diff --git a/src/Render.s b/src/Render.s index a7ecc17..fe08594 100644 --- a/src/Render.s +++ b/src/Render.s @@ -265,6 +265,7 @@ dirty_sprite ; This is the code path to handle tile with multiple, overlapping sprites. multi_sprite + plb rts ; TBD DirtyTileProcs dw _TBDirtyTile_00,_TBDirtyTile_0H,_TBDirtyTile_V0,_TBDirtyTile_VH