube.com/watch?v=2x65JymFklk "KansasFest 2022 25 GTE: A graphic engine for the IIgs - Lucas Scharenbroich") +

+
+ Parallax scrolling of two full-screen static layers +

# Building from Source